Someone please shoot me now.
Modifié par MachDelta, 03 décembre 2009 - 06:28 .
Modifié par MachDelta, 03 décembre 2009 - 06:28 .
Modifié par VanDraegon, 03 décembre 2009 - 06:21 .
MachDelta wrote...
Dear god. This forum allows HTML tags in posts?
Someone please shoot me now.
Wolfva2 wrote...
MachDelta wrote...
Dear god. This forum allows HTML tags in posts?
Someone please shoot me now.
Is that why my post is blinking? I dozed off for a second while typing it and hit something, dunno what. But that is annoying as hades.
Wulffolk wrote...
MMO . . . no thank you.
Multi-Player support similar to NWN1 and NWN2 . . . definitely a great idea.
I am hopeful that Bioware plans NWN-style multi-player support for the first expansion pack. The fact that they included the tool set makes me optimistic.
Modifié par Auraad, 03 décembre 2009 - 07:48 .
Bashing MMOs and at the same time saying that your looking foward to an MMO in the same sentense.Crawling_Chaos wrote...
Osena109 wrote...
i see your points just got in MMOS agin and would love to see dragon age as one am waiting on SWTOR can't wait
The fact that somebody like you is going to be playing SWTOR has decreased my excitement for the game by a bit and made me throw up a little.
Yeah of course, seing how much I troll and do other nasty stuff around here.. /sarcasm offSuron wrote...
valis123 wrote...
Don't label every kid out there as immature or someone that ruins other's experience, I'm 17 and I'm pretty mature, sometimes the more 'mature' people were acting like kids when I played.Loetek wrote...
Osena109 wrote...
why not MMOS are the bigist thing in gameing right now
So i guess your the guy that smokes weed because everyone else is doing it.
MMO's were good when kids didnt play them.
typically it's the ones that point out how mature they are that are actually the most immature.
mikey3k wrote...
Suron wrote...
valis123 wrote...
Don't label every kid out there as immature or someone that ruins other's experience, I'm 17 and I'm pretty mature, sometimes the more 'mature' people were acting like kids when I played.Loetek wrote...
Osena109 wrote...
why not MMOS are the bigist thing in gameing right now
So i guess your the guy that smokes weed because everyone else is doing it.
MMO's were good when kids didnt play them.
typically it's the ones that point out how mature they are that are actually the most immature.
I disagree. Most gamers automatically assume a teenager player is immature so I would imagine (I'm not a teenager) the ones who are mature have to defend themselves often. So I don't see how saying you are xxxx makes you the opposite of xxxx. The poster you quoted said nothing that sounded immature so I will take his word for it. He is correct in his last statement as well. I've seen a lot of adult gamers that act like little bratty kids.
Elanareon wrote...
MMO ruins lore. Why make a good fleshed out world if you're going to destroy the lore?
hammarus wrote...
Perhaps if there were stricter rules about naming conventions, an adherence to roleplaying qualities and a requirement to create background bio info for your character. Maybe then. .
Wolfva2 wrote...
MMOs invariably turn into 'gear grinds' because there is no real point to playing them. You're not saving the world, you're never the 'hero'. You're just one of many people who has no influence on the world. Here's an example, Champions Online. I'm standing in the square when a buxom young lass runs up to me and says, 'Thank you Kamui for saving the city from the alien invasion!' As I'm standing there, beaming in pride, another citizen runs up to the hero next to me and says, "Thank you Weenormous for saving the city from the alien invasion!" and runs off.
For me, the ONLY MMO which actually worked was Dark Age of Camelot. (Sean from Percival in da howze!!) (someone kill me now for saying that). For those not in the know, it was split into 2 games. PvE and PvP. The PvP aspect altered the world. If you didn't defend your realms relics, then those relics would soon decorate another realm's castle. And THEY'D get the bonus for melee and magic the relics imparted. More relics you had, better your bonuses were. Castles traded hands after long battles; later in the game you could bring siege weapons and actually blast holes in castle walls. The game was persistant, but with casuality. There was a REASON to be out there in the front lines battling other players other then to wave your epeen. In the early days of the game people even had realm pride, and would turn out to defend relics; sometimes we'd have battles with several hundred people. I remember times where 3 armies would be facing each other...just like in real life we'd be taunting each other (couldn't understand what the other realms were saying though), occasionally someone would run out to fight another person. Eventually one army would surge forward and the battle was on. Exhilerating! But Mythic screwed things up and the game is barely hanging on now.
Anyways, how could Bioware possibly make an MMO of DA:O that would be fun? Let Darkspawn be playable? That's possible I suppose. But overall, I think it'd end up just another watered down WoW clone, and much like Warhammer Online just...fade away. Leaving many people disapointed. You can't capture the single player experience with a multi player game. Just ain't happening.