Was ME3 overall a little too depressing
#26
Posté 30 mars 2012 - 06:04
#27
Posté 30 mars 2012 - 06:18
#28
Posté 30 mars 2012 - 06:25
#29
Posté 30 mars 2012 - 06:25
#30
Posté 30 mars 2012 - 06:29
Modifié par Embrosil, 30 mars 2012 - 06:32 .
#31
Posté 30 mars 2012 - 06:38
#32
Posté 30 mars 2012 - 06:44
#33
Guest_lightsnow13_*
Posté 30 mars 2012 - 06:50
Guest_lightsnow13_*
Nightwriter wrote...
I disagree. Prior to the ending, I felt the amount of triumph and loss they give you was pretty much pitch perfect. I lost Legion and Mordin, but I did it to achieve better, happier outcomes, and it felt right. I saved Palaven and Tuchanka, but lost Thessia. Nice amount of give and take. Believable, but with enough victories that I wasn't mired in depression.BiancoAngelo7 wrote...
I think it wasnt dark enough. They talked so much about ME2 being the "dark" installment, but they never really went into it. They just kind of reference things like reaper concentration camps and millions dying etc, but you never actually see stuff beyond the reapers blowing up buildings etc, but don't get me wrong that was pretty frigin awesome.
They could have put in a lot more dark, and I think it would have made it better.
How does one even save thessia?
OT: I agree though, the deaths of characters were really intense. They weren't cheap. Especially Legion and Thane. I did think Mordins was good but.. it was weird.. him singing then BOOM.
Modifié par lightsnow13, 30 mars 2012 - 06:53 .
#34
Posté 30 mars 2012 - 07:05
and it sounds like some of you have never had anyone die in your immediate family, so wake up
in ME1 and ME2, shep was a major badass, to the pont that ME3 COULD have ended up extremely predictable. thank frackin goodness it wasnt
and thank you, Bioware, for making ME3 loaded with surprises
the kiddies didnt get their ego stroked, darn [rolls eyes], in the name of you making a hell of a piece of entertainment
you people need to stick to halo
#35
Posté 30 mars 2012 - 07:43
This is why the ending in many aspects just doesn't fit the bill, Bioware did a wonderful job of making this outlook become so real, the Reapers were playing for keeps and the galaxy was really on the brink of extinction.
They had me hooked, on my 1st playthrough until the ending, I honestly couldn't say what was gonna happen in the finale. Naturally you can guess, but the fact that I had a level of uncertain outlook (and I did every damn side quest and had an EMS over 5000) I still wasn't sure if that would be enough.
Again this is before knowing the ending. How many games can you say you actually felt like the outcome wouldn't be what most outcomes are (I.E hollywood movie endings)
Honestly if you take away that ending, IMO Mass Effect 3 if nothing else made me have waves of emotions that I simply haven't had in pretty much any video game franchise with the exception of Metal Gear Solid franchise.
Modifié par StephanieBengal, 30 mars 2012 - 07:47 .
#36
Posté 30 mars 2012 - 07:56
stormloader wrote...
the ending was based on concepts that run our actual concepts which i presume that you guys are too young or unaware of or both, to understand
and it sounds like some of you have never had anyone die in your immediate family, so wake up
in ME1 and ME2, shep was a major badass, to the pont that ME3 COULD have ended up extremely predictable. thank frackin goodness it wasnt
and thank you, Bioware, for making ME3 loaded with surprises
the kiddies didnt get their ego stroked, darn [rolls eyes], in the name of you making a hell of a piece of entertainment
you people need to stick to halo
You don't know ****.Your just running your mouth.I lost a uncle 2 weeks ago and my cousin lost his son in Afganistanistan in January.You keep talking about kids.Project much?I know after 23 years in the military I heard little princesses like you spout your mouth off.Your all talk.So why don't you get some baby powder so you can take care of that diaper rash.I don't know what will cure that diarrhea of the mouth but you might want to seek professional help.You really need it.So Foxtrot Oscar Alpha Delta in hard way.
#37
Posté 30 mars 2012 - 08:14
I also loved that you could do things like betray and shoot party members, or let them kill themselves... I felt that was missing from ME2, yes you could screw up loyalty missions but that felt like ''losing''. It was refreshing. The whole Wrex/Mordin thing is one of the best sequences ever, especially after everything you and Mordin went through in ME2.
#38
Posté 30 mars 2012 - 08:15
Lotion Soronnar wrote...
No, not too depressing. Fits the circumstances.
Exactly this.
#39
Posté 30 mars 2012 - 08:18
#40
Posté 30 mars 2012 - 08:18
Only point that was too depressing were the final 10 minutes. For more than 1 reason.
#41
Guest_Catch This Fade_*
Posté 30 mars 2012 - 08:19
Guest_Catch This Fade_*
This.Lotion Soronnar wrote...
No, not too depressing. Fits the circumstances.
#42
Posté 30 mars 2012 - 08:23
But it never crossed to far into depressing from a gameplay sense, indeed, it did well to take you on dips throughout. Especially if you listened to various conversations throughout the Cidatel from start to finish.
On more than a few occasions my eyes welled up with that funny stuff that happens sometimes when my insides go all mushy.
Anyway - no. The emotional pacing was good for most of the game beyond some dumb lines and most of the Earth sequence at the end.
#43
Posté 30 mars 2012 - 08:30
#44
Posté 30 mars 2012 - 08:41
The boobs are the clencher. Came for the Mass Effect, stayed for the boobs.Icinix wrote...
It was a good game with some great moments. It had some "What the?" ideas (mainly around camel toes, boobs, and benny hill style reaper chase sequences) and an ending that defied everything Mass Effect was.
But it never crossed to far into depressing from a gameplay sense, indeed, it did well to take you on dips throughout. Especially if you listened to various conversations throughout the Cidatel from start to finish.
On more than a few occasions my eyes welled up with that funny stuff that happens sometimes when my insides go all mushy.
Anyway - no. The emotional pacing was good for most of the game beyond some dumb lines and most of the Earth sequence at the end.
#45
Posté 30 mars 2012 - 08:44
By Turian standards, if anyone bothers to listen to Garrus, that the ending was a Victory.
#46
Posté 30 mars 2012 - 08:49
#47
Posté 30 mars 2012 - 08:49
I was proven wrong however. In an M. Night Shyamalan "what a tweest" sort of way. Horrible.
#48
Posté 30 mars 2012 - 08:56
Modifié par jubidubi, 30 mars 2012 - 08:57 .
#49
Posté 30 mars 2012 - 09:07
Modifié par Naughty Bear, 30 mars 2012 - 09:09 .
#50
Posté 30 mars 2012 - 09:15
It could have been bleaker so I understand what Gallimatia is talking about but you don't want a bunch of Alister or Anders.
At the end, sheep is facing something that never has been stopped by anyone for a fair bit of time.
But the team has destroyed sovereign and the base.
And ME3 was much much better that SWIII, Both in tone and in story.
ME3 has a plot, and is consistent with itself.
So you have cerberus blocking the the exit and trying to vent the landing zone
As opposed to
Ok we got you in force field that you can escape from.
So instead of keeping you there for the rest of the battle we are going to bring you to the central command post under a very small guard of robot of a type that you have been through by legions in SWI and SWII
At least we don't have.
“ I am not the jedi I should be”
It is alright Anakin, Mace, Ioda and myself have been saying that you a bit of an arrogant **** for the last two episodes but I am going to brush that comment aside and carry on as if nothing had happened.
Or anything of the maginitude of
"liara you betrayed me you came in the Normandy with joker"
"shepard you are breaking my heart"
Phil





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