Gladiator
3:10 to Yuma
True Grit
Pan's Labrynth
Games:
Call of Cthulu: Dark Corners of the Earth (A game based on the Lovecraft mythos leaves me with more hope for the world than ME3. Now that I think about it, that's pretty bad)
Deadly Premonition (AMAZING GAME. YOU SHOULD TRY IT IT IS FANTASTIC) (Seriously. I loved, I laughed, I cried. It's like if Twin Peaks was a video game. Also, Special Agent Francis York Morgan is one of the best and most well-written protagonists I have ever seen.)
Metal Gear Solid 3
Loom (Ends on a cliffhanger and the fate of the world is uncertain, but the main arc has been wrapped up and we have a clear idea of what's next for the cast.)
Fallout 1
Rule of Rose (The ending is incredibly confusing, but it's completely in tone with the rest of the game and clears up what needs to be said while leaving the rest to mystery)
Silent Hill: Shattered Memories (Mediocre game, great ending sequence)
I think what's key here is that all the listed examples stay true to their themes, characters, and the rules of the settings.
Modifié par Lozark, 30 mars 2012 - 06:36 .





Retour en haut




