That's maybe the only reason I'm here really. To undermine the forced popularization of RPGs.
(tongue in cheek maybe)
Zanallen wrote...
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
Modifié par Il Divo, 31 mars 2012 - 02:12 .
Il Divo wrote...
Obviously no one is required to like all these changes, but I still wouldn't say that it's a new concept for them.
Modifié par eroeru, 31 mars 2012 - 02:40 .
I say Pffffft to you good sir.Scorcher24 wrote...
I am/was a big Fan of you Bioware. I played them nearly all.
BG1, BG2, Jade Empire, Neverwinter Nights 1 and 2 and many more.
You have always been the beacon for cool and noticable CRPG's for me.
But for the last years, you only dissapoint me in all respects.
You dumb down Dialog Options, you turn away from the community. Latest example is the announcement that DA3 will use the Frostbite 2 Engine, which means that there will be no mods and no Toolset, since the Middleware used for FB2 does not allow that, according to Dice.
I know it is hard serving games to a hardcore niche only, but does it have to go that far?
Dragon Age 1 was good. It really was. Why can't you not just take the Engine, make it look better and make DA3 the same way DA1 was, with some minor improvements here and there where it makes sense. Why does every sequel has to be completly different from the first one and dumbed down a great deal?
Not to mention that the stories lack some depth lately, when I compare them to your former titles.
Bioware, please, remember what your games made great and come back to your former glory.
Stop the casualization of your games and get back to your roots.
A sad fan.
'Progress' isn't making RPGs more and more casual and turning them into interactive movies with dumbed down gameplay/mechanics. You might like it, and there's no problem with that. Different strokes and all that, but don't come with that load of complete horsesh*t..Andarthiel_Demigod wrote...
I say Pffffft to you good sir.Scorcher24 wrote...
I am/was a big Fan of you Bioware. I played them nearly all.
BG1, BG2, Jade Empire, Neverwinter Nights 1 and 2 and many more.
You have always been the beacon for cool and noticable CRPG's for me.
But for the last years, you only dissapoint me in all respects.
You dumb down Dialog Options, you turn away from the community. Latest example is the announcement that DA3 will use the Frostbite 2 Engine, which means that there will be no mods and no Toolset, since the Middleware used for FB2 does not allow that, according to Dice.
I know it is hard serving games to a hardcore niche only, but does it have to go that far?
Dragon Age 1 was good. It really was. Why can't you not just take the Engine, make it look better and make DA3 the same way DA1 was, with some minor improvements here and there where it makes sense. Why does every sequel has to be completly different from the first one and dumbed down a great deal?
Not to mention that the stories lack some depth lately, when I compare them to your former titles.
Bioware, please, remember what your games made great and come back to your former glory.
Stop the casualization of your games and get back to your roots.
A sad fan.
I've been following Bioware since NWN and I don't feel betrayed or disappointed with their games. In most cases I think people's expectations are either too high or they just want the same game over and over(like the whining over DA2). Oh and in regards to the "casualization" you mentioned in your post, with cases like fans complaining that DA2 was pandering to the console gamers is just nonsense. RPG and game design in general never stays the same, it's always changing. It's progress. For example:Most people love Deus Ex and sure it was revolutionary for its time but by today's standards in game design it just falls flat. Asking Bioware to go back to it's so called "Former Glory" is like asking people to stop using computers and go back to typing on primitive typewriters. And I totally disagree on your view of DA's sequels. If it was just minro improvements with the same enging and the same system then I would just stop playing, get sick of it fast. STALKER fell into this trap, sequel after sequel of carbon copies pumped out just so they can complete a trilogy.
Modifié par bussinrounds, 31 mars 2012 - 04:42 .
Guest_Obi-Wan Old Ben Kenobi_*
Guest_Son Ov Mars_*
Zanallen wrote...
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
Modifié par Son Ov Mars, 31 mars 2012 - 09:40 .
Guest_Son Ov Mars_*
Andarthiel_Demigod wrote...
I say Pffffft to you good sir.
I've been following Bioware since NWN and I don't feel betrayed or disappointed with their games. In most cases I think people's expectations are either too high or they just want the same game over and over(like the whining over DA2).
Andarthiel_Demigod wrote...
For example:Most people love Deus Ex and sure it was revolutionary for its time but by today's standards in game design it just falls flat.
Andarthiel_Demigod wrote...
I say Pffffft to you good sir.Scorcher24 wrote...
I am/was a big Fan of you Bioware. I played them nearly all.
BG1, BG2, Jade Empire, Neverwinter Nights 1 and 2 and many more.
You have always been the beacon for cool and noticable CRPG's for me.
But for the last years, you only dissapoint me in all respects.
You dumb down Dialog Options, you turn away from the community. Latest example is the announcement that DA3 will use the Frostbite 2 Engine, which means that there will be no mods and no Toolset, since the Middleware used for FB2 does not allow that, according to Dice.
I know it is hard serving games to a hardcore niche only, but does it have to go that far?
Dragon Age 1 was good. It really was. Why can't you not just take the Engine, make it look better and make DA3 the same way DA1 was, with some minor improvements here and there where it makes sense. Why does every sequel has to be completly different from the first one and dumbed down a great deal?
Not to mention that the stories lack some depth lately, when I compare them to your former titles.
Bioware, please, remember what your games made great and come back to your former glory.
Stop the casualization of your games and get back to your roots.
A sad fan.
I've been following Bioware since NWN and I don't feel betrayed or disappointed with their games. In most cases I think people's expectations are either too high or they just want the same game over and over(like the whining over DA2). Oh and in regards to the "casualization" you mentioned in your post, with cases like fans complaining that DA2 was pandering to the console gamers is just nonsense. RPG and game design in general never stays the same, it's always changing. It's progress. For example:Most people love Deus Ex and sure it was revolutionary for its time but by today's standards in game design it just falls flat. Asking Bioware to go back to it's so called "Former Glory" is like asking people to stop using computers and go back to typing on primitive typewriters. And I totally disagree on your view of DA's sequels. If it was just minro improvements with the same enging and the same system then I would just stop playing, get sick of it fast. STALKER fell into this trap, sequel after sequel of carbon copies pumped out just so they can complete a trilogy.
Rockworm503 wrote...
RPGs are supposed to let us to determine the role of the character.
Scorcher24 wrote...
I am/was a big Fan of you Bioware. I played them nearly all.
BG1, BG2, Jade Empire, Neverwinter Nights 1 and 2 and many more.
You have always been the beacon for cool and noticable CRPG's for me.
But for the last years, you only dissapoint me in all respects.
You dumb down Dialog Options, you turn away from the community. Latest example is the announcement that DA3 will use the Frostbite 2 Engine, which means that there will be no mods and no Toolset, since the Middleware used for FB2 does not allow that, according to Dice.
I know it is hard serving games to a hardcore niche only, but does it have to go that far?
Dragon Age 1 was good. It really was. Why can't you not just take the Engine, make it look better and make DA3 the same way DA1 was, with some minor improvements here and there where it makes sense. Why does every sequel has to be completly different from the first one and dumbed down a great deal?
Not to mention that the stories lack some depth lately, when I compare them to your former titles.
Bioware, please, remember what your games made great and come back to your former glory.
Stop the casualization of your games and get back to your roots.
A sad fan.
Modifié par Faust1979, 01 avril 2012 - 02:18 .
You might have missed a small title from quantic dreams called fahrenheit/indigo prophecy ....Nordicus wrote...
Dunno if I'd use the word "casualization" but I agree that Bioware has been making too many compromises to fit the tastes of of a larger audience (funny how little 'art' and 'compromise' mix btw). Instead of trying to push the RPG genre forward, they're just watering everything down, giving us ever more shallow RPG mechanics with better action segments. Bioware's actions will hurt the entire genre in the long run, as they and Bethesda are the biggest WRPG developers right now. What was Bioware's last RPG innovation? Dialog wheels? Mixed blessing at bestZanallen wrote...
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
Il Divo wrote...
Pretty much. Neverwinter Nights got rid of the 6 member party in favor of a single protagonist. KotOR dropped Vancian Casting. Jade Empire was one of the simplest combat systems they ever developed. And the ME series was more shooter with the actual RPG elements being very weak (Ex: inventory system).
Bioware's been mixing it up for a long time now. Really, the only deviation from this trend is DA:O, which itself still was still much simpler than BG. Obviously no one is required to like all these changes, but I still wouldn't say that it's a new concept for them.
Modifié par AlanC9, 01 avril 2012 - 04:45 .
Rockworm503 wrote...
Why is it that people who are more than happy with Bioware's direction assume we want to play the same game over and over?
R660 wrote...
As with the whole "DA1, DA2, DA3" argument, I think you're all missing the point of the whole "RPG" thing. I'm a RPG Guy, I'll admit it, yes, I've played games like Halo: Reach and Gears of War but not because they had fancy graphics or impressive combat engines, just because I liked the story and universe behind them. If fans were happy with Dragon Age 1, which I know I was, having played it several times, then why do they feel the need to change it?
My point is, RPG's are not about the engines or the inventory systems, they're about the universe that captures you and really care for the world and it's characters. I personally believe that DA2 failed to do this, as honestly, I couldn't have cared less about who lived or died, or why the Dalish were now Irish. If DA3 can capture the magic that was DA1, I don't care what system it uses or how fancy the graphics are.
If any of that makes sense.
Son Ov Mars wrote...
Zanallen wrote...
Son Ov Mars wrote...
Scorcher24 wrote...
Stop the casualization of your games and get back to your roots.
That went out the door the moment BioWare was bought by EA....
This would be true if it wasn't for the fact that Bioware has been making their games more and more casual since BG2.
Indeed, but what I meant was EA is not going to let them "go back to their roots" and make old school RPGs, which are unprofitable(not making millions of dollars). And that the casualization in their games has gone up x11 since being bought by EA. Just look at Dragon Age 2 and Mass Effect 3.
Modifié par Volourn, 02 avril 2012 - 03:27 .