Russalka wrote...
Getorex wrote...
Some are totally immune to reason, logic, math, black-and-white, etc. Immune. Lost.
Bit of a fallacy. It is only the ending of a game, which clearly submits to the idea that different people put emphasis on different things. In the end, all opinions are valid.
People can like things despite the flaws, and put different weight on these flaws. Clearly, the majority here has decided that the flaws are very important, however there are plenty of those who do not give them much importance, finding joy regardless of them.
I don't like the endings, the idea behind them is another thing, even though I haven't even finished the game yet, but I loathe this condescending tone towards civil people who did like them.
Oh, and I would like Bioware to clarify or redo some things, for sure.
Ah...yes, there is a difference between those who don't care about the ending (and by extension the story) but like the game (gameplay) and those who actually LIKE the ending and claim it is in tune with the story, is logically consistent with the story, etc. They say 99% of the game was great so the last little 1% is irrelevant. Different worlds. I don't get that (and it is NOT the basis of a movie so they - Bioware - better totally discard any plans for a movie if they plan to stick with what they got. We are talking a Ewe Bolls movie series here with this ending) but I do recognize it exists and all.
Sure, I don't GET people who will play an entire series and basically not give a damn for the story in it. There are games for that - they tend to be shooters (Doom, Doom II, Doom III, CoD, MoH, etc,etc....I like those myself as they have their place). Who cares if Doom makes NO damn sense whatsoever? It's just a fun and somewhat scary (as in startling) game. No worries about the fate of any characters, including your own (except that you cannot finish the game dead...). Logic-smogic (Doom) or story-smory (CoD, MoH - the story is being told to you and you are riding along in fairly realistic depiction...but it is still fairly passive and linear).
Then there's games like ME1, 2, 3 where the story is the thing and the shooting a fun addition. Different beast. Sure, you can play it and not give a big squating dump about the story, etc, but it's just me that I don't get that. Why play that kind of game if you don't give a f*ck? There's others to choose from that don't care that you don't care about the "story" of the game. So, yeah, this aspect is an opinion/style thing.
Different from arguing that the patently illogical IS logical. The former I can disagree with and not really understand personally but the latter...WTF? Do we live in the same universe with the same rules of logic? Do we not have the same rules of narrative? Impossible to understand that on that level of argument. If, on the other hand, you simply state "I don't care about the logic, coherence, consistency, etc. I simply emotionally liked it IN SPITE of all that." I can understand that on a gut level but it is never understandable on a reason/logic basis because it is NOT based on logic or reason. It is based on some personal emotive thing that no one can "get" except the person emoting.
Modifié par Getorex, 29 mars 2012 - 07:22 .