MrAtomica wrote...
Father_Jerusalem wrote...
The Normandy crash and the teleporting squadmates are stupid. I cannot and will not defend that.
But the purposelessness (I think I just made that up) of the denizens of the Citadel dying... IS the purpose. War is hell, and finally getting a sense of that in a visceral way by seeing the bodies of the people when you're crawling along the path in the Citadel... finally makes that sink in.
And that you didn't "solve" anything by stopping the Reapers... well, that's a personal feeling. I feel the exact opposite.
One problem, the bodies are all human. Furthermore, they are all random people, and poorly textured ones at that. If one of the bodies was Aethyta, or Bailey, I might be inclined to feel the impact of their deaths. Instead, we get a TWEET telling us that "yep, they're mostly dead".
As for solving the problem, that is debatable. However, I feel that there is less victory here than most do. None of these endings solves the problem of synthetic-organic conflict. There is still the capacity for a singularity to occur. Furthermore, the relays leave the galaxy in a very poor position to recover from the devestation of the invasion. IF most of the fleets manage to make it home, they will be severely crippled and in poor shape to begin helping.
The RGC makes some assertions about the endings that I take issue with:
Destroy - "Your children will create synthetics. The cycle will repeat itself."
Clear admission that the way you go about destroying the Reapers is futile. Destroying all technology is not a terribly effective method of coexisting with said technology. It will return, and the situation will repeat.
Control - "You will control the Reapers."
Really? Are you sure? Because the Citadel is intact, thus implying that the Catalyst is intact. And if any trace of him is left, then why can't he simply regain control later on? Is there any guarantee that Shepard won't be corrupted by the merging?
Again, nothing is solved. Synthetics still exist, and the Reapers are simply put into standby mode for when the new Catalyst (Shepard) feels they need to be used. Since Shepard doesn't simply use his power to destroy them, I can only assume that they WILL be used again.
Synthesis - "We need each other to survive."
Yes, we do. But is forcefully combining all life simultaneously into Reaper form the way to go about it? Does doing so really move us any closer to lasting peace? Even if it does, what's to stop us from making more "pure" synthetics?
Here's another point to mull over -- is forcefully combining two groups any more preferable than leaving them in conflict? None of their differences are rectified or worked past, they are simply told to "play nice". Again, this really doesn't solve a thing.
The largest problem here is that we have such a pitifully small amount of information to work with. The writers claim this is to foster "Speculation for everyone!", yet this comes off as totally inappropriate for such a previously explanative universe. The first two games were fairly concrete in the aftermaths of their plotlines. Granted, these two were not the final installment, but this is the point where exposition should have reached a peak, not hit rock bottom.
And I chalk up the mass of poorly-textured human bodies to being a limitation of the processor or the GPU, it simply would take much more to properly render 3D models of various species and recognizable faces.
Would it have been nice to see Baily or Aria or whoever? Absolutely. (Well, maybe not "nice", but I think you know what I mean) But at least it's a visual impact of just how HORRIFIC the Reapers truly are, and how desperate the race is to stop them from doing this to everyone.





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