I'm anxious that Bioware will get the wrong message from a lot of heated feelings, one way or the other, about the very end of the game. I've noticed a lot of people making the argument that their disappointment of those final few minutes has tarnished their enjoyment of the series; however, I ask you this question -- ignoring those final few minutes, pretending you had never played them, did you enjoy Mass Effect 3? This is key for the developers to know.
I have my ambivalence about the ending, and disliked the opening which I felt to be somewhat rushed, but I think Bioware's writers and developers deserve a round of applause for the terrific work they put in on Mass Effect 3. It presented me with great continuations of previous games, great and exciting action, great decisions (arguably more morally complex than in the previous entries in the series), and, above all, great friendships. Bioware have mastered the art of great companions with Mass Effect 3 (potentially excluding James Vega from this judgement...). I couldn't have done it without my crew, as the game reminded me repeatedly, and I had an emotional response to this game I haven't had since the Bioshock series.
So I just wanted Bioware to know they did some things very very well and not to let the debate over the ending stop them from doing these things so well in future. I ask anyone, even people who hate the very end, to make sure Bioware knows this so they don't throw the baby out with the bathwater in future, that they don't think the negative sentiment on these forums means they should no longer try and do the things they did throughout 99% of Mass Effect 3's story. It was wonderful.
Important: ignoring the ending, did you enjoy Mass Effect 3? Let Bioware know
Débuté par
Achkas
, mars 30 2012 12:15
#1
Posté 30 mars 2012 - 12:15
#2
Guest_aLucidMind_*
Posté 30 mars 2012 - 12:16
Guest_aLucidMind_*
I certainly did. The ending just destroyed all narrative cohesion; before the space kid, I had a blast.
#3
Posté 30 mars 2012 - 12:16
It's a great game really. The ending does suck, but up until then it's quality.
#4
Posté 30 mars 2012 - 12:19
Overall? Yes.
But I still think they're going too far towards the shooter/action junkie fans out there.
Here are some examples of what I mean:
1. Non-functioning journal/datapad - This is baffling. This should be one of the very first things that an RPG fixes/does.
2. Sidequests limited, and dispensed by just walking by folks for the most part
3. Removing 1/3rd of the dialog (neutral options)
4. Tali face reveal
Basically, they still managed to make a great game, outside of the endings, but they did not beef up the RPG elements nearly enough. Bring back ME1 levels!
But I still think they're going too far towards the shooter/action junkie fans out there.
Here are some examples of what I mean:
1. Non-functioning journal/datapad - This is baffling. This should be one of the very first things that an RPG fixes/does.
2. Sidequests limited, and dispensed by just walking by folks for the most part
3. Removing 1/3rd of the dialog (neutral options)
4. Tali face reveal
Basically, they still managed to make a great game, outside of the endings, but they did not beef up the RPG elements nearly enough. Bring back ME1 levels!
#5
Posté 30 mars 2012 - 12:19
The question is a difficult one to answer, simply because the ending is part of the overall experience. And it's difficult to "un forget" a big part of that experience.
It's like asking whether you were enjoying your test drive of that new Ferrari up until the point you smashed it into a brick wall.
It's like asking whether you were enjoying your test drive of that new Ferrari up until the point you smashed it into a brick wall.
#6
Posté 30 mars 2012 - 12:19
I really enjoyed ME3. A few cut corners furrowed the brow but it was an amazing experience.
#7
Posté 30 mars 2012 - 12:20
ME3 was my favorite of the series, regardless of the disappointing ending. So..yes, yes I did enjoy it quite a bit.
#8
Posté 30 mars 2012 - 12:23
I did enjoy the game very much, right until the god child scene. Then it became ridiculous and disappointing. I reloaded the save in hopes of seeing a better ending, but the only difference was the color of the explosion.
#9
Posté 30 mars 2012 - 12:25
Yes, I enjoyed the game.
#10
Posté 30 mars 2012 - 12:28
I enjoyed the game alot. The art and music was amazing. The gameplay was fun besides getting stuck in cover/out of cover from time to time. The real issue for me is that because the ending left such a sour taste in my mouth I will not import any other characters and I don't plan to play through again. This is the first Mass Effect game where I have no desire to play a second (let alone third or fourth) character.
#11
Posté 30 mars 2012 - 12:42
For the most part it's a badger-twistingly awesome game. I couldn't honestly say it was perfect - it did feel a wee bit too streamlined in places (like the way side missions are basically "scan the right planet and that's it") - but when it's good, it's stupendously good.
The sequence around Mordin on Tuchanka? How many of us who'd empathised with the characters didn't shed at least a tear or two? And how good has the writing been to make us care that much over a video game character?
Seriously. It's up there with Planescape: Torment, and from me at least, that's praise indeed.
The sequence around Mordin on Tuchanka? How many of us who'd empathised with the characters didn't shed at least a tear or two? And how good has the writing been to make us care that much over a video game character?
Seriously. It's up there with Planescape: Torment, and from me at least, that's praise indeed.
#12
Posté 30 mars 2012 - 12:43
bioware
i love love love you for the ending. it made total sense to me and assisted in completion of my understanding of how the universe truely works. i honestly mean this. i am not a teenager nor from the middle of nowhere and have not lived with my parents for 25 years
have a great night
i love love love you for the ending. it made total sense to me and assisted in completion of my understanding of how the universe truely works. i honestly mean this. i am not a teenager nor from the middle of nowhere and have not lived with my parents for 25 years
have a great night
#13
Posté 30 mars 2012 - 12:47
I definitely enjoyed it. But the fact that I can't replay Mass Effect 1, 2 or 3 because after seeing how pointless all the buildup was to the story's resolution really wounds the series' image.
#14
Posté 30 mars 2012 - 12:52
I really enjoyed the game and I will definetly play it again at least 3 times. I also liked the Endings, I really did, but they make more sense if I pretend its just a dream and there is more to come. I actually dont want them changed, just expanded. It still has great potential for expansion, Pre and post Ending.
#15
Posté 30 mars 2012 - 12:52
loved nearly all of it... except the ending
#16
Posté 30 mars 2012 - 12:56
I can get over the ending if the just say what happened, that said I'm still a fan. Bioware has stated from the beginning that Shepard's story was going to be a trilogy and no more, I've always hoped that ME would go on (forward no stoopid prequel bs, but actually forward), even without Shepard. I dont want Shepard to become an ambiguous parody of the Master Chief. If the franchise is going to go sooner or later BW is going to have to say what is canon and whats not, which would be hard to do if millions of peopleare telling different 'stories' of the same person. With the Reapers and relays gone ME gets a reset, afterall the galaxy just got that much larger and so the stakes get smaller, especially considering that 'realisticly' you cant top the threat the Reapers were. Maybe now Me can push forward with the galactic civilization trying to recreate new relays and/or the aftermath of having the fleets from half a dozen alien races stuck in earth's solar system. It'll be interesting see what comes next. Overall im still a big fan and im not going to let 1 sour ten minute ending ruin what has otherwise been an awesome ride of the past few years.
#17
Guest_SergeantSnookie_*
Posté 30 mars 2012 - 12:57
Guest_SergeantSnookie_*
Yes. It was a hell of an experience until the end.
#18
Posté 30 mars 2012 - 12:58
Great game, emotionally engaging, brilliant and immersive combat.
#19
Posté 30 mars 2012 - 01:00
apart from ending, yes
#20
Posté 30 mars 2012 - 01:04
I loved it at first; the game did so much right it's amazing (I made a blog post about a few of the more minor things that I just adore). But after a little bit I got around to examining it and a few things stood out to me:
- So many timed missions. I understand having a couple of them but there were just so many, and at least one expired before I could bring a very interested squadmate to complete it (I wanted to bring Kaidan to Grissom Academy, but he was locked out of it). The dialog he could have offered during that mission would have been great.
- Having a multiplayer-specific Achievement. I was so happy when I heard that all of the Achievements had both a SP and an MP modifier so anyone not playing MP could obtain them all. Imagine my disappointment when I learned that Defender is MP-specific.
- Multiplayer being mandatory to get the optimal outcome. It's been established that you cannot get the easter egg clip of Shepard breathing at the end without resorting to multiplayer or outright cheating. This is an outrage. Oh, speaking of which...
- I wish they would have fleshed out Udina's mission a bit more. The dude was completely in character and (dare I say it) sympathetic for the entire game...only to be shoehorned in as a generic antagonist at the end of Act I. The man desperately wanted to save Earth and was frustrated enough with the Council's inaction that he felt the need to throw in his lot with Cerberus. It would have been nice to see a little bit of that reflected in-game instead of relegated to a codex entry.
- Jacob Taylor. Good lord, what they did to him was horrid for femSheps that romanced him. Just because a character isn't universally popular doesn't mean they don't have their fans. I shall give you two words about his actions in ME3: Unfortunate implications. I'll leave it at that.
----
Seriously, this game did so much right, it's hard to imagine how they could have blown the ending so badly. It's like reading a trilogy by Shakespeare only to have the very last chapter written by Stephanie Meyer.
- So many timed missions. I understand having a couple of them but there were just so many, and at least one expired before I could bring a very interested squadmate to complete it (I wanted to bring Kaidan to Grissom Academy, but he was locked out of it). The dialog he could have offered during that mission would have been great.
- Having a multiplayer-specific Achievement. I was so happy when I heard that all of the Achievements had both a SP and an MP modifier so anyone not playing MP could obtain them all. Imagine my disappointment when I learned that Defender is MP-specific.
- Multiplayer being mandatory to get the optimal outcome. It's been established that you cannot get the easter egg clip of Shepard breathing at the end without resorting to multiplayer or outright cheating. This is an outrage. Oh, speaking of which...
- I wish they would have fleshed out Udina's mission a bit more. The dude was completely in character and (dare I say it) sympathetic for the entire game...only to be shoehorned in as a generic antagonist at the end of Act I. The man desperately wanted to save Earth and was frustrated enough with the Council's inaction that he felt the need to throw in his lot with Cerberus. It would have been nice to see a little bit of that reflected in-game instead of relegated to a codex entry.
- Jacob Taylor. Good lord, what they did to him was horrid for femSheps that romanced him. Just because a character isn't universally popular doesn't mean they don't have their fans. I shall give you two words about his actions in ME3: Unfortunate implications. I'll leave it at that.
----
Seriously, this game did so much right, it's hard to imagine how they could have blown the ending so badly. It's like reading a trilogy by Shakespeare only to have the very last chapter written by Stephanie Meyer.
Modifié par TS2Aggie, 30 mars 2012 - 01:05 .
#21
Posté 30 mars 2012 - 01:06
I honestly prefered playing Mass Effect 2 over the third game. Some controls were just annoying in ME3, like the *coughs* action button messing up my covers and turning them into rolls. Also, the side quests interface was so badly done that I almost gave up a few times.
Modifié par Teddie Sage, 30 mars 2012 - 01:07 .
#22
Posté 30 mars 2012 - 01:09
Yes, it was brilliant and I loved every moment until the last 10 min or so....oh and the Thane romance also needs some work, but other than that, it was awesome and highly enjoyable!
#23
Posté 30 mars 2012 - 01:17
I think if I had truly felt it was a good game, a fun game, I would still want to play it despite such a bad ending. But I do not want to play it.
So no...not a good game. Also, I go to see the same art here in my home city of New York all the time so it is not good art either. Jackson ****** rules.
So no...not a good game. Also, I go to see the same art here in my home city of New York all the time so it is not good art either. Jackson ****** rules.
#24
Posté 30 mars 2012 - 01:21
jasonlovesbeer wrote...
I think if I had truly felt it was a good game, a fun game, I would still want to play it despite such a bad ending. But I do not want to play it.
So no...not a good game. Also, I go to see the same art here in my home city of New York all the time so it is not good art either. Jackson ****** rules.
It is a bit railroaded, that doesn't help. It makes sense if it's the third act though. I'd kill for even the level of free exploration Mass Effect 2 had.
#25
Posté 30 mars 2012 - 01:21
It was an amazing game, the only things that really got me annoyed was
- Removal of Neutral Choice
- The Auto-Dialouge
- The swapping discs for missions (instead of having half the game on one and half on the other)
- The romance choices weren't very good IMO
- Lack of dialouge with Virmire Survivor. (On the Normandy)





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