Excluding PS3 makes sense.
#201
Posté 30 mars 2012 - 06:31
I am so mentally damaged after trying to take your posts seriously now that I'm going to go cry. I'm out. God have mercy on the souls of the people you deal with every day. I am now a 100% supporter of eugenics for the mentally handicapped.
#202
Posté 30 mars 2012 - 06:33
And all Bioware can say is, "Perhaps. I control the Reapers."
#203
Posté 30 mars 2012 - 06:35
#204
Posté 30 mars 2012 - 06:35
Ew_Tux wrote...
Highlord Heian wrote...
Your Denden wrote...
So I guess in summary, the post is about:
Distilled Poison is arguing to get a straight answer. However, he states that Bioware's claims can be disproven. Everyone else feels that it means he is against Bioware, rather than thinking that he is merely against the thought of "technical limitations".
Here's the thing, he never said Bioware was in a conspiracy, but just said that the "answers" they gave to the community are wrong. It's like a murder scene where Guy 1 claims that "he doesn't know a thing about the murder". Guy 2 could say Guy 1 is lying and that he does know something about it, but that does not mean Guy 2 is saying Guy 1 is the murderer. Yes, bad metaphor but this is the best I can come up with.
Except that he refuses to believe the straight answer, that it's an issue pulling data from the playstation network. He wants an answer he would rather hear: that he can blame bioware.
Sorry, i missed the official statement from Bioware that states that it is an issue with pulling data from the Playstation Network, can you please provide a link to where it says that and not "Technical Limitation"
I'm sorry you missed the link that provides common sense.
Let's do that math again.
ME3 + XBox = Success
ME3 + PC = Success
ME3 + PS3 = Technical Issue
Now, using the logical process even a seven-year-old possesses, you can safely assume that the issue lies in something exclusive to the latter pairing. It's obviously not a hardware issue, because the game works, and multiplayer for PS3 exists.
And considering the countless explanations on the matter, I'm not...going to waste a lot of time explaining this again. If you're too mentally underdeveloped to grasp the concept, whatever. I could lay out the entire network process and you blithering fanboys wouldn't want to believe it.
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
#205
Posté 30 mars 2012 - 06:35
Now that is just for PAID FOR DLC...which requires predetermined contracts be signed at least for the consoles. These contracts, at least on 360, require a storage fee for being made available on MS' servers. iirc, PSNs DLC storage is done by whatever dev is making the game (which costs money on EA's side), but Sony gets a smaller cut based on putting it up on PSN. Again this is PAID FOR DLC, ie, EA/Bioware at least sees something for it.
Now let's take something totally free, aka these events. MS probably does not charge for these but even if they do, it is worth the investment (see following argument). Sony, however, might actually do so as it is seen as an advertisement and ask for a cut of anything put up on their service.
EA doesn't want to have to pay for something they will get nothing for in return. And seeing as many online communities for games like this die on PSN sooner than on XBox, they might not see it as a viable investment.
You're basically whining that EA won't buy you a car so you can sell it to someone else and EA won't see a penny of the sale.
As you see here, in this case, the fault would lie still in Sony for requesting undeserved income that EA, obviously, doesn't want to pay.
And lets take your conspiracy theory of MS claiming exclusivity rights...Why? Aside from getting your goat, why would they apply for rights to a free event clearly run out of EA's garage, as proved by the PC version?
As countless others have posted in this thread and obviously the previous, the only weak link here is Sony. You are not only wrong, but even if you weren't, you're whining to the wrong people. Go flood EA or Sony's boards with your crap.
Other than that, Commander Shepard has an idea:
http://img.photobuck...57ed5872b36.jpg
#206
Posté 30 mars 2012 - 06:37
Highlord Heian wrote...
Ew_Tux wrote...
Highlord Heian wrote...
Your Denden wrote...
So I guess in summary, the post is about:
Distilled Poison is arguing to get a straight answer. However, he states that Bioware's claims can be disproven. Everyone else feels that it means he is against Bioware, rather than thinking that he is merely against the thought of "technical limitations".
Here's the thing, he never said Bioware was in a conspiracy, but just said that the "answers" they gave to the community are wrong. It's like a murder scene where Guy 1 claims that "he doesn't know a thing about the murder". Guy 2 could say Guy 1 is lying and that he does know something about it, but that does not mean Guy 2 is saying Guy 1 is the murderer. Yes, bad metaphor but this is the best I can come up with.
Except that he refuses to believe the straight answer, that it's an issue pulling data from the playstation network. He wants an answer he would rather hear: that he can blame bioware.
Sorry, i missed the official statement from Bioware that states that it is an issue with pulling data from the Playstation Network, can you please provide a link to where it says that and not "Technical Limitation"
I'm sorry you missed the link that provides common sense.
Let's do that math again.
ME3 + XBox = Success
ME3 + PC = Success
ME3 + PS3 = Technical Issue
Now, using the logical process even a seven-year-old possesses, you can safely assume that the issue lies in something exclusive to the latter pairing. It's obviously not a hardware issue, because the game works, and multiplayer for PS3 exists.
And considering the countless explanations on the matter, I'm not...going to waste a lot of time explaining this again. If you're too mentally underdeveloped to grasp the concept, whatever. I could lay out the entire network process and you blithering fanboys wouldn't want to believe it.
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
So what your saying is that everything you say, is also speculation.
#207
Posté 30 mars 2012 - 06:37
bloodDragon80 wrote...
i will take a post from another forum member to help you understand:Ew_Tux wrote...
How does the game know that i've unlocked a veteran pack.
How does the game know that i decided to promote and update my N7 status on the leaderboards or show it in game lobby for whoever is online to see.
How does the game assign me kill points and decide whether i should get a kill or an assist ... Those are all stats that pass through the matchmaking servers ... the moment it passes through it can and probably is captured.
Last weekend was 25% xp yes, and yes PS3 got it, we also have the new promotional packs. All of these indicate that it's not impossible to do what is required and that Sony is actually allowing the additions of the packs, taken the stats to indicate it's a kill or an assist ...
Bioware can add and remove packs without collecting player feedback, because that's something that is done server side. To make sure players completed the requirements for the operation, Bioware needed information to be collected from the client side. Due to Sony's current policies regarding the release of information, the client side data to show if PS3 players completed the challenge or not was not able to be given to Bioware. Since Bioware could not confirm if the players completed it, they could not give out the packs to the PS3 players.
The reason PS3 players were able to participate in the 25% bonus XP weekend is because that is something adjusted server side. It does not require any data to be collected from the client side, so there is no conflict with Sony's privacy policies.
Bioware has no control over Sony's policies, so stop going around saying they don't care about PS3 players. They're trying to work with Sony to let you guys be involved in future events, so be patient and let them do their jobs.
Ok, let me try this again, seeing i've already answered this one but maybe i've done so in gealic seeing I have to do it again.
Whatever is needed to unlock is already passing through the servers. In this case promotions, click on promote, N7 Level increases, LEADERBOARD is updated with the score , WEBSITE is updated with the your RATING, overal status is updated, i've actually done it earlier, went straight into muliplayer, played a game, promoted a character, et volia, my Rating went from 4 to 5, just like that, imagine ... magic, Bioware was unable to retrieve the data but yet, there it is.
#208
Posté 30 mars 2012 - 06:38
MY GOD this thread is going to make me drop down a grade level. ok listen BIOWARE NEVER PROMISED THESE EVENTS NOR WERE THEY ADVERTISED TO BE PART OF THE PRODUCT THEY DO THESE OUT OF KINDNESS THIS ISN'T A SERVICE THE ONLY THING THAT WOULD BE A "SERVICE" IS MAKING SURE THE MP IS IN WORKING CONDITION.Ew_Tux wrote...
bloodDragon80 wrote...
you two argue like a married couple
Sorry for disturbing your precious internet time, I'm just looking for a straight answer that is not just made up by some forums users that can stand seeing threads were paying customers complain about services not provided.
This is exactly why developers and service providers run all over people, they get away with it. It's such a shame that the shoe is not on the other foot, not that i would wish it on you but just to see the reaction then.
Feel free to stop clicking on this thread however
#209
Posté 30 mars 2012 - 06:41
Mazandus wrote...
...
We can speculate, we can whine, we can cry, we can tell each other how dumb we are and try (and fail, spectacularly in some cases) at logic wars. Bottom line is no one from Sony or BW is talking (as of this writing the community managers haven't even bothered to update the raptor thread, classy, real, real, classy) and we just don't know. And until BW says "it ain't our fault, yell at Sony." this is the goddamned place to post in. Its their forum for their game. They have community managers for a reason. Who are also silent, for a reason.
They said they are "working with sony." to solve the problem. This statement is basically pinning the blame on sony in a nice way. I know they have povided no evidence that it is sony's fault but sony has provided no statement that it is not their fault. I really suggest that you ask for information from the silent party before you start hopping all over bioware. who knows if enough people complain to sony maybe it will help resolve the problem quicker.
#210
Posté 30 mars 2012 - 06:42
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
#211
Posté 30 mars 2012 - 06:42
OH MY GOD BRO thats it i'm dropping back to sarcastic lurker on this threadEw_Tux wrote...
Ok, let me try this again, seeing i've already answered this one but maybe i've done so in gealic seeing I have to do it again.
Whatever is needed to unlock is already passing through the servers. In this case promotions, click on promote, N7 Level increases, LEADERBOARD is updated with the score , WEBSITE is updated with the your RATING, overal status is updated, i've actually done it earlier, went straight into muliplayer, played a game, promoted a character, et volia, my Rating went from 4 to 5, just like that, imagine ... magic, Bioware was unable to retrieve the data but yet, there it is.
#212
Posté 30 mars 2012 - 06:42
Distilled Poison wrote...
@Dragon- Yes, I don't know what the word means, which is why I've been using it correctly despite what someone else may ignorantly say.
You obviously think too highly of your ranting, to mistake it for a "point". I've responded directly to your numerous, mindless posts. The fact that your responses completely lack any content whatsoever says a lot about your failure to understand the utter irony of you accusing anyone of Ad Hominem.
Your ignorance is just without limit.
#213
Posté 30 mars 2012 - 06:46
bloodDragon80 wrote...
MY GOD this thread is going to make me drop down a grade level. ok listen BIOWARE NEVER PROMISED THESE EVENTS NOR WERE THEY ADVERTISED TO BE PART OF THE PRODUCT THEY DO THESE OUT OF KINDNESS THIS ISN'T A SERVICE THE ONLY THING THAT WOULD BE A "SERVICE" IS MAKING SURE THE MP IS IN WORKING CONDITION.Ew_Tux wrote...
bloodDragon80 wrote...
you two argue like a married couple
Sorry for disturbing your precious internet time, I'm just looking for a straight answer that is not just made up by some forums users that can stand seeing threads were paying customers complain about services not provided.
This is exactly why developers and service providers run all over people, they get away with it. It's such a shame that the shoe is not on the other foot, not that i would wish it on you but just to see the reaction then.
Feel free to stop clicking on this thread however
I think your capslock is broken ..
#214
Posté 30 mars 2012 - 06:48
Ew_Tux wrote...
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
Aside from a possible and unlikely need for a centralized database for gross community stats for just the events, the tech involved is not the case. "Technical issues" is likely a blanket term. My thoughts are still on backroom politics being at play.
EDIT: And before you say LEADERBOARDS, those are not connected to Event requirements. In fact, ME3's only track a single bit of Data, the N7 rank. These events track other requirements.
Modifié par Slyde1052, 30 mars 2012 - 06:49 .
#215
Posté 30 mars 2012 - 06:48
bloodDragon80 wrote...
OH MY GOD BRO thats it i'm dropping back to sarcastic lurker on this threadEw_Tux wrote...
Ok, let me try this again, seeing i've already answered this one but maybe i've done so in gealic seeing I have to do it again.
Whatever is needed to unlock is already passing through the servers. In this case promotions, click on promote, N7 Level increases, LEADERBOARD is updated with the score , WEBSITE is updated with the your RATING, overal status is updated, i've actually done it earlier, went straight into muliplayer, played a game, promoted a character, et volia, my Rating went from 4 to 5, just like that, imagine ... magic, Bioware was unable to retrieve the data but yet, there it is.
Really must apologise for frustrating you
But, please obi-wan, educate me, how did Bioware update their website with my lovely new stats that i just gathered on my lovely PS3 which according to Bioware and many users on this forum, including yourself, Sony does not allow?
#216
Posté 30 mars 2012 - 06:50
No It WoRkS jUsT fInEEw_Tux wrote...
bloodDragon80 wrote...
MY GOD this thread is going to make me drop down a grade level. ok listen BIOWARE NEVER PROMISED THESE EVENTS NOR WERE THEY ADVERTISED TO BE PART OF THE PRODUCT THEY DO THESE OUT OF KINDNESS THIS ISN'T A SERVICE THE ONLY THING THAT WOULD BE A "SERVICE" IS MAKING SURE THE MP IS IN WORKING CONDITION.Ew_Tux wrote...
bloodDragon80 wrote...
you two argue like a married couple
Sorry for disturbing your precious internet time, I'm just looking for a straight answer that is not just made up by some forums users that can stand seeing threads were paying customers complain about services not provided.
This is exactly why developers and service providers run all over people, they get away with it. It's such a shame that the shoe is not on the other foot, not that i would wish it on you but just to see the reaction then.
Feel free to stop clicking on this thread however
I think your capslock is broken ..
#217
Posté 30 mars 2012 - 06:50
#218
Posté 30 mars 2012 - 06:54
Ew_Tux wrote...
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
You design networks and thats great. Unless you design networks for ea or sony your profession doesn't mean anything here.
You are throwing out a lot of speculation in your posts about how the EA and PSN networks work. Just because you know how to design set up a network does not mean you know exactly how the EA and PSN networks work.
You don't know any more than the rest of us on this subject so please stop acting like you do.
#219
Posté 30 mars 2012 - 06:54
Distilled Poison wrote...
@Ew_Tux- Don't bother arguing with Heian. It doesn't matter what you say or what your opinion is, he will tell you what you think. I would know, I'm a Sony fanboy, apparently. News to me.
So he's a beligerant troll just because he doesn't agree with you? Most of this thread has been people civilly (including him, excluding me
#220
Posté 30 mars 2012 - 06:55
Slyde1052 wrote...
Ew_Tux wrote...
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
Aside from a possible and unlikely need for a centralized database for gross community stats for just the events, the tech involved is not the case. "Technical issues" is likely a blanket term. My thoughts are still on backroom politics being at play.
EDIT: And before you say LEADERBOARDS, those are not connected to Event requirements. In fact, ME3's only track a single bit of Data, the N7 rank. These events track other requirements.
Ok , i won't say leaderboard.
The event tracks your decision to promote and counts those decisions.
I give you Rating.
Everytime your promote your Rating on this very website increases by 1.
Enough of an indicator to see if i promote or not
#221
Posté 30 mars 2012 - 06:57
Ew_Tux wrote...
Slyde1052 wrote...
Ew_Tux wrote...
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
Aside from a possible and unlikely need for a centralized database for gross community stats for just the events, the tech involved is not the case. "Technical issues" is likely a blanket term. My thoughts are still on backroom politics being at play.
EDIT: And before you say LEADERBOARDS, those are not connected to Event requirements. In fact, ME3's only track a single bit of Data, the N7 rank. These events track other requirements.
Ok , i won't say leaderboard.
The event tracks your decision to promote and counts those decisions.
I give you Rating.
Everytime your promote your Rating on this very website increases by 1.
Enough of an indicator to see if i promote or not
You are still skirting my point that the networkmay not be the issue at all, instead its an issue of contracts.
#222
Posté 30 mars 2012 - 06:58
And honestly, why would a Bioware employee even respond to this thread?Dewart wrote...
Ew_Tux wrote...
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
You design networks and thats great. Unless you design networks for ea or sony your profession doesn't mean anything here.
You are throwing out a lot of speculation in your posts about how the EA and PSN networks work. Just because you know how to design set up a network does not mean you know exactly how the EA and PSN networks work.
You don't know any more than the rest of us on this subject so please stop acting like you do.
#223
Posté 30 mars 2012 - 06:59
Modifié par Slyde1052, 30 mars 2012 - 07:00 .
#224
Posté 30 mars 2012 - 07:00
Dewart wrote...
Ew_Tux wrote...
Highlord Heian wrote...
You want one company to blame the other, which they aren't likely to do because they're professional business partners, and they're not as eager to point blame as you.
I don't want a blame game, i want an answer from Bioware that explains the issue. The point you make is invalid, just because one fails with a technical fault does not mean it's a problem with that Network, it may indicate a problem with the way they go about it do to poor implimentation.
However, feel free to lay out the network for me. Don't worry, i'll understand, it's what i do for a living, design networks that is.
You design networks and thats great. Unless you design networks for ea or sony your profession doesn't mean anything here.
You are throwing out a lot of speculation in your posts about how the EA and PSN networks work. Just because you know how to design set up a network does not mean you know exactly how the EA and PSN networks work.
You don't know any more than the rest of us on this subject so please stop acting like you do.
Nope, never said that I do know, just don't belittle me which if you read the post that i responded to is exactly what he did.
I don't claim to know anything, I am applying logic.
Highlord Heian wrote...
And considering the countless explanations on the matter, I'm not...going to waste a lot of time explaining this again. If you're too mentally underdeveloped to grasp the concept, whatever. I could lay out the entire network process and you blithering fanboys wouldn't want to believe it.
#225
Posté 30 mars 2012 - 07:01





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