Bleh ... "whining" in itself is merely a term meant to be insulting and condescending. If you want to talk in a half way civilized manner you will avoid using it to begin with.Risselda wrote...
I agree there is no reason to whine, however there is reason to talk about it and state what you did not like about the ending/ what you would like to see, as bioware has asked that of us.
Never any point to whining.
So they are addressing the ending, WHY THE HEL:L ARE WE STILL WHINING ABOUT IT?????
#51
Posté 29 mars 2012 - 07:52
#52
Posté 29 mars 2012 - 07:52
Avarenda wrote...
They never said they were changing the endings, they said they were going to 'clarify' them. So Shepard will still be (potentially) dead, the mass relays will be destroyed, the Normandy will still be stranded on a random planet, and a galactic fleet stuck in the sol system with a ruined and war torn earth.
#53
Posté 29 mars 2012 - 07:53
The Smitchens wrote...
Well. They're not changing the endings. They're adding to them. Me, I'm not complaining though. I'm fine with it all. I hypothesize whatever they are doing right now is something they were planning on doing all along anyway.
Same.
I don't really need clarifications.
#54
Posté 29 mars 2012 - 07:53
Jenonax wrote...
txgoldrush wrote...
Jenonax wrote...
Grateful?
I paid money for a decent ending to my favourite franchise why should I be grateful for them fixing their own mistake? Which Ray said they weren't doing by the way.
People who say we should be grateful for it or say we are entitled for asking are dangerous. Bioware is not your friend! They are a company! The fans and Bioware had an agreement, they'd make us a coherent ending to the trilogy and we'd pay them a lot of money for it. We paid the money they didn't deliver.
They haven't said they're fixing it, they said they're clarifying it which is decidedly not fixing the problem.
So we'll keep voicing our concerns, civilly, because the worst thing we can do right now is go silent.
Clarifying IS fixing the problem...if things are clarified, the plot holes may be covered. And really, the ending plot holes are CAUSED BY the lack of clarity.
The problem with the ending is the Catalyst and more specifically where its placed. Placing a brand new character and concept into the ending where everything is supposed to be being wrapped up is wholey inappropriate. My twelve year old sister knows not to do this, for professional writers to do this is unforgiveable. If I put that to my professor he'd send it straight back to me with red lines through it and fail me.
I've said it before and I'll say it again, if you have to explain a joke you've just told, then it wasn't funny in the first place. Whatever message we were supposed to get from the Catalyst failed to come across.
So no, paving over the plot holes by condescendingly explaining to us five year olds who don't "get it" is not fixing the problem. The problem is the Catalyst and it has to go.
Wrong, its because of not enough Catalyst....the problem is that Bioware limited his role and cut his explanation of the Reapers down, see the Final Hours doc.
#55
Posté 29 mars 2012 - 07:53
txgoldrush wrote...
Jenonax wrote...
Grateful?
I paid money for a decent ending to my favourite franchise why should I be grateful for them fixing their own mistake? Which Ray said they weren't doing by the way.
People who say we should be grateful for it or say we are entitled for asking are dangerous. Bioware is not your friend! They are a company! The fans and Bioware had an agreement, they'd make us a coherent ending to the trilogy and we'd pay them a lot of money for it. We paid the money they didn't deliver.
They haven't said they're fixing it, they said they're clarifying it which is decidedly not fixing the problem.
So we'll keep voicing our concerns, civilly, because the worst thing we can do right now is go silent.
Clarifying IS fixing the problem...if things are clarified, the plot holes may be covered. And really, the ending plot holes are CAUSED BY the lack of clarity.
You should even be grateful they are even talking about fixing things....unlike KOTOR II where FANS fixed the problem years later.
Clairifying the end doesnt mean we are going to get a new ending where our choices matter. It will just explain the endings we got, and maybe give us some closure about how screwed our teammates (and the galaxy) are after destroying the relays.
#56
Posté 29 mars 2012 - 07:55
That and some people straight out want BW to change the ending, not gonna happen thou.
Modifié par pharsti, 29 mars 2012 - 07:55 .
#57
Posté 29 mars 2012 - 07:55
Avarenda wrote...
They never said they were changing the endings, they said they were going to 'clarify' them. So Shepard will still be (potentially) dead, the mass relays will be destroyed, the Normandy will still be stranded on a random planet, and a galactic fleet stuck in the sol system with a ruined and war torn earth.
In ALL movies and books that have "dream" sequences they make massive plot holes happen so the reader goes wait... this isn't right, this can't be happening, they make them start doubting, and then the reveal... aka the person wakes up like Shep did. So, you go yeah, I was right it didn't happen. That's all the ending is with ME 3.
No, Shep is not dead in the ending now, he'll finish the fight unless again you believed you died in the dream and just trusted an AI you've never met before... One that controls the reapers but needed them to bring them to him... So, stopping Sov actually made Star Child unable to stummon them.. .yeah...
Seriously it's like believing Yoshi and Mario are actually controlling the reapers and you are really their love child... The plot holes that were meant to make you go WAIT this isn't right... were huge, but you refuse to "wake up" as you were intended to do.
FYI you resist indoctrination say the Reapers need to die which is your original mission and you wake up from the "knocked out" stuff.
So, what bioware needs to do is put TEXT on the screen saying you are Unconscious when Harbinger knocks you out. Then the ending is fixed. You may not like it, but that's what's going on. Then Bioware can let us stand up and finish the fight with the millions of Reaper minnions that took over the citadel, when we go inside.
Modifié par Tyrzun, 29 mars 2012 - 07:56 .
#58
Posté 29 mars 2012 - 07:55
#59
Posté 29 mars 2012 - 07:55
#60
Posté 29 mars 2012 - 07:56
Actually, we know whats in the bill before hand. You read it, debate it, add or remove parts, debate again, then vote.MrnDpty161 wrote...
Isn't that like waiting until a piece of legislation is passed to see what it is in it? --- No, what I thank them for is appearing to look like they are taking our greviances seriously, what is the end result remains to be verified.
Modifié par Jackal7713, 29 mars 2012 - 07:57 .
#61
Posté 29 mars 2012 - 07:57
Tyrzun wrote...
Avarenda wrote...
They never said they were changing the endings, they said they were going to 'clarify' them. So Shepard will still be (potentially) dead, the mass relays will be destroyed, the Normandy will still be stranded on a random planet, and a galactic fleet stuck in the sol system with a ruined and war torn earth.
No, Shep is not dead in the ending now, he'll finish the fight unless again you believed you died in the dream and just trusted an AI you've never met before... One that controls the reapers but needed them to bring them to him... So, stopping Sov actually made Star Child unable to stummon them.. .yeah...
Seriously it's like believing Yoshi and Mario are actually controlling the reapers and you are really their love child... The plot holes that were meant to make you go WAIT this isn't right... were huge, but you refuse to "wake up" as you were intended to do.
FYI you resist indoctrination say the Reapers need to die which is your original mission and you wake up from the "knocked out" stuff.
So, what bioware needs to do is put TEXT on the screen saying you are Unconscious when Harbinger knocks you out. Then the ending is fixed. You may not like it, but that's what's going on. Then Bioware can let us stand up and finish the fight with the millions of Reaper minnions that took over the citadel, when we go inside.
This is only true if they use the Indoc Theory. If the ending is meant to be taken as is, than no amount of 'clairification' will help.
#62
Posté 29 mars 2012 - 07:58
#63
Posté 29 mars 2012 - 07:58
So what you're telling me is that it's theorectically possible for Bioware to address every concern we have about the ending, and since it's possible we should take it as confirmation that's happening and just shut up about it despite them not giving us any clear answer? If Bioware didn't deliver on the clear statements given prerelease then why exactly does a vague PR statement suddenly have such credibility, especially with no evidence so far to back it up?txgoldrush wrote...
and all it takes is adding clarity and closure.....hell an epilogue can take the affects of the red green blue into account with the choices you make regarding the different species.
Modifié par Hydralysk, 29 mars 2012 - 07:59 .
#64
Posté 29 mars 2012 - 07:58
txgoldrush wrote...
Jenonax wrote...
txgoldrush wrote...
Jenonax wrote...
Grateful?
I paid money for a decent ending to my favourite franchise why should I be grateful for them fixing their own mistake? Which Ray said they weren't doing by the way.
People who say we should be grateful for it or say we are entitled for asking are dangerous. Bioware is not your friend! They are a company! The fans and Bioware had an agreement, they'd make us a coherent ending to the trilogy and we'd pay them a lot of money for it. We paid the money they didn't deliver.
They haven't said they're fixing it, they said they're clarifying it which is decidedly not fixing the problem.
So we'll keep voicing our concerns, civilly, because the worst thing we can do right now is go silent.
Clarifying IS fixing the problem...if things are clarified, the plot holes may be covered. And really, the ending plot holes are CAUSED BY the lack of clarity.
The problem with the ending is the Catalyst and more specifically where its placed. Placing a brand new character and concept into the ending where everything is supposed to be being wrapped up is wholey inappropriate. My twelve year old sister knows not to do this, for professional writers to do this is unforgiveable. If I put that to my professor he'd send it straight back to me with red lines through it and fail me.
I've said it before and I'll say it again, if you have to explain a joke you've just told, then it wasn't funny in the first place. Whatever message we were supposed to get from the Catalyst failed to come across.
So no, paving over the plot holes by condescendingly explaining to us five year olds who don't "get it" is not fixing the problem. The problem is the Catalyst and it has to go.
Wrong, its because of not enough Catalyst....the problem is that Bioware limited his role and cut his explanation of the Reapers down, see the Final Hours doc.
Did you even read what I wrote?
His placing is a fiction writing cardinal sin. Its not an option, you just can't do it, placing a new concept that the reader just has to accept five minutes before the end is not acceptable. If the Cataylst was to work as the primary antagonist which he turned out to be he should have been in it from the beginning.
Look at the problems five minutes has caused the entire trilogy, no amount of clarification is going to fix that
#65
Posté 29 mars 2012 - 07:58
Humanoid_Typhoon wrote...
Clarifying isn't going to fix anything.
Sure it is.
Short version of what I just said.
All Bioware needs to do is keep the same ending, but have the words "YOU ARE KNOCKED OUT. THIS ISN'T HAPPENING IN THE REAL WORLD. IT'S IN YOUR MIND!" pop up on the screen when Harbinger knocks you out. so, when you choose "right" and wake up as Shep you get it... finally you get it.
Then they must let us finish the fight against the Reapers and see how all of our choices played out.
#66
Posté 29 mars 2012 - 07:58
#67
Posté 29 mars 2012 - 07:59
You can't cut Bioware slack until they fix the problem. Otherwise ME4, DA3 and any other game they churn out will repeat the same mistakes while introducing brand new ones.
Modifié par Atraiyu Wrynn, 29 mars 2012 - 07:59 .
#68
Posté 29 mars 2012 - 07:59
Tyrzun wrote...
Avarenda wrote...
They never said they were changing the endings, they said they were going to 'clarify' them. So Shepard will still be (potentially) dead, the mass relays will be destroyed, the Normandy will still be stranded on a random planet, and a galactic fleet stuck in the sol system with a ruined and war torn earth.
No, Shep is not dead in the ending now, he'll finish the fight unless again you believed you died in the dream and just trusted an AI you've never met before... One that controls the reapers but needed them to bring them to him... So, stopping Sov actually made Star Child unable to stummon them.. .yeah...
Seriously it's like believing Yoshi and Mario are actually controlling the reapers and you are really their love child... The plot holes that were meant to make you go WAIT this isn't right... were huge, but you refuse to "wake up" as you were intended to do.
FYI you resist indoctrination say the Reapers need to die which is your original mission and you wake up from the "knocked out" stuff.
So, what bioware needs to do is put TEXT on the screen saying you are Unconscious when Harbinger knocks you out. Then the ending is fixed. You may not like it, but that's what's going on. Then Bioware can let us stand up and finish the fight with the millions of Reaper minnions that took over the citadel, when we go inside.
You fail to say the part where all that thing you just said about the IT is nothing but denial and a convoluted fanfic. The end is as you see, and applying that.... lets call it crap (for lack of a better word) theory will not only change the ending (which they wont do, already said that) but itll make this ending we have right now seem like the best thing ever.
Compared to that space magic is more feasible.
#69
Posté 29 mars 2012 - 08:00
We also have no idea exactly HOW they're addressing the ending issue. As in, will it be a true Bioware quality fix, or are they just going to slap a dinky little bandaid on it just to get it out of their hair? To anyone severely underwhelmed and upset by the ending, these questions demand answers, and we haven't gotten much of those. Thus, here we are, with (most of us) being civil.
#70
Posté 29 mars 2012 - 08:00
Agreed. If the ending is meant to be taken as is, no amount of SPACE MAGIC:wizard: could save it.Avarenda wrote...
Tyrzun wrote...
Avarenda wrote...
They never said they were changing the endings, they said they were going to 'clarify' them. So Shepard will still be (potentially) dead, the mass relays will be destroyed, the Normandy will still be stranded on a random planet, and a galactic fleet stuck in the sol system with a ruined and war torn earth.
No, Shep is not dead in the ending now, he'll finish the fight unless again you believed you died in the dream and just trusted an AI you've never met before... One that controls the reapers but needed them to bring them to him... So, stopping Sov actually made Star Child unable to stummon them.. .yeah...
Seriously it's like believing Yoshi and Mario are actually controlling the reapers and you are really their love child... The plot holes that were meant to make you go WAIT this isn't right... were huge, but you refuse to "wake up" as you were intended to do.
FYI you resist indoctrination say the Reapers need to die which is your original mission and you wake up from the "knocked out" stuff.
So, what bioware needs to do is put TEXT on the screen saying you are Unconscious when Harbinger knocks you out. Then the ending is fixed. You may not like it, but that's what's going on. Then Bioware can let us stand up and finish the fight with the millions of Reaper minnions that took over the citadel, when we go inside.
This is only true if they use the Indoc Theory. If the ending is meant to be taken as is, than no amount of 'clairification' will help.
#71
Posté 29 mars 2012 - 08:00
Jenonax wrote...
txgoldrush wrote...
Jenonax wrote...
txgoldrush wrote...
Jenonax wrote...
Grateful?
I paid money for a decent ending to my favourite franchise why should I be grateful for them fixing their own mistake? Which Ray said they weren't doing by the way.
People who say we should be grateful for it or say we are entitled for asking are dangerous. Bioware is not your friend! They are a company! The fans and Bioware had an agreement, they'd make us a coherent ending to the trilogy and we'd pay them a lot of money for it. We paid the money they didn't deliver.
They haven't said they're fixing it, they said they're clarifying it which is decidedly not fixing the problem.
So we'll keep voicing our concerns, civilly, because the worst thing we can do right now is go silent.
Clarifying IS fixing the problem...if things are clarified, the plot holes may be covered. And really, the ending plot holes are CAUSED BY the lack of clarity.
The problem with the ending is the Catalyst and more specifically where its placed. Placing a brand new character and concept into the ending where everything is supposed to be being wrapped up is wholey inappropriate. My twelve year old sister knows not to do this, for professional writers to do this is unforgiveable. If I put that to my professor he'd send it straight back to me with red lines through it and fail me.
I've said it before and I'll say it again, if you have to explain a joke you've just told, then it wasn't funny in the first place. Whatever message we were supposed to get from the Catalyst failed to come across.
So no, paving over the plot holes by condescendingly explaining to us five year olds who don't "get it" is not fixing the problem. The problem is the Catalyst and it has to go.
Wrong, its because of not enough Catalyst....the problem is that Bioware limited his role and cut his explanation of the Reapers down, see the Final Hours doc.
Did you even read what I wrote?
His placing is a fiction writing cardinal sin. Its not an option, you just can't do it, placing a new concept that the reader just has to accept five minutes before the end is not acceptable. If the Cataylst was to work as the primary antagonist which he turned out to be he should have been in it from the beginning.
Look at the problems five minutes has caused the entire trilogy, no amount of clarification is going to fix that
You need to read what I wrote. You're refusing to see the ending. The Catalyst is Harbinger.
Again, all books and movies that fade to black and come back... leave you major plot holes or character acting out of character to WARN YOU it's not the real world. Those "plot holes" that the Catalyst makes up were so you could realize AGAIN it was lies, like magically not having your armor on anymore and infinite ammo. <---- they were your first major clues of "Dorthy, you aren't in Kansas."
#72
Posté 29 mars 2012 - 08:01
player:forums:whine;
else
player:forums:praise;
I probably did that wrong.
#73
Posté 29 mars 2012 - 08:01

Guess who's dunking the ball? NOT US!
#74
Posté 29 mars 2012 - 08:02
LMAO. Can we throw water on Starkid to make him go away?Tyrzun wrote...
Jenonax wrote...
txgoldrush wrote...
Jenonax wrote...
txgoldrush wrote...
Jenonax wrote...
Grateful?
I paid money for a decent ending to my favourite franchise why should I be grateful for them fixing their own mistake? Which Ray said they weren't doing by the way.
People who say we should be grateful for it or say we are entitled for asking are dangerous. Bioware is not your friend! They are a company! The fans and Bioware had an agreement, they'd make us a coherent ending to the trilogy and we'd pay them a lot of money for it. We paid the money they didn't deliver.
They haven't said they're fixing it, they said they're clarifying it which is decidedly not fixing the problem.
So we'll keep voicing our concerns, civilly, because the worst thing we can do right now is go silent.
Clarifying IS fixing the problem...if things are clarified, the plot holes may be covered. And really, the ending plot holes are CAUSED BY the lack of clarity.
The problem with the ending is the Catalyst and more specifically where its placed. Placing a brand new character and concept into the ending where everything is supposed to be being wrapped up is wholey inappropriate. My twelve year old sister knows not to do this, for professional writers to do this is unforgiveable. If I put that to my professor he'd send it straight back to me with red lines through it and fail me.
I've said it before and I'll say it again, if you have to explain a joke you've just told, then it wasn't funny in the first place. Whatever message we were supposed to get from the Catalyst failed to come across.
So no, paving over the plot holes by condescendingly explaining to us five year olds who don't "get it" is not fixing the problem. The problem is the Catalyst and it has to go.
Wrong, its because of not enough Catalyst....the problem is that Bioware limited his role and cut his explanation of the Reapers down, see the Final Hours doc.
Did you even read what I wrote?
His placing is a fiction writing cardinal sin. Its not an option, you just can't do it, placing a new concept that the reader just has to accept five minutes before the end is not acceptable. If the Cataylst was to work as the primary antagonist which he turned out to be he should have been in it from the beginning.
Look at the problems five minutes has caused the entire trilogy, no amount of clarification is going to fix that
You need to read what I wrote. You're refusing to see the ending. The Catalyst is Harbinger.
Again, all books and movies that fade to black and come back... leave you major plot holes or character acting out of character to WARN YOU it's not the real world. Those "plot holes" that the Catalyst makes up were so you could realize AGAIN it was lies, like magically not having your armor on anymore and infinite ammo. <---- they were your first major clues of "Dorthy, you aren't in Kansas."
#75
Guest_Arcian_*
Posté 29 mars 2012 - 08:02
Guest_Arcian_*
Listen, nothing they do will ever make up for the endings. As it happens, that's also what they WILL do - nothing. They will try to explain the endings, but the endings were horribly written in the first place, meaning every explanation they give isn't going to solve the problem.





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