Dejajeva wrote...
Dumb question from a drooling console player: Technically, shouldn't controlling your party during combat be breaking immersion from playing your character? Because you didn't create your companions and you don't play them or make decisions for them throughout the rest of the game. I mean it's an honest question. Do classic rpg's even have party based combat? I've never played a game besides DA that has party based combat, so I don't know.
Not a dumb question! In some of the older crpgs like wizardry, might and magic, TOEE, ICEwind Dale 1 & 2 and others you created the entire party. So all of the characters where your PCs. Bioware crpgs like BG1, 2, NWN, DAO, DA2 are different in that you create only one character or have one PC. The other NPCs in the party are there to help the PC and carry part of the story.
So no many of the early crpgs were not immersion breaking in that regard since the player created the entire party.
Modifié par Realmzmaster, 31 mars 2012 - 04:32 .





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