Why Bioware, why?
#1
Posté 30 mars 2012 - 12:30
BG1, BG2, Jade Empire, Neverwinter Nights 1 and 2 and many more.
You have always been the beacon for cool and noticable CRPG's for me.
But for the last years, you only dissapoint me in all respects.
You dumb down Dialog Options, you turn away from the community. Latest example is the announcement that DA3 will use the Frostbite 2 Engine, which means that there will be no mods and no Toolset, since the Middleware used for FB2 does not allow that, according to Dice.
I know it is hard serving games to a hardcore niche only, but does it have to go that far?
Dragon Age 1 was good. It really was. Why can't you not just take the Engine, make it look better and make DA3 the same way DA1 was, with some minor improvements here and there where it makes sense. Why does every sequel has to be completly different from the first one and dumbed down a great deal?
Not to mention that the stories lack some depth lately, when I compare them to your former titles.
Bioware, please, remember what your games made great and come back to your former glory.
Stop the casualization of your games and get back to your roots.
A sad fan.
#2
Posté 30 mars 2012 - 12:32
Modifié par Skelter192, 30 mars 2012 - 12:35 .
#3
Posté 30 mars 2012 - 12:33
http://www.urbandict...e.php?term=crpg
CRPG!=cRPG
Modifié par Scorcher24, 30 mars 2012 - 12:34 .
#4
Guest_greengoron89_*
Posté 30 mars 2012 - 12:34
Guest_greengoron89_*
Modifié par greengoron89, 30 mars 2012 - 12:34 .
#5
Posté 30 mars 2012 - 12:35
Maybe, but it was made in contract with Bioware.greengoron89 wrote...
NWN2 was developed by Obsidian, not Bioware.
#6
Guest_Stanley Woo_*
Posté 30 mars 2012 - 12:39
Guest_Stanley Woo_*
Modifié par Stanley Woo, 30 mars 2012 - 05:06 .
#7
Posté 30 mars 2012 - 12:40
Scorcher24 wrote...
Maybe, but it was made in contract with Bioware.greengoron89 wrote...
NWN2 was developed by Obsidian, not Bioware.
Obsidian > Bioware
#8
Posté 30 mars 2012 - 12:43
Skelter192 wrote...
Scorcher24 wrote...
Maybe, but it was made in contract with Bioware.greengoron89 wrote...
NWN2 was developed by Obsidian, not Bioware.
Obsidian > Bioware
In terms of story Obsidian really DOES a great Job.
But the technical side is mostly horrible
#9
Posté 30 mars 2012 - 12:47
Scorcher24 wrote...
Skelter192 wrote...
Scorcher24 wrote...
Maybe, but it was made in contract with Bioware.greengoron89 wrote...
NWN2 was developed by Obsidian, not Bioware.
Obsidian > Bioware
In terms of story Obsidian really DOES a great Job.
But the technical side is mostly horrible. See Alpha Protocol. I loved the Setting and the possibilities. But the techical side was eeeeek.
Well yea but look at this.
http://www.ripten.co...ng-fun-again/3/
" Look at the most recent one with those poor guys at Obsidian. They did Fallout: New Vegas, the ship date got moved up and, who does the QA on a project? The publisher is always in charge of QA. When a project goes out buggy, it’s not the developer. The developer never says, “I refuse to fix the bug,” or, “I don’t know how.” They never do that. It’s the publisher that does the QA, so if a product goes out buggy, it’s not the developer’s fault."
Now I don't if that's 100% true but I can definitely see it. Lucas Arts forced them to release Kotor 2 way too early, Sega forced them to add in romances and rushed them and Bethesda rushed them also.
Modifié par Skelter192, 30 mars 2012 - 12:53 .
#10
Posté 30 mars 2012 - 02:01
Anyways, casualization = good for BioWare. They are a large AAA developer comprising of several studios. They need lots of money to survive.
Modifié par Stanley Woo, 30 mars 2012 - 05:07 .
#11
Posté 30 mars 2012 - 05:15
Scorcher24 wrote...
Maybe, but it was made in contract with Bioware.greengoron89 wrote...
NWN2 was developed by Obsidian, not Bioware.
All that means is that they licensed tech. Bio didn't have script approval or anything.
#12
Posté 30 mars 2012 - 05:18
Skelter192 wrote...
" Look at the most recent one with those poor guys at Obsidian. They did Fallout: New Vegas, the ship date got moved up and, who does the QA on a project? The publisher is always in charge of QA. When a project goes out buggy, it’s not the developer. The developer never says, “I refuse to fix the bug,” or, “I don’t know how.” They never do that. It’s the publisher that does the QA, so if a product goes out buggy, it’s not the developer’s fault."
Now I don't if that's 100% true but I can definitely see it. Lucas Arts forced them to release Kotor 2 way too early, Sega forced them to add in romances and rushed them and Bethesda rushed them also.
All true, but there's a difference between a game where the publisher moves the ship date up and a game where the developer can't finish by the original ship date. Or rather, we should assign the blame differently.
#13
Posté 30 mars 2012 - 05:33
#14
Posté 30 mars 2012 - 06:34
Modifié par AlanC9, 30 mars 2012 - 06:35 .
#15
Posté 31 mars 2012 - 01:30
Stanley Woo wrote...
[inappropriate post removed, user banned]
Is this for real?
What was the reason for this? I remember that the original post was critical of BioWare, but from memory, it didn't have any personal attacks attached to it.
#16
Posté 31 mars 2012 - 01:35
CrustyBot wrote...
Stanley Woo wrote...
[inappropriate post removed, user banned]
Is this for real?
What was the reason for this? I remember that the original post was critical of BioWare, but from memory, it didn't have any personal attacks attached to it.
Now now Crusty let's not bring down the hammer of thy mods.
#17
Guest_Son Ov Mars_*
Posté 31 mars 2012 - 02:45
Guest_Son Ov Mars_*
Skelter192 wrote...
Obsidian > Bioware
No No, I think you mean Obsidian>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>BioWare.
#18
Guest_Son Ov Mars_*
Posté 31 mars 2012 - 02:53
Guest_Son Ov Mars_*
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
#19
Posté 31 mars 2012 - 03:10
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
CASUALS ARE THE FUTURE!!
The niche market only gets you so far.
#20
Posté 31 mars 2012 - 03:14
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
#21
Posté 31 mars 2012 - 04:04
Zanallen wrote...
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
Bioware is trowing away their actual fanbase in order to release A.A.A games addressed mostly for casual gamer...
For clarify i sayd casual gamers not console gamers this because also in console there are title that can be defined RPG much more to the garbage they released recently but im happy someone decided to release a revamp of the baldur's gate saga..
And im much more happy bioware isn't involved in this...
#22
Posté 31 mars 2012 - 05:47
#23
Posté 31 mars 2012 - 07:16
Yeah and whats in ME3 is called a rip off of Hoard mode from GoW.
Their working on the next C&C game.
Is there any doubt their not working on RPGs anymore?
#24
Posté 31 mars 2012 - 08:37
Dunno if I'd use the word "casualization" but I agree that Bioware has been making too many compromises to fit the tastes of of a larger audience (funny how little 'art' and 'compromise' mix btw). Instead of trying to push the RPG genre forward, they're just watering everything down, giving us ever more shallow RPG mechanics with better action segments. Bioware's actions will hurt the entire genre in the long run, as they and Bethesda are the biggest WRPG developers right now. What was Bioware's last RPG innovation? Dialog wheels? Mixed blessing at bestZanallen wrote...
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
#25
Posté 31 mars 2012 - 08:39
Zanallen wrote...
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
^^Yep. I would argue that they started making their games more "casual" with BG2 (not that I like the whole casual argument). And that they have been moving in the same direction ever since.





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