Chewin3 wrote...
An explanation to why people liked the ending is always welcome.
i have multiple times'
Chewin3 wrote...
An explanation to why people liked the ending is always welcome.
Modifié par Evrathiel, 30 mars 2012 - 05:19 .
Evrathiel wrote...
Well it is not just the things they said which I put my faith in.
The ME2 ending was great because you had control over what happened. Well, only over who lived and who died, not the outcome, but it still got you involved, gave you control and reflected what you did during the game. Of course, mostly it was just a binary system, either squad mate was loyal and alive or unloyal and dead (I'm aware unloyals can survive though and that who you choose also affects it) but it got you, at least me, involved. Even though I had everyone get out alive on my first playthrough with no difficulty it actually mattered if you spent time with your squadmates and helped them out.
So I guess I expected more of a ME2 interactive ending seiing as that was the direct prequel of ME3 than the ME1 style where you just kill a boss and be done with it. Marauder Shields, never forget.
But yeah, even if I knew about the endings beforehand, I would still buy the game and play it through. Hell, when I read about how botched the endings were (forums were in an uproar) and suspected I'd be dissapointed I couldn't wait any longer and bypassed the digital version European block to start playing and see what the fuss was about.
Despite the endings, ME is still a beast of a series and ME3 is beastiest.
Modifié par Acidrain92, 30 mars 2012 - 05:48 .