@Narida LHere are some value errors I have found:
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Falcon (Assault Rifle) damage should be [279.2-349.0] whereas you have it as [325.7-407.1]
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Locust (SMG) damage should be [40.8-51.0] whereas you have it as [37.7-47.1]
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Incisor (Sniper Rifle) damage should be [84.8-106.0] whereas you have it as [74.6-93.3]
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Raptor (Sniper Rifle) weight should be [1.00-0.70] whereas you have it as [1.75-1.00]
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Valiant (Sniper Rifle) damage should be [396.2-515.5] whereas you have it as [317.2-396.5]
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Viper (Sniper Rifle) damage should be [292.1-365.2] whereas you have it as [265.6-332.0]
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Graal Spike Thrower (Shotgun) damage should be [528.0-660.0] (Base damage per "pellet" [88.0-110.0], fires 6 "pellets") whereas you have it as [1056.0-1320.0]
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Reegar Carbine (Shotgun) damage should be [422.4-528.0] (Base damage per "pellet" [52.8-66.0], fires 8 "pellets") whereas you have it as [880.0-1100.0]
Also, here are the stats for the
N7 Valkryie Assault Rifle:
Weight - [1.75-1.25]
Damage - [114.2-142.8]
Magazine Size - [16]
Here are the stats for the new gear that can be used with your class builder:
Responder Loadout: +[3-5-7-8.5-10]% Shield Regen Speed
Survivor Loadout: +[6-10-14-17-20]% Shield Strength
Assault Loadout: +[2-4-6-7-8]% Weapon Damage
sobit wrote...
strength enhancer III seems to be bugged.
Yes, Strength Enhancer (all levels) are not applying melee damage bonus'.
Modifié par THEEAV3NG3R, 27 octobre 2012 - 02:24 .