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Banning for Modding?


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259 réponses à ce sujet

#1
Bomma72

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So I have seen some of these post today.  Not sure what the deal is.  Do you get banned if you add armor and stuff in the SP?  I am actually thinking of moding the SP to make it harder will I get Banned for this?  Anyone have experiance with this?  I haven't even played MP and don't think I will for a while so not sure what the deal is.

#2
Animositisomina

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Yes, it was confirmed by Thomas Abram that modifying even singleplayer aspects of the game will cause Origin to ban players, as it scans on launch for any changes.

Source:
http://social.biowar...7845/2#10648995

Original thread:
http://social.biowar.../index/9917845/

Modifié par Animositisomina, 29 mars 2012 - 05:23 .


#3
Baronesa

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This is beyond STUPID

The big strengths of PC games over consoles is the ability for players to mod things...

Look at how many mods there are for other Bioware Games... DA2, DA:O and let's not even talk about NWN!!!!

#4
ryuasiu

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So let me get this straight, Bioware's answer for the face import bug is to use the masseffect 3 save editor, but now says using those modding tools will ban your account and lock you out of all games? WTF?

#5
Animositisomina

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ryuasiu wrote...

So let me get this straight, Bioware's answer for the face import bug is to use the masseffect 3 save editor, but now says using those modding tools will ban your account and lock you out of all games? WTF?


Not sure about the save editor, but what they're talking about is modifying the Coalesced.bin file.

#6
ahandsomeshark

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Wow really? Did they give an explanation as to why? Would using the save editor count as modding?

#7
ahandsomeshark

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Baronesa wrote...

This is beyond STUPID

The big strengths of PC games over consoles is the ability for players to mod things...

Look at how many mods there are for other Bioware Games... DA2, DA:O and let's not even talk about NWN!!!!


yeah I don't know much about PC gaming, so if there's some direct possibly injury to Bioware/EA I can understand it, but if not what's the purpose?

#8
Navasha

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This is why I held off on modding in a better FoV angle.

#9
The Angry One

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Yes, so we get punished because they didn't do the obvious thing and use seperate coalesceds for SP and MP. Brilliant.

#10
Baronesa

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ahandsomeshark wrote...

Wow really? Did they give an explanation as to why? Would using the save editor count as modding?


Or if someone release a hot catsuit for Shepard to wear as casual clothing... adding that would get me banned?

Or if someone decides to add more hair options?  or hair colors...

#11
Arokel

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wth?

Does it still do this even if you are in offline mode?

Why did they have to bring in multiplayer? We wouldn't have had this situation.

I was really hoping to get a mod that changed it so the weapons you hold in cutscenes is ALWAYS the ones you are actually equipped with.

*sigh*

#12
Animositisomina

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All I know is that I wish he hadn't (rather needlessly) locked the thread, so that a few follow-up questions could be asked on the matter.

#13
ahandsomeshark

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Arokel wrote...

wth?

Does it still do this even if you are in offline mode?

Why did they have to bring in multiplayer? We wouldn't have had this situation.

I was really hoping to get a mod that changed it so the weapons you hold in cutscenes is ALWAYS the ones you are actually equipped with.

*sigh*


I thought you couldn't be offline to play most PC games anymore?

#14
XPMUser

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wth they told us we won't be banned unless we cheat for xp/credits and now they are telling us otherwise?

#15
Arokel

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ahandsomeshark wrote...

Baronesa wrote...

This is beyond STUPID

The big strengths of PC games over consoles is the ability for players to mod things...

Look at how many mods there are for other Bioware Games... DA2, DA:O and let's not even talk about NWN!!!!


yeah I don't know much about PC gaming, so if there's some direct possibly injury to Bioware/EA I can understand it, but if not what's the purpose?



Only real reason would be to prevent cheating in multiplayer.  Similar to getting your Xbox banned for a modded controller.


They need to come up with a way to exclude single player mods.

#16
Aurellia

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This kind of crap is why I love sites like game copy world.  As someone who buys every piece of software I use, this lets me use it the way I want.

Modifié par Aurellia, 29 mars 2012 - 05:33 .


#17
JulienJaden

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What. The ****.

No. No, EA. No, BioWare. **** like that is unacceptable.

#18
Animositisomina

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Baronesa wrote...

ahandsomeshark wrote...

Wow really? Did they give an explanation as to why? Would using the save editor count as modding?


Or if someone release a hot catsuit for Shepard to wear as casual clothing... adding that would get me banned?

Or if someone decides to add more hair options?  or hair colors...


It isn't so much about what you're modding, Origin just does a general scan for any changes to Coalesced.bin.

#19
ahandsomeshark

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Lol i was planning on buying a copy of ME3 for either my 360 of my computer just so I could use the save editor.

#20
cyric085

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enjoy the new bioware

#21
Baronesa

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ahandsomeshark wrote...

Baronesa wrote...

This is beyond STUPID

The big strengths of PC games over consoles is the ability for players to mod things...

Look at how many mods there are for other Bioware Games... DA2, DA:O and let's not even talk about NWN!!!!


yeah I don't know much about PC gaming, so if there's some direct possibly injury to Bioware/EA I can understand it, but if not what's the purpose?



Ther are plenty of mods for DragonAge Origins for example.. from simple tweaks or cosmetic changes (Lelianna's Ashes trailer armor for example) or game breakign cheats. There are some great mods that improve the looks of many NPC around the game. Or before Awakening, adding stamina potions.

If you look at Neverwinter, then the modding is FAR greater... even today, that community still release mods, and new content, armors, creatures, and complete stories. Basically what has kept that game goign for all this time is the active modding.

Same could be said about the 2 Freedom Force games... the active modders creating characters and skins and others making complete new campaings kept that game going for years after release.

#22
Jeb231

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Because EA wants to sell you some DLC.

#23
Kushan101

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Thats.... rediculous. I can understand modding the multiplayer aspect as being a huge problem - but the single player? doesn't make sense.

#24
Carlthestrange

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This kinda makes me think that more people will be pirating copies of the game for modding purposes.

I own a 360 copy of the game, mainly because I hate DRM.

#25
Maxwell Adams

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I modded my game and I haven't been banned. I increased the FOV and rearranged the controls.