Rafe34 wrote...
I'm not saying failing miserably.
Although there should be a chance for the Reapers to win if you screw up.
I'm just saying Shepard dying regardless of ending wouldn't make me mad at Bioware, just sad for him. Again, I'd prefer it to be happy- but it's not necessary for the ending to make sense.
The kid analogy just doesn't work, IMO. I understand where you're going with it, and I do think the endings as they are are horrible.
I just don't think that a game should be judged because it would make a kid sad who played it.
I understand that it works for you. I wouldn't want to deny that kind of ending to you. But it doesn't work for me.
The way they had all the characters act, all the things they wanted to do (Garrus seeing his family again, Tali getting a home, Samara returning to rebuild the monastery, Jacob starting a family [although I can understand if FemSheps who romanced him don't give a s*** about that

], Ashley helping her sister get through her husband's death, James becoming an N7, and Shepard doing any number of things)...
And then you get no resolution? No option to see how all these things pan out? Why put these things there if they were never going to matter in the end?
Modifié par Balmung31, 30 mars 2012 - 05:55 .