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Dragon age MMO would be epic


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#101
MachDelta

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Dear god. This forum allows HTML tags in posts? :blink:

Someone please shoot me now.

Modifié par MachDelta, 03 décembre 2009 - 06:28 .


#102
VanDraegon

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A DA mmo would be a failure most likely, imo. I love the game but dont think it would translate well.

Modifié par VanDraegon, 03 décembre 2009 - 06:21 .


#103
Wolfva2

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MachDelta wrote...

Dear god. This forum allows HTML tags in posts? :blink:

Someone please shoot me now.


Is that why my post is blinking?  I dozed off for a second while typing it and hit something, dunno what.  But that is annoying as hades.

#104
MachDelta

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Wolfva2 wrote...

MachDelta wrote...

Dear god. This forum allows HTML tags in posts? :blink:

Someone please shoot me now.


Is that why my post is blinking?  I dozed off for a second while typing it and hit something, dunno what.  But that is annoying as hades.


Yes it is, though i'm not sure what exactly happened. The blink tags didn't work for me and neither did a css tag, so I have no idea what you did... but way to go, you broke the forums! :P

#105
Nightfish103

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I'm not convinced good single player RPGs translate well into MMOs. Part of what makes DA:O so great is that you can be a nice guy or a jerk and solve problems in different ways. How are you going to do that in an MMO? Do 5 people just get to be the NPCs and "disapprove" of the party leader's actions? Well, I guess SW TOR will show. Anyway, they are not going to field 2 MMOs anyway, so yea... Not happening.

#106
Marhkus

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I would start with a DA:O Multiplayer first. Like a 4 coop DA: 2. If that works, then ok, maybe an mmo. But there's no 'pausing' in MP or an MMO so, better be quick and comfortable with the controls hehe!



And about the SW: Old Republic MMO. I'm still very doubtful it will reach the heights some of us (Including) me wish. *Crosses fingers*

#107
LovelyMover

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Wulffolk wrote...

MMO . . . no thank you.

Multi-Player support similar to NWN1 and NWN2 . . . definitely a great idea.

I am hopeful that Bioware plans NWN-style multi-player support for the first expansion pack. The fact that they included the tool set makes me optimistic.


I can't agree more, that kept me playing NWN for 2 or 3 years, mainly on one server.

#108
Auraad

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Bioware does not know how to build decent wordls - yet. So they bought in on the knowledge and try out with SW:TOR.
Because ... in a MMO zones (like in all Bio games so far) really suck - you want a complete world to walk in etc.
My gues is: they try this (I mean the MMO stuff) out with the Star Wars universe (which already is established for decades), in parallel they try to market their DA setting further and create more background and flesh out the other kingdoms (very likely more DLCs and even expansions). Once they've done this (depending on the success of the DA setting in general) they'll build a DA:MMO (by that time the Star Wars MMO probably has paid off or is left by players).
The good thing for Bioware wirh their DA setting is, that they don't have to pay any license fees either to George (Lucas) or WotC (D&D). So, since Bio wants to get the big bucket, they certainly won't miss the chance to address a huge MMO comunity ...

Modifié par Auraad, 03 décembre 2009 - 07:48 .


#109
Flamesz

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Get some better grammar. And seriously, i hate MMO's now i want this game to stay Single Player.

#110
Bluto_Longneck

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You want this?



But , YOU can't have it!



Never, Ever, EVER !!!!



(qouted from my fav show) which is...?

#111
Naminator236

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Crawling_Chaos wrote...

Osena109 wrote...

i see your points just got in MMOS agin and would love to see dragon age as one am waiting on SWTOR can't wait


The fact that somebody like you is going to be playing SWTOR has decreased my excitement for the game by a bit and made me throw up a little.

Bashing MMOs and at the same time saying that your looking foward to an MMO in the same sentense.
I think the fact that pricks like you will be playing SWTOR from their highhorse has reduced my excitement for the game and has put another dent in my faith in humanity.

#112
valis123

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Suron wrote...

valis123 wrote...

Loetek wrote...

Osena109 wrote...

why not MMOS are the bigist thing in gameing right now


So i guess your the guy that smokes weed because everyone else is doing it.

MMO's were good when kids didnt play them.

Don't label every kid out there as immature or someone that ruins other's experience, I'm 17 and I'm pretty mature, sometimes the more 'mature' people were acting like kids when I played. Image IPB


typically it's the ones that point out how mature they are that are actually the most immature.

Yeah of course, seing how much I troll and do other nasty stuff around here.. /sarcasm off Image IPB

#113
Auraad

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mikey3k wrote...

Suron wrote...

valis123 wrote...

Loetek wrote...

Osena109 wrote...

why not MMOS are the bigist thing in gameing right now


So i guess your the guy that smokes weed because everyone else is doing it.

MMO's were good when kids didnt play them.

Don't label every kid out there as immature or someone that ruins other's experience, I'm 17 and I'm pretty mature, sometimes the more 'mature' people were acting like kids when I played. Image IPB


typically it's the ones that point out how mature they are that are actually the most immature.


I disagree. Most gamers automatically assume a teenager player is immature so I would imagine (I'm not a teenager) the ones who are mature have to defend themselves often. So I don't see how saying you are xxxx makes you the opposite of xxxx. The poster you quoted said nothing that sounded immature so I will take his word for it. He is correct in his last statement as well. I've seen a lot of adult gamers that act like little bratty kids.


This.
And you know what? It's OK for adults acting sometimes immature when gaming, since they in RL have to be the nice and mature people, earning money, raising kids etc. ... sooo ... it's valid to a certain point, no?

#114
Gecon

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MMOs are major time thieves. I can hardly find time to play DA:O right now. So I'm sorry, but count me out.

#115
Kalcalan

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I don't understand why some players absolutely want the Dragon Age franchise to become an MMO. They already have WoW you'd think they'd be happy playing that game. Besides it would probably mean the end of Dragon Age as a single player game.



The way I see it these are different types of games and many Dragon Age players feel that having to share the game world with other players will dumb down the game and ruin the experience.



Single player games are great for people who want some quality control in their games. You don't want immature people (be they kids or oldtimers that is beside the point, eventhough we may sometimes wrongly assume that immature people are alwyas young) spamming one liners and whining on and on. Roleplaying doesn't mix well with large crowds. One immature player is enough to ruin everyone's fun and looking at some posters on this forum I'd say a Dragon Age MMO would probably be filled with such players. That may be harsh but when I see people who keep posting spoilers in this part of the forum knowing all the time that they don't respect the rules or other posters who may not have finished the game is proof enough. If you don't care about ruining someone else's gaming experience there is no way you'd care about someone else's roleplay in an MMORPG.



We already have to put up with all the MMO lingo and all the complaints about game balance and some classes being overpowered, just imagine for a second how bad it would be if Dragon Age was an MMO...



I mentioned quality control above and that's the main point. As far as I can see there are severe limitations on MMOs because of basic requirements. Dragon Age is a great game because of its story, if you take away the plot you take away what makes it stand out in the first place. There is more to the game than raiding the Deep Roads with a bunch of strangers with silly screen names spouting things like "I totally pwned you f*****' newb" countless "ROTFL" "LMAO" or "Let's do this! Leeeroooyy Jennkinnnnsss!"



Anyway, Dragon Age is presented as a mature RPG and as such you don't expect kids to play that game (no offense to kids but IMO if you're under 16 you shouldn't even look at the box as some of the content of the game is clearly unsuitable for children). I don't know about most posters over here but for most people it's a fact that once you're an adult with responsibilities you have precious little time for games and while playing a single player game allows for some freedom and flexibility, getting involved in an MMO takes a heavy toll on your social life and family time.

#116
hammarus

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I dunno, I think many of you are being especially hard on MMOs based on current experience with them ie. WoW, etc. Not that the current crop of mmos reputations aren't deserved good and bad. They weren't always that way. I think in many ways the mmos shook off the geek qualities to appeal to a larger crowd and lost alot of what made them appealing to players in the first place.



And I completely agree in the immersive quality of the game as it is. Yet, I feel compelled wonder what Dragon Age would be as a mmo. Perhaps if there were stricter rules about naming conventions, an adherence to roleplaying qualities and a requirement to create background bio info for your character. Maybe then.



If not that I think I could settle for the old party of "six" friends, or in this case "four" with maybe two npcs. Running thru the game world.

#117
MarloMarlo

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If I wanted to mindlessly collect 9 undead body parts and deliver 3 letters with a barebones story behind it, I'd... well... I'd play Dragon Age and do the side quests.



Save youself a monthly fee and just keep playing the game doing only the sidequests. And whenever you level up, just text "ding!" to your friends and pretend they said "grats" instead of shaking their fists to the heavens while cursing your name.

#118
LunSei Sleidee

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Oh dear NO. I mean, mmo are the exact opposite of all what Dragon Age stands for.

#119
nicethugbert

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Dragon age stands for something? It's a game. Not a religion or philosophy. These posts are so odd to me. It's like a vote of no confidence for EA/BW and a cult.

#120
Elanareon

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MMO ruins lore. Why make a good fleshed out world if you're going to destroy the lore?

#121
Saurel

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Elanareon wrote...

MMO ruins lore. Why make a good fleshed out world if you're going to destroy the lore?


Maybe they have hopes that defy the laws of MMO

#122
Tosheroon

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hammarus wrote...

Perhaps if there were stricter rules about naming conventions, an adherence to roleplaying qualities and a requirement to create background bio info for your character. Maybe then. .


That model could never be sold to a publisher in any way, shape or form as an MMO's  business model is to appeal to as many subscribers as possible. People who regard themselves as true RPers would be too small a group to make such a project financially viable, never mind the fact that they are probably one of the hardest customer bases to satisfy.

MMOs will keep getting more and more 'casual' features simply because such gamers make up the majority of the market.

/level-headedness off
Regarding OP: MMOs are overpriced, lacking in features and basically just plain rubbish in my own opinion. Dragon Age should get at least another single-player sequel, perhaps even a trilogy, and then know when to quit on a high.

#123
Maconbar

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Wolfva2 wrote...

MMOs invariably turn into 'gear grinds' because there is no real point to playing them. You're not saving the world, you're never the 'hero'. You're just one of many people who has no influence on the world. Here's an example, Champions Online. I'm standing in the square when a buxom young lass runs up to me and says, 'Thank you Kamui for saving the city from the alien invasion!' As I'm standing there, beaming in pride, another citizen runs up to the hero next to me and says, "Thank you Weenormous for saving the city from the alien invasion!" and runs off.

For me, the ONLY MMO which actually worked was Dark Age of Camelot. (Sean from Percival in da howze!!) (someone kill me now for saying that). For those not in the know, it was split into 2 games. PvE and PvP. The PvP aspect altered the world. If you didn't defend your realms relics, then those relics would soon decorate another realm's castle. And THEY'D get the bonus for melee and magic the relics imparted. More relics you had, better your bonuses were. Castles traded hands after long battles; later in the game you could bring siege weapons and actually blast holes in castle walls. The game was persistant, but with casuality. There was a REASON to be out there in the front lines battling other players other then to wave your epeen. In the early days of the game people even had realm pride, and would turn out to defend relics; sometimes we'd have battles with several hundred people. I remember times where 3 armies would be facing each other...just like in real life we'd be taunting each other (couldn't understand what the other realms were saying though), occasionally someone would run out to fight another person. Eventually one army would surge forward and the battle was on. Exhilerating! But Mythic screwed things up and the game is barely hanging on now.

Anyways, how could Bioware possibly make an MMO of DA:O that would be fun? Let Darkspawn be playable? That's possible I suppose. But overall, I think it'd end up just another watered down WoW clone, and much like Warhammer Online just...fade away. Leaving many people disapointed. You can't capture the single player experience with a multi player game. Just ain't happening.


I think that a DAoC-style mmo set in the DA universe could possibly work. I wouldn't make the darkspawn playable. They could best be used as a NPC race (similar to the Balaur in Aion). The playable realms could be Ferelden, Orlais, Tivinter ...

Having said that I would prefer that Bioware/Mythic just go ahead and make DAoC 2.

#124
Elanareon

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I just remembered when i was playing warcraft 3. My thoughts back then that Warcraft universe will be a good setting for an RPG. When i heard they will make it a MMO i was jumping for joy! What would be better than playing an RPG game with friends to boot? Well Warcraft universe is non existent now... They destroyed it because of WoW just to have new content... Warcraft lore is crap now!



So, no i hope they don't make it into an MMO.

#125
ThisJustSucks

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Hell no to the MMO option.