Allan Schumacher wrote...
Is it an issue against ALL Day 1 DLC, or is something like Shale/Stone Prisoner acceptable, and it's only the idea of something like From Ashes that really bothered people?
Stone Prisoner was fine by me - offering 'free' Day 1 DLC for people who register as a method of getting a bit of cash from the resales market, not a problem (note of bias; being a PC player I was never going to be affected).
From Ashes created a much more negative message to fans who value the story content, because the retail version of the full game was...well...not actually the full game. You had to pay more to get it, and the content was ready for Day 1 and integrated into the game, so it smacked of profiteering. I appreciate that DLC does serve as a way to get more money from people who are bigger fans of the game/franchise, but that was the wrong way to do it.
Soldier's Peak was the comparable moment in DA:O. I actually missed it, having bought Soldier's Peak from the outset, but when my friend discovered someone turning up at his party camp and, during the course of the conversation, was essentially asked to get his credit card out...well, lets just say he hit the roof. As I would have done in his shoes. You expect that from F2P games, where they finger you for cash at every available opportunity - you don't expect it from an AAA developer in a full-price game, and you certainly don't expect a roleplaying game to intentionally shatter immersion by inserting Levi's initial conversation as a marketing ploy to encourage sales.
I have no beef with DLC in general. With the exception of item DLC, which I place firmly in the category of "taking the *cough*", I've actually bought all DLC in both the DA and ME series. However, From Ashes was the only one that I felt bitter about.