Aller au contenu

Photo

Please explain Jarrett Lee's post


  • Veuillez vous connecter pour répondre
420 réponses à ce sujet

#251
D.I.Y_Death

D.I.Y_Death
  • Members
  • 360 messages
Technically you don't need multiplayer so Jarret was right, however his loose wording created mass confusion.

What he should have said is all endings are avalible without the use of multiplayer if you use the iphone game.

Personally I consider cheap wording like that to be a little dishonest and it shakes my faith in Bioware to operate as a decent company that I want to support. Press statements are important, don't screw them up!

#252
Quietness

Quietness
  • Members
  • 2 068 messages

Kub666 wrote...

Get Magna Carter wrote...

 Theory 1) Jarrett Lee said the "best ending" but did not say which ending that was. If Jarrett meeant the synthesis ending (and not the Shepard lives end scene) then that is achievable (and thus misleading but not a lie)
Theory 2) Some war assets are only obtainable with DLC both from ME2 and "From Ashes" - maybe Bioware intend to sell more which would increase the number of points available (of course it is no use to offline console gamers like me..which are of course the group most dependent of it being available in single player alone)
Theory 3) there is a secret trick to increasing ems which is not currently known outside Bioware


Just to clarify: Bioware wrongly assumes, that 4000k IS possible in SP. So none of these is actually correct.

Here's what I got from their twitter:

[/s]@[/s]kub666[/b] We've reported people's difficulty achieving this, though we have heard many reports of people garnering over 4k with only SP. 

So, there you have it. And thanks who some people who suck at math Bioware still have trouble acknowledging the issue.


Wonder how many of them are using the iPad app to gain the % required. So you better own iPad or play MP ^^ (personally i enjoy MP but i can see the issue)

#253
Dark Dajin

Dark Dajin
  • Members
  • 183 messages
TBH, I didnt read the entire thread tl;dr

I believe the "best ending" refers to the possibility to make a choice between all 3 endings.
So it is not 4k EMS, but rather whetever EMS is required to unlock the 3rd option.

#254
Tietj

Tietj
  • Members
  • 889 messages
Most people are probably confusing EMS and TMS like we've seen on the forums. Bioware must know it's confusing or it wouldn't have added that sticky at all.

#255
D.I.Y_Death

D.I.Y_Death
  • Members
  • 360 messages

Dark Dajin wrote...

TBH, I didnt read the entire thread tl;dr

I believe the "best ending" refers to the possibility to make a choice between all 3 endings.
So it is not 4k EMS, but rather whetever EMS is required to unlock the 3rd option.

Technically there's 4 different endings. Can't spoil them but the hardest one to get takes somewhere around 4k war assets delivered to the final battle.

#256
Tietj

Tietj
  • Members
  • 889 messages
@Dark Dajin all you had to do was read the post directly above yours for proof that Bioware was talking about 4000 and not 3000.

#257
RyuujinZERO

RyuujinZERO
  • Members
  • 794 messages

Dark Dajin wrote...

TBH, I didnt read the entire thread tl;dr

I believe the "best ending" refers to the possibility to make a choice between all 3 endings.
So it is not 4k EMS, but rather whetever EMS is required to unlock the 3rd option.


Except strictly speaking there is closer to 7 ending permutations in order of ease of unlocking (if memopry serves)
Destroy - Earth is toasted - Everyone dies
Destroy - Earth is damaged- Shepard dies 
Destroy - Earth survives - Shepard dies
Control - Earth is damaged - Shepard becomes the catalyst 
Control - Earth survives - Shepard  becomes the catalyst 
Synthesis - Earth survives - Shepard dies
Destroy - Earth survives - Everyone survives   <- And here we have the point of contention

Modifié par RyuujinZERO, 02 avril 2012 - 01:58 .


#258
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages
This is really getting ridiculous. It wouldn't be that hard to add a clarifying note to Jarrett Lee's stickied thread, acknowledging the facts, and then promise a simple patch that increases the war assets enough to make the original claim about MP and SP true. It's a simple update to the coalesced.ini file, shouldn't take long to make and release.

Instead, they are letting this issue drag on and fester like an open wound, causing frustration and increased indignation among the people in the forum.

Modifié par Swordfishtrombone, 02 avril 2012 - 01:58 .


#259
Dark Dajin

Dark Dajin
  • Members
  • 183 messages

D.I.Y_Death wrote...
Technically there's 4 different endings. Can't spoil them but the hardest one to get takes somewhere around 4k war assets delivered to the final battle.


I know there are '4' endings Image IPB
 

Tietj wrote...
@Dark Dajin all you had to do was read the post directly above yours for proof that Bioware was talking about 4000 and not 3000.


However there is no proof, other than the unfortunate twitter employee who is not properly informed so it seems, that 'Bioware' was talking about the 4k EMS ending as the 'best ending'

#260
Dark Dajin

Dark Dajin
  • Members
  • 183 messages

Swordfishtrombone wrote...

This is really getting ridiculous. It wouldn't be that hard to add a clarifying note to Jarrett Lee's stickied thread, acknowledging the facts, and then promise a simple patch that increases the war assets enough to make the original claim about MP and SP true. It's a simple update to the coalesced.ini file, shouldn't take long to make and release.

Instead, they are letting this issue drag on and fester like an open wound, causing frustration and increased indignation among the people in the forum.


'Simple' on the PC perhaps, on the Xbox the process is rather lenghty and not to forget costly.
Any changes will have to be tested, and especially since it IS the coalesced.ini, it could affect anything in the game..
After that, Sony/MS will probably want to run their own battery of tests and MS will ask for around 40k USD to make the patch available globally.

#261
Krogangreetings

Krogangreetings
  • Members
  • 339 messages

Dark Dajin wrote...

Swordfishtrombone wrote...

This is really getting ridiculous. It wouldn't be that hard to add a clarifying note to Jarrett Lee's stickied thread, acknowledging the facts, and then promise a simple patch that increases the war assets enough to make the original claim about MP and SP true. It's a simple update to the coalesced.ini file, shouldn't take long to make and release.

Instead, they are letting this issue drag on and fester like an open wound, causing frustration and increased indignation among the people in the forum.


'Simple' on the PC perhaps, on the Xbox the process is rather lenghty and not to forget costly.
Any changes will have to be tested, and especially since it IS the coalesced.ini, it could affect anything in the game..
After that, Sony/MS will probably want to run their own battery of tests and MS will ask for around 40k USD to make the patch available globally.


well being rather blunt, the cost etc is their problem, I should have been fixed in the first place

#262
Travie

Travie
  • Members
  • 1 803 messages
I've never seen a dev post to one of these threads to clarify, and still Jarett's thread stick is up...

We all know its a lie, why won't they take it down?

#263
Sipau Fade

Sipau Fade
  • Members
  • 119 messages
I just read his post again and originally he said you don't need to play mp to get a perfect ending (something like that) then he changed the title and clarified/changed the post to indicated how the GAW system works. With that new view on the post it is accurate in what it sets out only playing single player will allow you to get the best possible outcome of each of the three different endings. You can not get the extra part to the destruction ending without playing "some" mp. Some people are upset about that....

#264
Shadeart

Shadeart
  • Members
  • 185 messages

Travie wrote...

I've never seen a dev post to one of these threads to clarify, and still Jarett's thread stick is up...

We all know its a lie, why won't they take it down?


He used the word "lie". Lockdown incoming.

#265
Lalalandia

Lalalandia
  • Members
  • 135 messages
@Dark Dajin I accept that patching is not a 'free' process (at least for distribution costs) on the consoles but to cite that as a reason for not fixing this for console users would be a total abdication of responsibility. I and others are starting to believe that when they tested the critical paths there were alternate values for some WA and possibly additional content that was hived off for DLC/was incomplete by gold date. Particularly in light of this comment from Thomas Abram

"That sounds really odd - I specifically recall testing something similar to this early in the new year and all the tests passed. I'm at home for the day but when I get in to work tomorrow I'll take a good hard look (if you want to follow up please do so via PM/seperate thread)."

If it's the case that they failed to QA again after cutting content/adjusting WA values it's on themto fix regardless of cost.

#266
Super.Sid

Super.Sid
  • Members
  • 594 messages
How is patching different from DLC ? Both of them modify the game settings in some way.

#267
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages
regardless of semantics, NOWHERE on the game box does it say that to access ANY of the SP content you NEED an internet connection, Xbox live gold account, and or an iphone...when in fact you do...that is, in and of itself, false advertising...the fact that Jarrett Lee went so far as to further this myth by posting a thread and putting a sticky on it, is at best unseemly and unethical...at worst it is intentional mistruth..since no one from Bioware has commented on that thread to clarify, all we can do is speculate what the intent of the thread was...WHAT IS NOT IN DOUBT AT ALL, is the fact that you cannot get 4000ems in SP alone...

Modifié par bluewolv1970, 02 avril 2012 - 02:49 .


#268
Sipau Fade

Sipau Fade
  • Members
  • 119 messages
Patches from a dev fix bugs and problems with a game. Dlc introduct new content to be played.

#269
Lalalandia

Lalalandia
  • Members
  • 135 messages
The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.

#270
DaJe

DaJe
  • Members
  • 962 messages

Lalalandia wrote...

The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.


Costs well spend. The power of reputation, customer trust and word of mouth is something that those people have become completely oblivious to.

#271
Lalalandia

Lalalandia
  • Members
  • 135 messages
I agree but does EA....

#272
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages

DaJe wrote...

Lalalandia wrote...

The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.


Costs well spend. The power of reputation, customer trust and word of mouth is something that those people have become completely oblivious to.


agreed

#273
Guest_FallTooDovahkiin_*

Guest_FallTooDovahkiin_*
  • Guests

Tietj wrote...

Most people are probably confusing EMS and TMS like we've seen on the forums. Bioware must know it's confusing or it wouldn't have added that sticky at all.

This^
It can get pretty confusing for some people. Especially the people who are on their first PT.

#274
TheRealJayDee

TheRealJayDee
  • Members
  • 2 950 messages

bluewolv1970 wrote...

DaJe wrote...

Lalalandia wrote...

The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.


Costs well spend. The power of reputation, customer trust and word of mouth is something that those people have become completely oblivious to.


agreed


Sadly it seems to be that way. Image IPB

#275
RiouHotaru

RiouHotaru
  • Members
  • 4 059 messages
It's entirely possible there's a method to achieve 4k EMS minus multiplayer that we're simply not aware of at the moment.

For example: When ME2 was released, we were not aware of the Hold The Line segment of the suicide mission, which lead many of believe there was a bug or glitch in which Mordin or Tali would randomly die. Bioware later revealed the nuances of the segment to us.

I believe that likely the same thing is happening here. We're missing something. Something we're overlooking that makes it possible to achieve an effective 4k EMS without multiplayer that mere datamining won't reveal.