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Excluding PS3 makes sense.


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#76
Ew_Tux

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Gwinever wrote...

Distilled Poison wrote...

@Gwinever

Not so, the permissions in this case would be server sided.


and wo controls the PS3 server? oh right, sony does


Actually no, EA does. 
All platforms already get this content assigned through Recruit, Veteran and Spectre Packs, and on occasion a new pack such as Premium Veteran is added, pack is bought, opened and content assigned to you.There is no difference in assigning this content other then the fact of determining who would gain access to them by meeting the requirements. This is turn is done by stat tracking which Bioware are saying cannot be done due to limitations on the PSN network. Yet , if you look around you, even on the Bioware site and others, stats are already being tracked.

Unless there is some obscure reason that Bioware does not want to seem to discuss there is no logical reason for this not being available. Name one good reason for Bioware not wanting to discuss this ... correct ... incompetence and i'll give you the second answer to , lazy development.

All Bioware / EA have to to do is come forward with an explanation other then "Technical Limitations" and you will find that most PS3 users would actually accept that, and if in case indeed a Sony issue , those same PS3 users would take their fight to Sony along side Bioware / EA....

This won't happen though for above said reasons. B)

#77
MercenaryNo

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xtorma wrote...

Distilled Poison wrote...

Saying "We're working with Sony" isn't a 'why you can't participate, it's a glorified non-answer.


It is an answer , you just refuse to accept it.


This.  Bioware said whats up, making a bunch of tears won't change that.

#78
Distilled Poison

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"how many threads about the same thing is he going to make?"

Oh right, you were one of those people incapable of reading my last thread. Thanks for reminding me, I can go ahead and begin ignoring you immediately.

#79
Gwinever

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Origin is PC exclusive and is basicly EA's steam version
Xbox has it's own server (xbox live)
PS3 has it's own server (PSN)

so EA controls 1 out off 3

#80
Ew_Tux

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SeanThen1 wrote...
I've yet to see a better line of logic being put forth beyond, "Microsoft/Bioware Conspiracy" or some sort of vague notion of Bioware purposely excluding Sony.


You mean like when Microsoft pays for timebased exclusivity for maps / dlc on the call of duty multiplayer ... unheard of !! :blink:

#81
Nogthwai

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Distilled Poison wrote...

@SeanThen1

That's a false dichotomy, assuming the only two possibilities are conspiracy and Sony's fault. It could be any number of things, but it's already been proven that their "technical limitations" is not true.

I'm not looking for a PS3 friendly answer, I'm just looking for the truth.


To be fair, technical limitations can literally mean anything. Of course it is possible to do it, but maybe the infrastructure by sony is not designed in such a way to handle the required communication. For all we know, maybe they cannot track the goal completion on the PS3 because the realtime code loading mechanism for the Weekends (Which is something not local and depends upon the server architecture)  is not approved by sony or not supported in the current framework. We simply don't know enough.    

Modifié par Nogthwai, 30 mars 2012 - 02:07 .


#82
gadna13

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Distilled Poison wrote...

@gadna13

It makes sense that the permissions could be granted server sided, seeing as how they have our stats tracked server sided. It's as simple as flagging an account that has met the prerequisites.


True, I agree it should be simple if that's how it is stored.

I was simply thinking that maybe its possible for them to pull certain information (such as the stats you're referring to) but they can't actually change anything your account is linked too. So, if the condition is something that is stored in the clients account, perhaps on PS3 they simply can't flag the condition.

Would make sense as to why the 25% bonus exp was given out to everyone. They didn't need to make this account change. However, the other events were only given out to those who participated. Of course, this is all meaningless speculation because none of us truly know.

Just trying to give another theory :P

#83
Duranndal

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Distilled Poison wrote...

If you can track our promotions, what's the problem?

I just screenshot that from my PS3, hence the odd resolution. It's Bioware keeping perfect track of my promotions.

Not only can they easily track our promotions, they can even track our Galactic Readiness. So what, pray tell, is keeping us (at the very least) from Operation Raptor? Obviously they have no problem patching in new packs, and they can clearly track our promotions. I just fail to see what the issue here is. If it's an exclusivity deal with Microsoft, just say so. 360 players pay Microsoft to pay developers for extra stuff, and that's fine. (PC isn't a direct competitor to 360, thus they're included)

Just stop feeding us these "technical restrictions" and "working with Sony" lies, when they are easily proven wrong.

Our promotions at the least are being tracked.
Our BF3 stats are being tracked through the same Origin system by the same publisher.
What gives?


You really don't get how things work in the world do you.

#84
Gwinever

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Ew_Tux wrote...

Gwinever wrote...

Distilled Poison wrote...

@Gwinever

Not so, the permissions in this case would be server sided.


and wo controls the PS3 server? oh right, sony does


Actually no, EA does. 
All platforms already get this content assigned through Recruit, Veteran and Spectre Packs, and on occasion a new pack such as Premium Veteran is added, pack is bought, opened and content assigned to you.There is no difference in assigning this content other then the fact of determining who would gain access to them by meeting the requirements. This is turn is done by stat tracking which Bioware are saying cannot be done due to limitations on the PSN network. Yet , if you look around you, even on the Bioware site and others, stats are already being tracked.

Unless there is some obscure reason that Bioware does not want to seem to discuss there is no logical reason for this not being available. Name one good reason for Bioware not wanting to discuss this ... correct ... incompetence and i'll give you the second answer to , lazy development.

All Bioware / EA have to to do is come forward with an explanation other then "Technical Limitations" and you will find that most PS3 users would actually accept that, and if in case indeed a Sony issue , those same PS3 users would take their fight to Sony along side Bioware / EA....

This won't happen though for above said reasons. B)


wich brings me back to those package's allrdy being on your disc/harddrive.

see, i can go around in circles 2:wizard:

#85
Highlord Heian

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Distilled Poison wrote...

@Gwinever

There isn't any access to accounts involved. They only need stat tracking to compile an automated list who of met the prerequisites. After that, it's simply granting permission to access the content. Correct me if I'm wrong, but these packs weren't downloadable, right? Nor were they patches?

EDIT- By "patches" I meant Title Update/Hard patches.


You can come up for a thousand reasons why you think PS3 isn't to blame, but you can't seem to rationally create a single reason that Bioware is. By vaguely attempting to absolve your platform of blame, you're attempting to redirect fault, but you don't have any proof aside from how you think it works.

Since you're pretending to have expertise on the subject, please enlighten us all as to what, exactly, you think Bioware's "fault" is? Since you "know" how these events work, you must know exactly what Bioware is doing wrong, right? Since you claim to know what Sony isn't doing wrong, like you keep constantly mentioning, you would have to know both ends of these events and their function to make any of the assertions to claim absolve Sony. Otherwise you're just constantly making excuses to rationalize your irrational blame of Bioware.

#86
bloodDragon80

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the plot thickens!!!!! i'm gonna need more popcorn

#87
Cosmo G. Spacely

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Lot of hurt sonyfans in this thread :( lol.

#88
Ew_Tux

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Gwinever wrote...

Origin is PC exclusive and is basicly EA's steam version
Xbox has it's own server (xbox live)
PS3 has it's own server (PSN)

so EA controls 1 out off 3


PSN is not a server nor does it provide game servers unless the games are from SOE that provide online gaming, it's a network like xbox live .. Sony does not provide gaming servers, those are provided by publishers such as EA and Activision.

In the case of ME3 , the only servers provided are Matchmaking servers and possibly stat tracking servers as ME3 uses P2P to connect users, hence the lag issues ;) , although the stat tracking could possibly hosted on the same matchmaking servers.

#89
tvih

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Obviously stats on their own are possible, to me it seems like the problem is tracking the stats in a manner where their can establish whether an action was taken during a certain time period or not - namely during these events. Hard to say really, but honestly anyone thinking they're leaving out PS3 just to ****** players off... get real.

#90
SeanThen1

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Distilled Poison wrote...

@SeanThen1

That's a false dichotomy, assuming the only two possibilities are conspiracy and Sony's fault. It could be any number of things, but it's already been proven that their "technical limitations" is not true.

I'm not looking for a PS3 friendly answer, I'm just looking for the truth.


You're right. It is likely a blend of the two. Sony likely believes that its stances are perfectly reasonable and developers who utilize its platform should be able to adhere to them without issue. It seems like that Bioware disagrees, and is designing events which can "technically" work, but in practice don't mesh with Sony/PS3 for "insert reason here".

Now, is the above a theory? Is it speculation? Of course it is. Do you honestly think that anyone without a Bioware logo under their name can offer anything BUT theories and speculation? Dismissing an explanation because it is speculation without presenting a logical reason why it isn't true is pointless. Why? Because ALL WE CAN DO IS SPECULATE. 

I would love for you to present a better theory than what I (and I am sure others) have brought forward. Namely, Bioware is attempting to do something which falls outside Sony's standard operating procedures and is therefore not allowed.

#91
gadna13

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Cosmo G. Spacely wrote...

Lot of hurt sonyfans in this thread :( lol.


No, I'm pretty sure it's just a lot of hurt Mass Effect 3 fans. Just because they chose a different console doesn't mean their Sony "fans". Means they bought a different console/system.

I don't get why every conversation turns into a console war.

#92
eldingo12

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gadna13 wrote...

Cosmo G. Spacely wrote...

Lot of hurt sonyfans in this thread :( lol.


No, I'm pretty sure it's just a lot of hurt Mass Effect 3 fans. Just because they chose a different console doesn't mean their Sony "fans". Means they bought a different console/system.

I don't get why every conversation turns into a console war.




Speechcraft skill +1
Well said, sir, well said.

#93
Distilled Poison

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@Gwinever- No, PS3 users connect to Origin as well. For instance, if I want to check my PS3 BF3 stats, I have to log into Origin.


@Hein

I'm going to try to hope you'll actually read my post one last time before I give up on you.

I'm not looking for a PS3 friendly answer, I'm looking for a truth. An actual answer. If they give an actual answer as to why it's Sony's fault, I'll buy it. "Working with Sony" is as much an answer as "Working with Heian."

#94
CaduganFaber

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Come on guys, think this one through. 

Has nobody else noticed that on Operation Goliath you needed to download a content patch; but with the extra XP weekend you didn't need to download anything?

Hold on to that thought, it's important. 

Giving "Commendation" and "Victory" packs seems to have required content patching that is done client side. Whereas adding XP can be done server-side. 

Now, for console based games, every single patch and update needs to be run through a certification process.  This usually takes time and money, but can be a very quick process too if it's a patch changing or enabling a single planned feature. 

Basically, if Microsoft/XBox played ball on letting Bioware release a patch for these events; but Sony decided to make them do full certification, that could cause a considerable problem with releasing these events for PS3. 

Even more so, Sony may have policies in place that limits the amount of gameplay information developers are allowed to collect, so even if Bioware/EA is allowed to track promotions and other base gameplay stats, Sony may not allow them to collect enough detailed information compared to PC or Xbox.

There are literally hundreds of reasons, all of which are Sony's problem, that could be delaying or stopping special events for PS3 owners. 

#95
SeanThen1

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Ew_Tux wrote...

SeanThen1 wrote...
I've yet to see a better line of logic being put forth beyond, "Microsoft/Bioware Conspiracy" or some sort of vague notion of Bioware purposely excluding Sony.


You mean like when Microsoft pays for timebased exclusivity for maps / dlc on the call of duty multiplayer ... unheard of !! :blink:


Has a company (Other than you accusing Bioware of doing so) ever not disclosed this fact to its playerbase, or actually lied to them and tried to obfuscate the fact? Somehow...i'm thinking no. Common, you're better than that to believe something like this is actually true.

#96
Highlord Heian

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Distilled Poison wrote...

Just stop feeding us these "technical restrictions" and "working with Sony" lies, when they are easily proven wrong.


You know, he says this, but he doesn't...actually prove anything.

If it's so easily proven wrong, why don't you? Why can't you? Why don't you substantiate your countless claims and accusations and denials and prove something that you base your entire ridiculous argument around.

But let's look logically at your train of thought:

Bioware + PC = Successful events
Bioware + Xbox = Successful events
Bioware + Playstation Network = Event failure.

Obvious conclusion is that Bioware's to blame, because it would be silly to logically think that the one variable that changes the outcome could somehow be at fault for the failure.

If you make a ham sandwhich one day, and then a turkey sandwhich the next, and then a peanut butter sandwhich the third, but after the peanut butter sandwhich you have a horrible rash and trouble breathing, do you assume you're allergic to bread!? No, you use common damn sense and recognize the one variable that changed and caused a compatability issue.

#97
Clearly Balkan

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No hate or console bash but Sony should rename PSN to FSN or Failed Station Network. 

I'm really sorry for PS3 gamers to miss so much exclusive items.

#98
trauco gaiden

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GGW KillerTiger wrote...

 The game actually keeps track of your promotions not Bioware. So yea useless assumption is useless.


really and why if i go to the left menu on this forum into : my games-mass effect 3,  under galactic readiness i can see this:


Your Online War Assets:

The galaxy is at war, and you need help from its every
corner! Play to unlock war assets and to gain access to bonus profile
photos on the Bioware Social Network.


Image IPB
Rating:
2

N7 Special Ops Team
The best of the Alliance special forces are
an all-weather, any-planet fighting force. N7 soldiers secure
objectives, evacuate key civilians, and train guerrilla fighters to
resist the advancing hordes of Reaper creatures.
This asset is
increased through playing multiplayer in Mass Effect 3. The ops team’s
war asset is created when the player reaches level 20 with a class and
selects the "promote" command. This resets the level of that class to 1.
Subsequent promotions permanently add to the value of the existing
asset. There is no limit to the number of times the class can be
promoted.

i must be crazy or maybe that got there by magic, even more funny they got it right i have promoted 2 characters... i undertand why they couldnt track brutes but they know when you promote a character, a few minutes after i promote my vanguard and eng i came to check bioware scoial and they tgrack it.

Modifié par trauco gaiden, 30 mars 2012 - 02:30 .


#99
Highlord Heian

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Distilled Poison wrote...

@Gwinever- No, PS3 users connect to Origin as well. For instance, if I want to check my PS3 BF3 stats, I have to log into Origin.


@Hein

I'm going to try to hope you'll actually read my post one last time before I give up on you.

I'm not looking for a PS3 friendly answer, I'm looking for a truth. An actual answer. If they give an actual answer as to why it's Sony's fault, I'll buy it. "Working with Sony" is as much an answer as "Working with Heian."


You're not looking for a truth, you're looking for an answer you want to hear. Refer to my post above for the most glaring logical fallacies.

I don't care if you "give up on me", because that means absolutely nothing to me. You're the one with the comprehension problem and ridiculous conspiracy theories. According to my above post, you think that you're allergic to bread.

#100
Ew_Tux

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Gwinever wrote...

Ew_Tux wrote...

Gwinever wrote...

Distilled Poison wrote...

@Gwinever

Not so, the permissions in this case would be server sided.


and wo controls the PS3 server? oh right, sony does


Actually no, EA does. 
All platforms already get this content assigned through Recruit, Veteran and Spectre Packs, and on occasion a new pack such as Premium Veteran is added, pack is bought, opened and content assigned to you.There is no difference in assigning this content other then the fact of determining who would gain access to them by meeting the requirements. This is turn is done by stat tracking which Bioware are saying cannot be done due to limitations on the PSN network. Yet , if you look around you, even on the Bioware site and others, stats are already being tracked.

Unless there is some obscure reason that Bioware does not want to seem to discuss there is no logical reason for this not being available. Name one good reason for Bioware not wanting to discuss this ... correct ... incompetence and i'll give you the second answer to , lazy development.

All Bioware / EA have to to do is come forward with an explanation other then "Technical Limitations" and you will find that most PS3 users would actually accept that, and if in case indeed a Sony issue , those same PS3 users would take their fight to Sony along side Bioware / EA....

This won't happen though for above said reasons. B)


wich brings me back to those package's allrdy being on your disc/harddrive.

see, i can go around in circles 2:wizard:


And? I never disagreed of that content being on the drive already, in fact if i recall correctly, it was your statement claiming that they weren't:

Gwinever wrote...

EDIT: the event packs aren't on your disk/harddrive wich is why they need to be added to your account


All Content is on your local machine / disc already, if not you would be prompted to download content. All Bioware does is enable them serverside on all accounts to make them visible to users.