- Permanent 70% damage resistance, so your Shep will be able to take a lot of heat before going down. That said, you are not Superman, so pay attention to your surroundings and watch out for turrets.
- The option to bring and use any and all weapons you want. Weight does not matter to this particular build.
- The ability to detonate any opponent in the game with proper squad - at no cooldown cost
Disadvantages:
- All your powers but Throw are effectively unusable and do not improve this build in any way
- Proper squadmates are crucial to this build, and they need to stay alive as much as possible.
Build in action:
Video 1 - Cerberus on Tuchanka
Video 2 - Saving Turian Platoon
Video 3 - Cerberus Lab
Points distribution:
Tech Armor
Go for maximum protection - 40%.
Rank 4 - Durability
Rank 5 - Power Damage
Rank 6 - Durability
Defense Matrix
Go for maximum protection - 30%.
Rank 4 - Durability
Rank 5 - Shield Recharge
Rank 6 - Durability
Throw
Rank 4 - Force
Rank 5 - Recharge Combo
Rank 6 - Double Throw (thanks goes to Seloun - see his post for further details )
Fitness
Max shields and health.
Offensive Mastery
Rank 4 - Force and Damage
Rank 5 - Squad Bonus
Rank 6 - not needed
Lift Grenade
Rank 4 - Radius
Rank 5 - Max Grenades
Rank 6 - Damage and Radius
Squadmates:
1) Bring Liara with you.
Liara can cast Singularity VERY often. She is crucial to this build.
Unshielded enemy: Liara's Singularity + Your Throw = Boom. Cooldown reset.
Shielded enemy: Liara's Warp + Your Throw = Boom. Cooldown reset.
2) Second squadmate spot
a) IMHO Javik is the best choice for second squadmate as his Dark Channel, Lift Grenade and Pull ability greatly complement this build.
- In addition, Javik's passive skill can improve shield recharge rate by 20% for the whole squad.
c) Garrus is solid addition to the team too. Overload and AP Ammo are useful.
Any comments and suggestions would be appreciated!
Modifié par Kronner, 30 mars 2012 - 02:55 .





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