Please explain Jarrett Lee's post
#251
Posté 02 avril 2012 - 01:44
What he should have said is all endings are avalible without the use of multiplayer if you use the iphone game.
Personally I consider cheap wording like that to be a little dishonest and it shakes my faith in Bioware to operate as a decent company that I want to support. Press statements are important, don't screw them up!
#252
Posté 02 avril 2012 - 01:44
Kub666 wrote...
Get Magna Carter wrote...
Theory 1) Jarrett Lee said the "best ending" but did not say which ending that was. If Jarrett meeant the synthesis ending (and not the Shepard lives end scene) then that is achievable (and thus misleading but not a lie)
Theory 2) Some war assets are only obtainable with DLC both from ME2 and "From Ashes" - maybe Bioware intend to sell more which would increase the number of points available (of course it is no use to offline console gamers like me..which are of course the group most dependent of it being available in single player alone)
Theory 3) there is a secret trick to increasing ems which is not currently known outside Bioware
Just to clarify: Bioware wrongly assumes, that 4000k IS possible in SP. So none of these is actually correct.
Here's what I got from their twitter:
[/s]@[/s]kub666[/b] We've reported people's difficulty achieving this, though we have heard many reports of people garnering over 4k with only SP.
So, there you have it. And thanks who some people who suck at math Bioware still have trouble acknowledging the issue.
Wonder how many of them are using the iPad app to gain the % required. So you better own iPad or play MP ^^ (personally i enjoy MP but i can see the issue)
#253
Posté 02 avril 2012 - 01:47
I believe the "best ending" refers to the possibility to make a choice between all 3 endings.
So it is not 4k EMS, but rather whetever EMS is required to unlock the 3rd option.
#254
Posté 02 avril 2012 - 01:49
#255
Posté 02 avril 2012 - 01:50
Technically there's 4 different endings. Can't spoil them but the hardest one to get takes somewhere around 4k war assets delivered to the final battle.Dark Dajin wrote...
TBH, I didnt read the entire thread tl;dr
I believe the "best ending" refers to the possibility to make a choice between all 3 endings.
So it is not 4k EMS, but rather whetever EMS is required to unlock the 3rd option.
#256
Posté 02 avril 2012 - 01:50
#257
Posté 02 avril 2012 - 01:54
Dark Dajin wrote...
TBH, I didnt read the entire thread tl;dr
I believe the "best ending" refers to the possibility to make a choice between all 3 endings.
So it is not 4k EMS, but rather whetever EMS is required to unlock the 3rd option.
Except strictly speaking there is closer to 7 ending permutations in order of ease of unlocking (if memopry serves)
Destroy - Earth is toasted - Everyone dies
Destroy - Earth is damaged- Shepard dies
Destroy - Earth survives - Shepard dies
Control - Earth is damaged - Shepard becomes the catalyst
Control - Earth survives - Shepard becomes the catalyst
Synthesis - Earth survives - Shepard dies
Destroy - Earth survives - Everyone survives <- And here we have the point of contention
Modifié par RyuujinZERO, 02 avril 2012 - 01:58 .
#258
Posté 02 avril 2012 - 01:56
Instead, they are letting this issue drag on and fester like an open wound, causing frustration and increased indignation among the people in the forum.
Modifié par Swordfishtrombone, 02 avril 2012 - 01:58 .
#259
Posté 02 avril 2012 - 01:59
D.I.Y_Death wrote...
Technically there's 4 different endings. Can't spoil them but the hardest one to get takes somewhere around 4k war assets delivered to the final battle.
I know there are '4' endings
Tietj wrote...
@Dark Dajin all you had to do was read the post directly above yours for proof that Bioware was talking about 4000 and not 3000.
However there is no proof, other than the unfortunate twitter employee who is not properly informed so it seems, that 'Bioware' was talking about the 4k EMS ending as the 'best ending'
#260
Posté 02 avril 2012 - 02:06
Swordfishtrombone wrote...
This is really getting ridiculous. It wouldn't be that hard to add a clarifying note to Jarrett Lee's stickied thread, acknowledging the facts, and then promise a simple patch that increases the war assets enough to make the original claim about MP and SP true. It's a simple update to the coalesced.ini file, shouldn't take long to make and release.
Instead, they are letting this issue drag on and fester like an open wound, causing frustration and increased indignation among the people in the forum.
'Simple' on the PC perhaps, on the Xbox the process is rather lenghty and not to forget costly.
Any changes will have to be tested, and especially since it IS the coalesced.ini, it could affect anything in the game..
After that, Sony/MS will probably want to run their own battery of tests and MS will ask for around 40k USD to make the patch available globally.
#261
Posté 02 avril 2012 - 02:16
Dark Dajin wrote...
Swordfishtrombone wrote...
This is really getting ridiculous. It wouldn't be that hard to add a clarifying note to Jarrett Lee's stickied thread, acknowledging the facts, and then promise a simple patch that increases the war assets enough to make the original claim about MP and SP true. It's a simple update to the coalesced.ini file, shouldn't take long to make and release.
Instead, they are letting this issue drag on and fester like an open wound, causing frustration and increased indignation among the people in the forum.
'Simple' on the PC perhaps, on the Xbox the process is rather lenghty and not to forget costly.
Any changes will have to be tested, and especially since it IS the coalesced.ini, it could affect anything in the game..
After that, Sony/MS will probably want to run their own battery of tests and MS will ask for around 40k USD to make the patch available globally.
well being rather blunt, the cost etc is their problem, I should have been fixed in the first place
#262
Posté 02 avril 2012 - 02:36
We all know its a lie, why won't they take it down?
#263
Posté 02 avril 2012 - 02:40
#264
Posté 02 avril 2012 - 02:41
Travie wrote...
I've never seen a dev post to one of these threads to clarify, and still Jarett's thread stick is up...
We all know its a lie, why won't they take it down?
He used the word "lie". Lockdown incoming.
#265
Posté 02 avril 2012 - 02:43
"That sounds really odd - I specifically recall testing something similar to this early in the new year and all the tests passed. I'm at home for the day but when I get in to work tomorrow I'll take a good hard look (if you want to follow up please do so via PM/seperate thread)."
If it's the case that they failed to QA again after cutting content/adjusting WA values it's on themto fix regardless of cost.
#266
Posté 02 avril 2012 - 02:46
#267
Posté 02 avril 2012 - 02:48
Modifié par bluewolv1970, 02 avril 2012 - 02:49 .
#268
Posté 02 avril 2012 - 02:51
#269
Posté 02 avril 2012 - 03:26
#270
Posté 02 avril 2012 - 03:49
Lalalandia wrote...
The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.
Costs well spend. The power of reputation, customer trust and word of mouth is something that those people have become completely oblivious to.
#271
Posté 02 avril 2012 - 03:59
#272
Posté 02 avril 2012 - 04:20
DaJe wrote...
Lalalandia wrote...
The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.
Costs well spend. The power of reputation, customer trust and word of mouth is something that those people have become completely oblivious to.
agreed
#273
Guest_FallTooDovahkiin_*
Posté 02 avril 2012 - 04:26
Guest_FallTooDovahkiin_*
This^Tietj wrote...
Most people are probably confusing EMS and TMS like we've seen on the forums. Bioware must know it's confusing or it wouldn't have added that sticky at all.
It can get pretty confusing for some people. Especially the people who are on their first PT.
#274
Posté 02 avril 2012 - 04:50
bluewolv1970 wrote...
DaJe wrote...
Lalalandia wrote...
The only difference between DLC and a patch to the publisher is they can cover the distribution costs with the former by charging end users, for the latter they eat all the costs.
Costs well spend. The power of reputation, customer trust and word of mouth is something that those people have become completely oblivious to.
agreed
Sadly it seems to be that way.
#275
Posté 02 avril 2012 - 05:04
For example: When ME2 was released, we were not aware of the Hold The Line segment of the suicide mission, which lead many of believe there was a bug or glitch in which Mordin or Tali would randomly die. Bioware later revealed the nuances of the segment to us.
I believe that likely the same thing is happening here. We're missing something. Something we're overlooking that makes it possible to achieve an effective 4k EMS without multiplayer that mere datamining won't reveal.





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