Zaeed is not required to get everyone to live.Naltair wrote...
Well technically you get Zaeed for free, whcih adds another heavy hitter for better survival of the suicide mission, so technically yes?tenojitsu wrote...
But is there anything in the Cerberus network that would prohibit from all the characters surviving the suicide mission if you dont have it?Naltair wrote...
It cost like 10 or 15 bucks if you bought the game second hand.
All I wanted to say is that the idea of an online pass is not new to ME3 they did a pretty similar thing in ME2, the only somewhat difference is that it affects multiplayer which ME2 did not have. Hell you could download the Mass Effect data pad and raise your Galactic Readiness, not as quickly but it can be done.
Response to Mike Gamble/BioWare staff, please read
#51
Posté 30 mars 2012 - 05:19
#52
Posté 30 mars 2012 - 05:23
I very much agree with the auto-dialogue stuff, but I was only trying to point out things that I thought didnt work correctly. Do I agree with the auto-dialogue as being the bulk of the conversations, no. But it was their decision to get more flow to the game, I guessspiros9110 wrote...
They truly do have such a talented and amazing team, but when it's obvious that certain parts of the game were "more" focused compared to others. For example, I'm not hating on Liara, I love her romance arc, but it's obvious that her romance got the most care and attention compared to all the others, this relates to the producers and what they they want the money to be spent on, it's even been stated that their was a limited writing budget (which is understandable), but EA is a huge company, you think they'd be willing to invest more if it would produce better results for the fanbase and equal treatment for the characters, Certain ME2 Crew.
There was obvious "rushed" parts in the music department as well, look at ME1 and 2, each had a unique score - sure ME2 had two or three tracks that were from ME1, but they were mixed to still create a unique sound and were different from the original tracks - Vigil mix with the romance music on Horizon, parts of Saren's score was in Legion's track during his recruitment mission, etc. Now, don't get me wrong, I love the ME3 score, but why all the re-used tracks from ME2? Sure, if it's appropriate to have a certain track from the original game, then by all means put it in - they did this very well with using the one track from the Overlord DLC, when you see David Archer again - it fits with what's going on, that's the important thing. I felt like some of the tracks from ME2 were used as fillers and didn't fit with what was going on during some scenes, but that's just my opinion.
Don't even get me started with the cut and paste endings, the stock photo for Tali and the scene after the credits, where was the important budget for those scenes, lol... the face import issue, how can that be overlooked?
I love the MP, but again, not needed in this series, could any of that budget been used on the SP, we don't know, but I believe they stated it's a different budget or something, I don't remember. Plus, the whole influence on SP and what's happening right now, with people still not being able to reach the "perfect" ending without MP, that's a huge problem.
Auto-dialogue is another thing, even though I believe certain scenes flowed better, it's at the cost of "unique Shepards", we can't get those anymore. What happens to all those Pro-Cerberus players, or the people who fought to the end, to prove that synthetics and organics can co-exist, that's thrown out the window, into space magic. I believe I only saw one neutral dialogue the whole game - it was during Liara's scene in the cabin and when she asks what you want it to say for that VI program thing - Honesty was the middle option.
There's a bunch of other stuff, but just talking about all this is depressing.
#53
Posté 30 mars 2012 - 05:24
Ahhh, i get it now. True statement, Star Wars and Star Trek laid the groundwork for the sci-fi we have today, not to mention what Star Wars did for special effects.Silmane wrote...
tenojitsu wrote...
Not sure what you mean by I dont have a choice in agreeing with you. Let's just try to keep this from becoming a Star Wars vs Mass Effect battle. ThanksSilmane wrote...
tenojitsu wrote...
Pretty sure you read it right, but lets just ignore this one. By the way, I agree with you.Silmane wrote...
lucidfox wrote...
...an insult to Mass Effect.tenojitsu wrote...
The fact that this series is even being compared to Star Wars is
Well, unless we take the ME3 ending into account.
Seriously, a comparison to Star Wars, or Star Trek for that matter, is not helping.
Is this a joke? Without Star Wars or Star Trek there wouldn't BE a Mass Effect.
You better be trolling harder than a million suns, cause you just goofed.
I hope I'm tired and read what you said wrong, cause holy cow.
You don't have a choice in agreeing with me. I'm not being hostile with you with that, but yeah, you already know what's up.
I meant, you have to agree with me because without those two sci-fi franchises this one wouldn't even exist. That's not really an opinion someone can roll with. You COULD, I guess, but there wouldn't be any merit what so ever.
And Star Wars vs Mass Effect? On the contrary. I thank Star Wars and Star Trek for ME1 and 2.
#54
Posté 30 mars 2012 - 05:28
#55
Posté 30 mars 2012 - 05:29
#56
Posté 30 mars 2012 - 05:34
CELL55 wrote...
I liked multiplayer, and had fun playing it until the game's end. (After which all my playing stopped) I don't know what made them think that people would like the ending (singular). They seem like too nice of people for it to be malicious, we know for a fact they are too hard working for it to be laziness, and they've always appeared to take fan response into account, so it doesn't seem to be ignorance. Why then did it all fall apart in the last ten minutes? I just don't know.
Well, like I originally stated, I have my own theory to why the ending is what it is, along with why all the silence. But I really didnt want the thread to go in that direction, and I doubt anyone really cares what I think anyways, lol.
#57
Posté 30 mars 2012 - 05:35
Not required but it helps.tenojitsu wrote...
Zaeed is not required to get everyone to live.
Just like multiplayer helps you get one of the higher endings easier. Look I get it, you are seeing the endings as vital locked content; from my perspective I see the "best" ending as a bonus for hardcore players. Hell statistics show that like what only half the players that purchased ME2 actually beat it? I am sure someone has a link to the infographic for that one.
What I am saying is that the online pass is not new, I am not really trying to debate the essential nature of MP to get the best ending. Because for the most part to get the best ending for most players will require an import Shepard or someone who is pretty savvy on all the right choices to make. I don't think that is a fair assessment to make for the average player who will probably beat the game once, maybe twice... if at all.
With that said MP is the fastest way to raise Galactic Readiness but there are other ways as well. As an aside I did not mean to get into a debate. If your stance is that the best ending is locked content then sure MP is the best way to get it. I don't agree, but we are just quibbling at that point.
#58
Posté 30 mars 2012 - 05:36
#59
Posté 30 mars 2012 - 05:36
Naltair wrote...
They would have found another way to sell you an online pass, so I am not sure why you blame MP specifically for that.tenojitsu wrote...
I am also a fan of the series and as I stated, I think the multiplayer is fun. No disagreement there. I just feel that making it a requirement for single player is a ploy to sell online passes to gamers that purchase their games used.Naltair wrote...
Looking at some early documents for when they pitched Mass Effect, one of the goals was to have a multiplayer aspect to the game. I say they found a good way to do it and actually make a quality little game out of it.
But I am a fan of the series and the multiplayer.
Sure there could be multiple ways. MP is the way chosen by EA, so why shouldn't the OP object to it? Your logic confuses me.
EA/Bioware has made the MP essential to getting the "best" ending (for whatever that's worth) and probably for other things in future DLCs. So in order to fully enjoy the single player campign in its entirey, one must play MP. To play MP you either need to buy the game new or buy an online pass. That's unehtical on multiple levels.
I might have been OK with EA/Bioware pushing the online passes on us if it meant unlocking bonus content (e.g. Cerberus Network), but now they're punshing us instead and also forcing us to play multiplayer. I personally love MP in ME3, but I know people who either don't enjoy it at all or have slow internet connections - what are these people supposed to do?
And yes, I realize the breathing scene is quite short, and most of us don't care about it too much since the ending was flawed to begin with. However, what if EA/Bioware were to tie in future DLCs with MP again?
#60
Posté 30 mars 2012 - 05:39
tenojitsu wrote...
Anyways, seems we got off topic a bit. Anyone have any comments regarding the first post?
My bad. I think it's bad for multiplayer to be so necessary to get all the endings when the alternative is to play all three games with a very limited amount of choice to maximize EMS... and then still not getting enough.
On the other hand, it doesn't really matter what ending you get since the ending is invariably feces.
Once we get them to fix the ending, then the fact that multiplayer is necessary will be important to bring up.
#61
Posté 30 mars 2012 - 05:43
My only point was that the online pass was not a new thing for the ME series. That was it, there was not much logic behind it, because I wasn;t really attacking the MP aspect.2484Stryker wrote...
Sure there could be multiple ways. MP is the way chosen by EA, so why shouldn't the OP object to it? Your logic confuses me.
Because in my mind I don't see the breathing scene as a vital locked content, more like an Easter Egg, aspect unless BioWare decides to expand on that, which to me seems silly on their part.
Modifié par Naltair, 30 mars 2012 - 05:43 .
#62
Posté 30 mars 2012 - 05:46
I think the online pass is new for Mass Effect in that never before was it needed to get everything out of the single experience that was on the disk before. If you arent fortunate to have an iOS device, multiplayer isnt the best way, its the only way to get that ending. Not to mention, plugging away on a mindless iOS app is all sorts of boring, and also rediculous to be necessary to get everything out of the single player story.Naltair wrote...
Not required but it helps.tenojitsu wrote...
Zaeed is not required to get everyone to live.
Just like multiplayer helps you get one of the higher endings easier. Look I get it, you are seeing the endings as vital locked content; from my perspective I see the "best" ending as a bonus for hardcore players. Hell statistics show that like what only half the players that purchased ME2 actually beat it? I am sure someone has a link to the infographic for that one.
What I am saying is that the online pass is not new, I am not really trying to debate the essential nature of MP to get the best ending. Because for the most part to get the best ending for most players will require an import Shepard or someone who is pretty savvy on all the right choices to make. I don't think that is a fair assessment to make for the average player who will probably beat the game once, maybe twice... if at all.
With that said MP is the fastest way to raise Galactic Readiness but there are other ways as well. As an aside I did not mean to get into a debate. If your stance is that the best ending is locked content then sure MP is the best way to get it. I don't agree, but we are just quibbling at that point.
#63
Posté 30 mars 2012 - 05:47
I wasnt referring to you about us getting off topic. No worries!CELL55 wrote...
tenojitsu wrote...
Anyways, seems we got off topic a bit. Anyone have any comments regarding the first post?
My bad. I think it's bad for multiplayer to be so necessary to get all the endings when the alternative is to play all three games with a very limited amount of choice to maximize EMS... and then still not getting enough.
On the other hand, it doesn't really matter what ending you get since the ending is invariably feces.
Once we get them to fix the ending, then the fact that multiplayer is necessary will be important to bring up.
#64
Posté 30 mars 2012 - 05:48
#65
Posté 30 mars 2012 - 05:49
#66
Posté 30 mars 2012 - 05:55
To me, although its a just a little nothing scene, its the only ending that gives me any type of hope whatsoever.Chk-2000 wrote...
Unfortunately, as things stand, it does not matter much, if you play MP or not, because the "best ending" everyone is taking about is a 5 sec cut-scene and like Naltair said more like an Easter Egg than an important part of the ending or game.
#67
Posté 30 mars 2012 - 05:59
I agree but they can't expand on that as the true ending, it is just too hard to get, thus why it is the "best" ending, and would invalidate the already limited choices people are railing against.tenojitsu wrote...
To me, although its a just a little nothing scene, its the only ending that gives me any type of hope whatsoever.Chk-2000 wrote...
Unfortunately, as things stand, it does not matter much, if you play MP or not, because the "best ending" everyone is taking about is a 5 sec cut-scene and like Naltair said more like an Easter Egg than an important part of the ending or game.
#68
Posté 30 mars 2012 - 06:01
tenojitsu wrote...
To me, although its a just a little nothing scene, its the only ending that gives me any type of hope whatsoever.Chk-2000 wrote...
Unfortunately, as things stand, it does not matter much, if you play MP or not, because the "best ending" everyone is taking about is a 5 sec cut-scene and like Naltair said more like an Easter Egg than an important part of the ending or game.
Agreed. Maybe the only sliver of hope - tiny as it is - the whole ending sequence provides.
But I still believe in Bioware to make it right in the end.
#69
Posté 30 mars 2012 - 06:02
Maybe that little bonus scene is actually the first scene from an ending DLC that proves indoctrination theory, or something like it.Naltair wrote...
I agree but they can't expand on that as the true ending, it is just too hard to get, thus why it is the "best" ending, and would invalidate the already limited choices people are railing against.tenojitsu wrote...
To me, although its a just a little nothing scene, its the only ending that gives me any type of hope whatsoever.Chk-2000 wrote...
Unfortunately, as things stand, it does not matter much, if you play MP or not, because the "best ending" everyone is taking about is a 5 sec cut-scene and like Naltair said more like an Easter Egg than an important part of the ending or game.
#70
Posté 30 mars 2012 - 06:03
tenojitsu wrote...
To me, although its a just a little nothing scene, its the only ending that gives me any type of hope whatsoever.Chk-2000 wrote...
Unfortunately, as things stand, it does not matter much, if you play MP or not, because the "best ending" everyone is taking about is a 5 sec cut-scene and like Naltair said more like an Easter Egg than an important part of the ending or game.
Yeah, Shepard totally survived an exploding pipe, the Citadel exploding, the vacuum of space, atmospheric re-entry, and crash landing on earth. That totally seems plausible. Because they were totally fine the LAST time they went through atmospheric re-entry at the beginnig of ME2. And with the Citadel exploding above earth, and the Citadel being REALLY big, it's likely to cause a bit of a problem when pieces of it fall down to earth directly on top of Shepard.
But yeah, I'm sure you'll be fine. <_<
#71
Posté 30 mars 2012 - 06:04
I am not going to argue fan created theories, but I will say it just does not seem logical to build DLC for a small segment of your audience. Any DLC that somehow expands on the endings must take into account all 16 variations.tenojitsu wrote...
Maybe that little bonus scene is actually the first scene from an ending DLC that proves indoctrination theory, or something like it.
Edit: Bioware could prove me wrong but it just does not smack of reality to me.
Modifié par Naltair, 30 mars 2012 - 06:06 .
#72
Posté 30 mars 2012 - 06:09
I dont know if I even believe in indoctrination theory, but from what I know of it is that it explains all of the variations of the ending. I didnt realize there were 16 variations. I thought that the EMS level needed for obtaining the endings was different for destroying or handing the collector base over to TIM, but each set of endings were the same for either path.Naltair wrote...
I am not going to argue fan created theories, but I will say it just does not seem logical to build DLC for a small segment of your audience. Any DLC that somehow expands on the endings must take into account all 16 variations.tenojitsu wrote...
Maybe that little bonus scene is actually the first scene from an ending DLC that proves indoctrination theory, or something like it.
#73
Posté 30 mars 2012 - 06:09
#74
Posté 30 mars 2012 - 06:20
tenojitsu wrote...
OK, time for new thread about last breath scene. Lets get back on topic with this thread.
As for your first post in this thread, I agree with you on most points and I have posted similar things in other threads multiple times - though I compared "Mass Effect" to "The Lord of the Rings" instead of "Star Wars".
#75
Posté 30 mars 2012 - 06:25
LOTR is also a lot of win, lolChk-2000 wrote...
tenojitsu wrote...
OK, time for new thread about last breath scene. Lets get back on topic with this thread.
As for your first post in this thread, I agree with you on most points and I have posted similar things in other threads multiple times - though I compared "Mass Effect" to "The Lord of the Rings" instead of "Star Wars".





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