Dragon age MMO would be epic
#26
Posté 02 décembre 2009 - 05:23
#27
Posté 02 décembre 2009 - 05:24
On the flip side, I can load DA:O up whenever I want, take the game at my own pace, go to the toilet when I want to and be the best I can be without having to sacrifice my social life.
But to make a constructive argument: DA:O is too hardware intensive for an mmo and has superficial and broken proffessions and class talents that simply would not work in a competitive "my online ego is waaaaaaay bigger than yours!" scenario.
#28
Posté 02 décembre 2009 - 05:25
Don't label every kid out there as immature or someone that ruins other's experience, I'm 17 and I'm pretty mature, sometimes the more 'mature' people were acting like kids when I played.Loetek wrote...
Osena109 wrote...
why not MMOS are the bigist thing in gameing right now
So i guess your the guy that smokes weed because everyone else is doing it.
MMO's were good when kids didnt play them.
#29
Posté 02 décembre 2009 - 05:26
AshedMan wrote...
A BioWare MMO would be epic. And we've got it coming down the pike!
Star Wars: The Old Republic
I agree am going to play a Sith warrior
#30
Posté 02 décembre 2009 - 05:29
Incidentally, it's funny to see all the usual SP paranoia about how MMOs are going to ruin the world. ROLFMAO
#31
Posté 02 décembre 2009 - 05:30
#32
Posté 02 décembre 2009 - 05:30
#33
Posté 02 décembre 2009 - 05:31
When Bioware announced TOR, I was totally stoked. As an old SW:G player, I was very much looking forward to a good SW mmo. Now, I never ended up playing KOTOR I or II, for various reasons even though I had interest. So when all the old KOTOR players started flipping out about TOR being an mmo, I really had a hard time understanding their position. "What wouldn't be cool about all that exploration?" I thought. I was outside the setting, looking in.
Now I'm in their position, inside looking out. And I understand their dislike for turning it into an mmo a little bit better.
While a DA mmo does have some allure (getting to explore the entire massive world for example) I think it would lose so many of the things that make us love this game in the first place.
#34
Posté 02 décembre 2009 - 05:31
#35
Posté 02 décembre 2009 - 05:32
Here is to hoping that SW:TOR is going to make it rain dounuts.
#36
Posté 02 décembre 2009 - 05:35
nicethugbert wrote...
I will not try it it it involves a subscription. But, I will if it's paid for via content like guild wars. But, I prefer player made custom worlds like NWN* PWs more than a MMOs.
Incidentally, it's funny to see all the usual SP paranoia about how MMOs are going to ruin the world. ROLFMAO
indeed and you meet all kinds of people from all walks of life in MMOS i have been in few guilds were people have been hilarious
#37
Posté 02 décembre 2009 - 05:36
#38
Posté 02 décembre 2009 - 05:42
#39
Posté 02 décembre 2009 - 05:44
“Well, I hate the fact that I can’t slap people physically"
#40
Posté 02 décembre 2009 - 05:46
- No involving party members, just some idiot teens play their 'leet' characters
- more whining about dificulty and class balance
- no real first person point of perspective. Your just one of thousands of Grey Wardens
- limited world development, raiding the archdemon 3 times a week
- no different story lines, origins or endings, cause everyone has to be in the 'same' world
- no playing in your own time. Sure there are the single players quests, but for every boss you need 5/10/25/40 people
- no picking your own spec (critizing random players on spec, speccing 'for the guild', min/maxing)
- healers? lol tanks? lol (everyone wants be the OP DW rogue/warrior or OP mage)
- do we really want 20.000 shales running around?
In short, we have this great, original game that is beautifull in a way only a single player rpg can be. You have your own personal game experience that you can play (within the limit of the game) how you want to play.
Making DAO a MMO will lose us a great, unique rpg and give us another average MMO. Wow's numbers will never be reached again. The audience that plays it now will eventually divide themselves among the hundreds of MMO's that will be available in the future. As for SWTOR I never liked the SW universe so I will never play that.
#41
Posté 02 décembre 2009 - 05:49
#42
Posté 02 décembre 2009 - 05:50
All music should be like lady gaga and all movies like twiligt.Osena109 wrote...
why not MMOS are the bigist thing in gameing right now
#43
Posté 02 décembre 2009 - 05:51
Modifié par ZeroPlan, 02 décembre 2009 - 05:51 .
#44
Guest_Crawling_Chaos_*
Posté 02 décembre 2009 - 05:52
Guest_Crawling_Chaos_*
#45
Posté 02 décembre 2009 - 05:54
#46
Posté 02 décembre 2009 - 06:08
#47
Posté 02 décembre 2009 - 06:12
Why not? Just because party members haven't been done in MMO's before doesn't mean it's impossible. The game could randomly generate party members names and appearances and then stick them into a plot/personality/dialogue template. Essentially everyone could recruit a "Sten" and a "Morrigan" only my Sten and Morrigan would look different and have unique names. It would be lots of work (and likely no voice acting) but it is possible.- No involving party members, just some idiot teens play their 'leet' characters
No one's forcing you to read other people's whining.- more whining about dificulty and class balance
So? Even in DA:O you're just one of thousands of Grey Wardens... you're just one of three in Fereldan. Would it really matter that much if you attacked the archdemon with a hundred other grey wardens or a hundred redcliffe soldiers? Frankly the story of two grey wardens accomplising so much is pretty implausable (though it does make things more "epic" I suppose). Working in concert with hundreds of other Wardens sounds like a lot of fun to me.- no real first person point of perspective. Your just one of thousands of Grey Wardens
MMO's don't all have to be raidfests. They just tend towards that because it's easier to develop repeatable content than it is to create new or dynamic content constantly.- limited world development, raiding the archdemon 3 times a week
Again, why not? Everyone could easilly have a different origin. Most MMO's give you a different newbie zone (aka: Origin) depending on your race or class. And even though everyone is in the same world, different players can have different effects upon it. Not everyone needs to be stuffed down the exact same path.- no different story lines, origins or endings, cause everyone has to be in the 'same' world
Plenty of people play WoW solo and enjoy it just fine. So you don't do multiplayer content, big deal, there's other stuff to do too.- no playing in your own time. Sure there are the single players quests, but for every boss you need 5/10/25/40 people
Find a new guild and/or tell others to pound sand. I was in what you would call a "high end" raiding guild for two years. We reached the top 200 in north america. I was also an officer. And we never EVER forced ANYONE to change their spec simply for a raid. People did so voluntarilly for the good of the guild but it was not manditory. I personally ran as a fire mage through all of Molten Core (back in the day), even when we were still learning it! Heresy? Hardly. Every spec (should) have a use, it's up to you and your guild to find it.- no picking your own spec (critizing random players on spec, speccing 'for the guild', min/maxing)
Some people enjoy healing or tanking. In some MMO's there are no such things as healers or tanks.- healers? lol tanks? lol (everyone wants be the OP DW rogue/warrior or OP mage)
Ok, this one I agree with.do we really want 20.000 shales running around?
Now all that said, I agree that DA:O probably isn't the best candidate for an MMO. It could very easilly come out as generic or just plain uninspired, but it is unfair and honestly kind of insulting to BioWare for everyone to simply state "I hate
Modifié par MachDelta, 02 décembre 2009 - 06:14 .
#48
Posté 02 décembre 2009 - 06:19
Modifié par anillop, 02 décembre 2009 - 08:51 .
#49
Posté 02 décembre 2009 - 06:20
#50
Posté 02 décembre 2009 - 06:25





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