- Permanent 70% damage resistance, so your Shep will be able to take a lot of heat before going down. That said, you are not Superman, so pay attention to your surroundings and watch out for turrets.
- The option to bring and use any and all weapons you want. Weight does not matter to this particular build.
- The ability to detonate any opponent in the game with proper squad - at no cooldown cost
Disadvantages:
- All your powers but Throw are effectively unusable and do not improve this build in any way
- Proper squadmates are crucial to this build, and they need to stay alive as much as possible.
Build in action:
Video 1 - Cerberus on Tuchanka
Video 2 - Saving Turian Platoon
Video 3 - Cerberus Lab
Points distribution:
Tech Armor
Go for maximum protection - 40%.
Rank 4 - Durability
Rank 5 - Power Damage
Rank 6 - Durability
Defense Matrix
Go for maximum protection - 30%.
Rank 4 - Durability
Rank 5 - Shield Recharge
Rank 6 - Durability
Throw
Rank 4 - Force
Rank 5 - Recharge Combo
Rank 6 - Double Throw (thanks goes to Seloun - see his post for further details )
Fitness
Max shields and health.
Offensive Mastery
Rank 4 - Force and Damage
Rank 5 - Squad Bonus
Rank 6 - not needed
Lift Grenade
Rank 4 - Radius
Rank 5 - Max Grenades
Rank 6 - Damage and Radius
Squadmates:
1) Bring Liara with you.
Liara can cast Singularity VERY often. She is crucial to this build.
Unshielded enemy: Liara's Singularity + Your Throw = Boom. Cooldown reset.
Shielded enemy: Liara's Warp + Your Throw = Boom. Cooldown reset.
2) Second squadmate spot
a) IMHO Javik is the best choice for second squadmate as his Dark Channel, Lift Grenade and Pull ability greatly complement this build.
- In addition, Javik's passive skill can improve shield recharge rate by 20% for the whole squad.
c) Garrus is solid addition to the team too. Overload and AP Ammo are useful.
Any comments and suggestions would be appreciated!
Сообщение изменено: Kronner, 30 Март 2012 - 02:55 .





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