ME3 MP class Builder
#251
Posté 15 juin 2012 - 04:49
Anyway, click on the "Mobile Version" link, that uses a drop down list, which shouldn't give you any problems.
#252
Posté 15 juin 2012 - 09:26
Oops, sorry I missed your reply - using Waterfox.Narida L wrote...
Which browser?
Anyway, click on the "Mobile Version" link, that uses a drop down list, which shouldn't give you any problems.
Ah thanks using the mobile version link works just fine.
#253
Posté 15 juin 2012 - 09:46
#254
Posté 15 juin 2012 - 09:57
Ektogamut wrote...
First off thanks a ton for this site. I fiddle with builds all the time when I should be doing other things. However I noticed that on the Kroguard, if you activate barrier it shows the cooldown reduction but not the increased power damage/force if you pick power synergy for rank 5 of Barrier. Thanks again, hopefully this isn't taking up too much of your time!
You're welcome!
Thanks for the pointer, the barrier power damage bonus should now work correctly.
#255
Posté 17 juin 2012 - 06:06
Narida L wrote...
Which browser?
Anyway, click on the "Mobile Version" link, that uses a drop down list, which shouldn't give you any problems.
Yeah, I have similar problems using Waterfox 10. Multi-line character titles in the race selection area cause problems. Also, the first detailed power info block on the second row (to the right of the evo selection area) can also intersect with the last few weapon level radio buttons.
The mobile version is perfect and causes no problems.
Any chance that you add gear to the mix?
#256
Posté 18 juin 2012 - 04:10
It looks right. Thanks!Narida L wrote...
Ektogamut wrote...
First off thanks a ton for this site. I fiddle with builds all the time when I should be doing other things. However I noticed that on the Kroguard, if you activate barrier it shows the cooldown reduction but not the increased power damage/force if you pick power synergy for rank 5 of Barrier. Thanks again, hopefully this isn't taking up too much of your time!
You're welcome!
Thanks for the pointer, the barrier power damage bonus should now work correctly.
#257
Posté 19 juin 2012 - 03:28
Modifié par Creakazoid, 19 juin 2012 - 03:30 .
#258
Posté 19 juin 2012 - 02:57
#259
Posté 19 juin 2012 - 05:32
Yeah it's broken for me too. Which sucks major carrot juice! It's an awesome site, I miss it!Odin 043 wrote...
I'm not sure if I'm trying to access the site at the same time of you updating it, but nothing works right now. It looks like the java part is busted (firefox). When I tried it in IE, I got a popup add saying i needed a plugin, and it looked very malware-ish.
#260
Posté 19 juin 2012 - 06:03
#261
Posté 19 juin 2012 - 06:10
FoggyFishburne wrote...
Yeah it's broken for me too. Which sucks major carrot juice! It's an awesome site, I miss it!Odin 043 wrote...
I'm not sure if I'm trying to access the site at the same time of you updating it, but nothing works right now. It looks like the java part is busted (firefox). When I tried it in IE, I got a popup add saying i needed a plugin, and it looked very malware-ish.
Just checked and its working for me on FF. My only gripe with the tool is that there isn't a log of updates so I never know if the latest patches are included.
EDIT: BTW, awesome tool and thanks to the OP for making it available!
Modifié par Ryan_H, 19 juin 2012 - 06:11 .
#262
Posté 19 juin 2012 - 06:21
sorry for the crappy hosting site, best I can access at work. I tried in FF with all my addons disabled, and got the above. I get the same in IE
#263
Posté 19 juin 2012 - 06:33
There's a "Last Update: ..." field in the info box on the site which I try to keep up to date and I usually post updates here.
Odin 043 wrote...
http://photouploads....v=untitldwd.jpg
sorry for the crappy hosting site, best I can access at work. I tried in FF with all my addons disabled, and got the above. I get the same in IE
That would be the ad that is added by the hosting website... pressing "Close X" in the top right corner should allow you to use the site normally.
#264
Posté 19 juin 2012 - 06:47
http://photouploads.com/?v=2rkr.jpg
http://photouploads.com/?v=3qmq.jpg
Its not the ad, its more than that. Here are three pics, one of firefox with the ad closed, another is the mobile site in FF, and the last is the main site in IE.
I'll check the site again when I get off work.
#265
Posté 19 juin 2012 - 06:52
#266
Posté 19 juin 2012 - 06:58
#267
Posté 19 juin 2012 - 07:20
I fixed a bug with the weapons, I don't suppose that helped?
#268
Posté 20 juin 2012 - 02:28
Both weapon fields are correct by themselves but when I chose different weapons for each one, the values for weapon 2 were mirrored in weapon 1. Easily worked around but thought I'd let you know.
Using IE9- new PC so it's possible I need some updates.
#269
Posté 20 juin 2012 - 02:33
It worked perfectly just yesterday.
I'm on Chrome, by the way.
#270
Posté 20 juin 2012 - 10:39
I did some restructuring in the code which would be the reason for the new bugs, but I removed the ones you posted, so thanks.
As Creakozoid pointed out, I added the gear; it's now complete.
I also added equipment: Weapon Amps and Armor Modules.
#271
Posté 20 juin 2012 - 10:49
#272
Posté 20 juin 2012 - 10:52
Narida L wrote...
Ektogamut wrote...
First off thanks a ton for this site. I fiddle with builds all the time when I should be doing other things. However I noticed that on the Kroguard, if you activate barrier it shows the cooldown reduction but not the increased power damage/force if you pick power synergy for rank 5 of Barrier. Thanks again, hopefully this isn't taking up too much of your time!
You're welcome!
Thanks for the pointer, the barrier power damage bonus should now work correctly.
Thanks for this
I noticed also on the kroguard the charge recharge time is a less than the chart in game. Could be if they did an update since I only recently got the character.
#273
Posté 20 juin 2012 - 11:11
@himegoto
The base time for the biotic charge for Krogan is 14s, for humans 10s.
It seems to be correct...?
#274
Posté 20 juin 2012 - 11:34
A little claymore double tap (AR)is a beast and now I know why.
Claymore
Damage: 2307.2
= 1648 (base value)
+5% (82.4) Alliance Training 1
+5% (82.4) Alliance Training 3
+30% (494.4) Shotgun Rail Amp (3)
Claymore
Damage: 3460.8
= 1648 (base value)
+5% (82.4) Alliance Training 1
+5% (82.4) Alliance Training 3
+30% (494.4) Shotgun Rail Amp (3)
+70% (1153.6) Adrenaline Rush: Weapon Damage Bonus
#275
Posté 20 juin 2012 - 01:12





Retour en haut




