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Question: Why was the chick from IGN in the game?


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#176
Edrick1976

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The ONLY reason I even had her on the ship is because I wanted the EMS points... She was not a bad character per say but their where way better and all ready established characters that could have filled her spot. Something I think they should have done.

#177
Eli Parker

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Hogge87 wrote...

Here's a counter-question;
why do people seem to have a grudge against her being in the game?


I've rather have the reporter from the first two games. Also she put no effort in her lines, Bioware made the character look horrible. Bioware put no effort into her having a background and not tie her into the events of the first two games, so she could question your actions in those games.  

#178
leewells

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ChuckieJ wrote...

Simple. She wanted to be a voice actress and got a job being a voice actress. I don't get why this is so hard to understand. Lots of people have multiple "hats".


This is like calling yourself a "shopping critique" after visiting your local grocery store.  You don't come into a game and ninja off 10min of voice lines with no retakes, rush it, and accept that the company places a horrible mockup of you in the game as visual representation.  I don't believe you gave the answer any justice at all.

#179
binarymonkey86

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I didn't much care for Diana Allers in the game. The voice acting is flat and uninteresting and the face is badly modeled. I didn't even realize that she was inspired by a real person until i read it on the forum. If I understand it correctly she is both modeled after and voice acted by this woman from IGN? Who's main job has to do with game reviews? Have I got my facts right?

If this is ineed the case then I personally don't think it reflects to poorly on Bioware. The character was poorly executed in game and could have been much better, yes. But she is a minor character and completely optional after all. In fact, it might actually be a sort of subtle insult from Bioware to this Chobot woman. Considering how badly she was done in-game. If this is the case then kudos Bioware i say. Not because I like or don't like the woman, I don't really have an opinion of her. But I'd applaud it because it would take guts for a dev to actually insult real world person in a game.

What putting her in the game it does reflect badly on is the intelligence of the IGN staff in general and of Chobot in particular. Because anyone with a modicum of intelligence would realize that making a cameo in a game when your job is reviewing them is going to raise major questions about both your own and your employers journalistic integrity. Course, many people might already have had their doubt about IGN's integrity, but this isn't going to make things better for them.

#180
ChuckieJ

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leewells wrote...

ChuckieJ wrote...

Simple. She wanted to be a voice actress and got a job being a voice actress. I don't get why this is so hard to understand. Lots of people have multiple "hats".


This is like calling yourself a "shopping critique" after visiting your local grocery store.  You don't come into a game and ninja off 10min of voice lines with no retakes, rush it, and accept that the company places a horrible mockup of you in the game as visual representation.  I don't believe you gave the answer any justice at all.


How do you know any of that happened? Were you there? And if so why don't you have a Bioware logo by your name? Yes her character's cheeks are way too big. In the same way that Dragon Age character isn't a perfect replica of Felicia Day, Allers isn't a perfect replica of Jessica Chobot. Such is life. Further, voice actors especially new ones don't get to dictate terms on how their character looks.

#181
Vhalkyrie

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My first playthrough I wondered who this Allers was, and why was she on my ship instead of Emily Wong? I let her hang around anyway. IGN started bashing people who didn't like the ME3 ending. I found out Allers is Chobot. Then I found out Emily Wong was killed on Twitter. I decided to kick Allers off my ship.

Modifié par Vhalkyrie, 31 mars 2012 - 10:39 .


#182
Nizzemancer

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Because Bioware wanted to make the last game into a pile of *bleep* so they wouldn't have to keep doing Mass Effect games after the third one.
It's like a kid (Bioware) that's forced to do the dishes (Mass Effect) because his mom (EA) says he have to. Sooner or later he'll figure out that if he breaks all the fine china while doing it his mom won't make him do it any more.

That and they wanted the hacks over at IGN to be their lapdogs forever and ever.

#183
leewells

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ChuckieJ wrote...

leewells wrote...

ChuckieJ wrote...

Simple. She wanted to be a voice actress and got a job being a voice actress. I don't get why this is so hard to understand. Lots of people have multiple "hats".


This is like calling yourself a "shopping critique" after visiting your local grocery store.  You don't come into a game and ninja off 10min of voice lines with no retakes, rush it, and accept that the company places a horrible mockup of you in the game as visual representation.  I don't believe you gave the answer any justice at all.


How do you know any of that happened? Were you there? And if so why don't you have a Bioware logo by your name? Yes her character's cheeks are way too big. In the same way that Dragon Age character isn't a perfect replica of Felicia Day, Allers isn't a perfect replica of Jessica Chobot. Such is life. Further, voice actors especially new ones don't get to dictate terms on how their character looks.


I don't have to see a car being manufactured to be able to speak on its mechanics.  I'm sorry, but you can't get any more Felisha Day than this in rendering:

Posted Image

Modifié par leewells, 03 avril 2012 - 12:33 .