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Combat Lag Issue, not being addressed


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#26
Welnic

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I would have to say that this problem would correctly be termed lag. It is not that the game just slows down but everything still happens in the correct order. The FPS doesn't actually drop that much, but any user input takes a long time to take place. An obvious symptom is how long it takes to auto pause when combat starts after a cutscene. It normally immediately pauses after the cutscene is over, but when things are hurting there can be 5 seconds of action where the enemy actually closes and starts whacking away. You nail some guys with cone of cold, they run up to your people instead of being frozen and get in several whacks before they freeze. So it's not that the game just slows down and is not as fun to play, but there is a big lag after your input before anything happens where the enemy is still doing things.

I have a Macbook Pro with a 2.6 GHz Core 2 Duo and a 8600M GT video card. It runs the game fine directly booting in XP. Running the OSX version of the game which uses some weird it's not an emulation technology called cider, it worked okay but noticeably slower in the alienage origin. Once it got to Ostagar and the outside combat scenes the lag got so bad that the game became unplayable. I installed a fan control program which cranked up the fan RPM and the game became playable again. The CPU was throttling back because it was overheating, once that was fixed it worked okay. But you could definitely see that with the CPU being too slow the game becomes unplayable instead of just painfully slow.

#27
2484Stryker

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I have a stone-age computer and I do experience the lag (it's VERY BAD). However, after seeing some of you with the nicer PCs also experiencing this problem (and a few who reportedly experienced it only after upgrading to patch 1.02a), I'm thinking that this may be a script error instead of obsolete hardware.
The next thing I'm going to try is to reinstall DA:O without patching to 1.02a and see if this solves the problem. I'm doing this because of 1) someone reported the problem after patching, and 2) I just started a second origin story and noticed a slight lag even in small battles.

Modifié par 2484Stryker, 25 janvier 2010 - 06:41 .


#28
Zelgrath

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System
Intel P4 3.0 GHz with HT
Geforce 7900 GS 256 MB
Sound Blaster Audigy 2 ZS
2 Gigs Ram
WinXp Pro SP3
All the drivers are up to date as of today.

I'm in Denerim doing some fighting and I'm on one of the larger battles so far. There's my party + city guards + enemies. I'm getting a large delay in this fight on the order of several seconds between action and result. Basically what was described in this thread so far. The delay does decrease as people die.

I can't see any relation to video settings such as resolution or texture quality. Increasing them slows down the frame rate and makes the game stutter but doesn't really affect the delay I'm seeing. Conversely reducing them makes the game run faster but doesn't really help the delay.

After reading this thread I tried disabling my sounds. I used the configuration utility to completely disable all sounds in the game and when I tried the fight again the delay was almost completely gone. I'm seeing it go from say 5-8 seconds down to 1 or less.

I will probably try the same thing with a save at the end of the game to see if there's as big an improvement sometime tomorrow. Can anyone else try this to see if it helps in their games? Is there a way to avoid this problem without disabling all the sound effects in the game or buying a new sound card? I haven't tried it yet but I'm assuming I can keep voices(dialogue) and music running without too much of a problem.

Modifié par Zelgrath, 01 février 2010 - 06:17 .


#29
AcetylLumi

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I wouldn't consider myself running a "slower machine" my specs are:

AMD Phenom™ 9600 Quad-Core 2.30 GHz 4.00 GB RAM ATI Radeon HS 3200 Graphics (I know I want a better one heh) resolution is 1680 by 1050 on both monitors Running the game with settings on medium and at 1680 by 1050 full screen

Windows XP Service Pack 3



Running two monitors and I have plenty of hdd space left

and all drivers are up to date



And this has been the only game to give me any issues in a long long time and I have been scouring the 'internet' looking for help and fixes. So yeah sorry for seeming rant-y but this issue has been bothering me for months.

#30
Gorath Alpha

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No one with any video solution  as useless as onboard chip has any complaint at all about slowness, anywhere. The minimum card is a real circuit board, not a mere chip, and is about four times as fast. You can't ask for official support until you meet the requirements. 

To compare video chip graphics, you can use one or another laptop benchmarking site (laptops aren't supported, no matter what video they may have).  The GPU Review site never wastes any of its readers' time with IGPs, so the closest for comparison is to the real X1300 Mobile card that the HD 3200 was related to:

www.gpureview.com/show_cards.php

Compared to the "Practical Minimum", that (real card) X1300 trails behinds at 60%, 12%, 35%, 35%, and 17% of the performance that the better card offers.  The official Radeon minimum is based on pixel shader functionality and that X850 blows past the X1300 even worse than in the example above. 

Gorath
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Modifié par Gorath Alpha, 21 mars 2010 - 09:52 .


#31
Wicked_Joker

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System
ACPI x86 (i think this is my CPU)
Vista 32 bit sp2
athlon dual core processor 4850e 2.50 GHz
RAM 3gb
Nvidia GeForce 9400 (GF9300 + GF8200)

All drivers updated, even the SLI update that mentions draqon age better performance.
The games running in 720P on a 26" LCD (if this matters in anyway i dont know)
I have all the video settings on low no vsync/aliasing
I even configured the game in the Nvidia control panel for performance instead of quality...

even after that I have "slowness" or delay. and im not just talking about battles, this is just from running around a large area  such as Ostagar. tho in smaller areas its bearable and not as frequent. Is this a junk computer? because i just bought it less then a friggin year ago...

thanks

#32
Gorath Alpha

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Your video card was basically just junk (from a game playing point of view) when it was new, yes. But an upgrade is only $50 stateside, from an online retailer (that's as long as it's a normal desktop system). Your CPU is pretty decent.

www.gpureview.com/show_cards.php

G

Modifié par Gorath Alpha, 01 février 2010 - 11:10 .


#33
Wicked_Joker

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So your saying getting a card that is 3 years older is an upgrade? I only noticed a couple things better on the 6800 card, memory clock and memory bandwidth.

all im asking is it possible to get dragon age running properly with what i have? because to me it seems like it should. I mean i'm not a computer wiz but i would think 2 gpu cards should do the trick considering there not ancient lol.

It seems to have something to do with the frame rate. in conversations it seems like its skipping frames, because it doesnt slow down. combat and running around it seems like the FPS is dropping not skipping.

Modifié par Wicked_Joker, 01 février 2010 - 12:05 .


#34
Gorath Alpha

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The AGE of a video card is far less of a factor than bandwidth, core speed, and count of shader units. 

See both the leading post and the last one in this informational article thread: 

social.bioware.com/forum/1/topic/58/index/128343/5

The Practical minimum video card is over four years old, while yours is already two years old (only the 9600s and one of the 9800s was new,  all the rest are actually a year older than when they were "released", having only been renamed 8n00 cards), as well.

When shopping for game cards, always remember that the Mainline cards have the "n600" performance number in the name. 

Gorath
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#35
Wicked_Joker

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ok a few questions about that, if u dont mind. If im going to upgrade shouldn't i at least go with a newer one? i dont wish to spend more then 100 on a new card at this time. also the card needs to be SLI compatible.

My tower is about half the size of a normal one. so by PCI-e x16 is that the size of the card itself? because i dont want to buy a card just to find out it wont even fit without the cassing off.

Is there any Nvidia cards that you know of that have audio through the hdmi? My GF8200 does, and so i have the hdmi cord plugged into that one instead of the GF9300 (i cant get this to produce any sound on my tv through hdmi cord)

by the way i did try the game plugged into the 9300, and there was even more lag and of course no sound at all

http://www.tigerdire...3250&CatId=1558
this card looks nice and its on your list, cheap too. but i'm not sure if it will fit in my tower,

Modifié par Wicked_Joker, 02 février 2010 - 01:51 .


#36
Gorath Alpha

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Almost all of the time, the named official minimum video card is just like the Geforce 6n00s all are, long out of production.  The majority pf Medium / Mainline Gaming video cards readily available are priced in the sub-$100 range, from online eTailers here in the states, such as Newegg.  I don't try keeping up with any accessory functions offered by various model video cards or onboard chipsets. 

The 8600 GT was reasonably decent when new, but it's getting old, as well (the Geforces have only recently expanded the 200 series cards to include Mainline parts, such as the 240, which I saw on sale at Mwave to $50 after mail-in rebate.  If you chose Tigerdirect because they sell in Canada, Newegg does that now, as well). 

The nVIDIA parts are now basically a year and a half behind the ATI Radeon parts, with the Fermi upgrade line delayed almost a year until late next month for the High End upgrades.  Their Mainline parts are all more or less like the 8600, except for that GT240.

A fast check of Newegg reveals that they don't have much listed for nVIDIA aas Low Profile.  I didn't include any option features in my search.  This HD 4650 Radeon is $65, however:

www.newegg.com/Product/Product.aspx

Gorath

Modifié par Gorath Alpha, 02 février 2010 - 03:16 .


#37
Zelgrath

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pci-e x16 refers to the interface on the motherboard. It stands for pci express. The other option is agp. Agp is older and slower than pci express. If you have an old computer you might have agp. You must get an agp card if this is the case. Look it up in your motherboard manuel or on the company website.



As far as the dimensions of the video cards. They are usually listed on the box when you buy one or on the specifications pages at various company websites.

#38
Gorath Alpha

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nVIDIA stopped making any up to date AGP cards when they stopped making the 7n00 generation, which means that all 8n00 and 9n00 cards can only be plain PCI or PCIe, however, I think that rather than the video bus itself, it is the small slmline case that made the member hesitant about making the upgrade purchase.  Incidentally, I saw something in Low Profile I'd not seen before (above $100, though).  There was a Geforce 9800, and that brings with it special problems with power supplies, since the slimline cases use non-ATX PSU dimensions.  

G

Modifié par Gorath Alpha, 02 février 2010 - 04:52 .


#39
Wicked_Joker

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yep slimline that would be what im looking for... looks like a long rectangle with a fan on it. And looking inside the computer right now, i think the 8200 is onboard cuz i only see one gpu chip. that kinda sucks

#40
Gorath Alpha

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Wicked_Joker wrote...

yep slimline that would be what im looking for... looks like a long rectangle with a fan on it. And looking inside the computer right now, i think the 8200 is onboard cuz i only see one gpu chip. that kinda sucks

As already noted above: 

Gorath Alpha wrote...

The nVIDIA parts are now basically a year and a half behind the ATI  Radeon parts, with the Fermi upgrade line delayed almost a year until late next month for the High End upgrades.  Their Mainline parts are all more or less like the 8600, except for that GT240.

A fast check of Newegg reveals that they don't have much listed for nVIDIA in Mainline quality as Low Profile.  I didn't include any option features in my search.  This HD 4650 Radeon is $65, however:

www.newegg.com/Product/Product.aspx

That linked card is in the Low-Profile size. 

Gorath
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Modifié par Gorath Alpha, 02 février 2010 - 10:26 .


#41
Akaimaira

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Something I've noticed is that through every runthrough of the game the lag times get far longer toward the very end. At the start, even in battlefields with large foe levels and such I didn't experience at all lag however the later I got into the game, the more unplayable it became.



I didn't really find it very difficult until I made it to the final few fights in Denerim. The fact that I was running DA:O on my computer with high settings before that without having any particular problems makes me thing it might be due to the scripting. I've got a feeling that as the foes begin to use more talents and such themselves it's slowing down the game a lot.



Unusually the fight against the Arch Demon hasn't actually caused me any lag but I suspect it's due to the comparatively low monster count in the area. Have I added 2+2 and gotten 5 or is it a possibility?

#42
RazerPwn

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Okay First of all i wanna say that Gorath is A major DOUCH! Because the combat lag isnt about the freaking System specs. Its about the Majorly Faulty Sound that bioware has put into the game. Disable the sound a wolla the game runs nice again. So stop saying that people have too bad pc when thats not the problem. and the combat lag issue is also only on Onboard sound chips not on extarnal. but iv yet to come not been able to fix the issue without disabeling the sound.

#43
monshael

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1st time when i installed DA: O i had absolutely no problem with combat lag for an entire playthrough. For my second playthrough, i started installing some mods to spice things up a bit, but this started to happen.

Some guy somewhere said that this lag problem is caused by the number of files added to the override folder and that the higher the number of files, the longer the response time in the game.




#44
FallenMan1214

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The combat lag issue people are having trouble with is most certainly not about system specs. It didn't happen to me at all until installing awakening which automatically installs patch 1.03. I verified by re-installing with just Origins and didn't have the problem. All I can say is I did in fact see an improvement after removing some files from my override folder. Mainly a large texture mod. Although a real fix for the problem would be great! :)

Although I'm not saying some people aren't having framerate issues. But the problem we're talking about is the actuall game mechanics slow down, not the gameplay. Video runs fine but enemies take damage some time after you actually hit them yes? This is the problem I'm having.

Modifié par FallenMan1214, 12 avril 2010 - 05:34 .


#45
typina613

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I never experienced this before, till now and after i installed the patch... I know it isn't system specs, when a battle with a small group of enemies there is no problems but a large group it breaks down.



I guess some tweaking might have to do.

#46
bartoni33

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Whoever this "Gorath" is knows NOTHING about the problems this game has. He really needs to keep quiet because he is adding nothing to this discussion.



This game is poorly coded or whatever the term is. I've played this POS on 2 different computers, one low end but still above specs and another one that is almost top of the line. Same exact slowdowns to crashes on both machines. I have NEVER in my 10+ years of PC gaming had so much trouble with a game. It hasn't work for me since I pre-ordered it off Steam. Three patches and nothing. I'm not going to get into specifics because I have already made numerous post here about my problems and don't feel like retyping it. All I know is it's not my computer(s) fault **** game runs like ****. I just thank the Maker that Torrents exists! I'm giving BW one more chance with a new patch and if that doesn't work then I'm dialing up ME2 to break even. Sorry. I don't like getting ripped off, lets see how BW likes it!

#47
daiosmith

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I'm having the same problem. Only just started noticing the problem after I re built my rig with current gen tech.



PC specs are



AMD Phenom II X6 1055T

OCZ 8G DDR3 2000Mhz (4x2G)

2x Gigabyte GTX260 896MB

Windows 7 64bit




#48
xantiza

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It is not hardware related it is Faulty Game coding: So Please don't listen to Gorath

I have had this issue since Release!!!!!!

Hardware specs:
AM Phenom 9500 Quad Core 2.2Ghz
4GB Ram
Dual GTX285 in SLI
500GB HDD
Win7 64bit

I downloaded the new DLC yay playing as bad guys, but i cant stand that 15minutes into playing the game, yes the game "LAGS" that term works fine. If you prefer its more like the ram utilization and video output seem to start delaying or having a performance decay over time. If there has been a fix i have not seen it anyplace on the forums.

Modifié par xantiza, 20 mai 2010 - 04:49 .


#49
Suitch

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This is the problem in my post. I can't even do any regenerations in the final battle. I will try turning off the sounds tomorrow, but god I want to hear the ending!

#50
Woffen5

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By Goraths definition you cannot ever feel jetlagged because its not a multiplayer game. Denying the issue doesnt help, and by whatever name or definition or whatever it goes by its still there and it didnt happen pre-1.03.

It would do more good to actually say "ok, well, we might have a fix for the "combat lag" people are experiencing next patch". Denying it completely and/or blaming it on system specs is just.. well.. the man I work for as a carer and who has mental disabilities is probably smarter than that. Heck people with over the top rigs are also experiencing the issue... even when setting everything to the lowest.

Modifié par Woffen5, 23 juin 2010 - 04:39 .