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ME3 MP class Builder


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#526
Podboq

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Narida L wrote...

Adragalus wrote...

I don't know if this is just me (can't think of how it would be) but the builder refuses to load, and it just tells me it can't find narida.pytallhost.com.


There's only one L in the address... just click on the link in my signature. vvvv


http://www.downforev....pytalhost.com/

#527
Podboq

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Yay it's back up :happy:

#528
Blood_kite

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Narida L wrote...

Blood_kite wrote...

@Narida L

Thanks for the wonderful tool.

On the Volus Engineer there seem to be missing bonuses for Shield Boost. With Volus Training 5 (Damage & Capacity, Shield Boost) and Shield Boost 6 (Impact Radius, Recharge Speed, Protection) your tool shows Shield Boost giving 520/130. The game shows it giving 960/210. This leads me to beleive that Shield Boost gets the Power Damage Bonus from Volus Training and your tools is also not including the Volus Training 5 bonus.

I don't know if the Engineering Kit would add to this, don't have a way to test it myself.



Hmm, even with the volus training shield boost it doesn't get anywhere near 960... and the power damage bonus affecting it doesn't really make much sense... I haven't unlocked it myself so I can check :/

Fixed everything else though.


I just noticed that Shield Boost 6 (Protection) also adds 50% to shield restoration, that would bring the total bonuses not in the builder up to 110% of the base boost of 400 [(400*1.1)+520=960].  That would get the math right.  960 is what the Power Screen shows me, but I've got no way to test if that is what it is providing in game.

#529
kitras97

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why is the volus sentinel in here?

#530
Adragalus

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Narida L wrote...

Adragalus wrote...

I don't know if this is just me (can't think of how it would be) but the builder refuses to load, and it just tells me it can't find narida.pytallhost.com.


There's only one L in the address... just click on the link in my signature. vvvv

I typod that sorry, the link I was clicking from google, so it must have just bugged for a couple hours on my network.

#531
sobit

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Stimulant Pack rank 6 Survival evolution does not apply the melee bonus.
Biotic Charge and Havoc Strike should apply melee, power and weapon bonus, like TC already does.
Is the Shotgun Omni-blade melee bonus really multiplicative?

#532
Verwuverhuven

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Hey Narida, really nice job on the tool. It's pretty sweet. I skipped from page 2 to page 22, so if this is already covered I'm sorry. Is there a way to print a spec'd out sheet? Maybe I've just missed it, but I didn't see anything about printing.That would be really great.

Thanks again.

#533
Evets616

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I love the tool, it's awesome and really helpful.

Once thing I've noticed is that the Destroyer's shields don't seem to take the debuff from the Hawk Missile Launcher into account, regardless of the box being clicked.

This is using Chrome or Firefox.

#534
himegoto

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wondering when you will put in the AS..
thanks again~

#535
Narida L

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himegoto wrote...

wondering when you will put in the AS..
thanks again~


Sorry, I had forgotten to push the changes I had made. Is available now.

#536
sobit

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strength enhancer III seems to be bugged.

#537
Darks1te

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Piercing Mod, Shredder Mod etc on all weapons is 0% - 0%. Look like is something wrong

#538
THEEAV3NG3R

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@Narida L
Here are some value errors I have found:
 - Falcon (Assault Rifle) damage should be [279.2-349.0] whereas you have it as [325.7-407.1]
 - Locust (SMG) damage should be [40.8-51.0] whereas you have it as [37.7-47.1]
 - Incisor (Sniper Rifle) damage should be [84.8-106.0] whereas you have it as [74.6-93.3]
 - Raptor (Sniper Rifle) weight should be [1.00-0.70] whereas you have it as [1.75-1.00]
 - Valiant (Sniper Rifle) damage should be [396.2-515.5] whereas you have it as [317.2-396.5]
 - Viper (Sniper Rifle) damage should be [292.1-365.2] whereas you have it as [265.6-332.0]
 - Graal Spike Thrower (Shotgun) damage should be [528.0-660.0] (Base damage per "pellet" [88.0-110.0], fires 6 "pellets") whereas you have it as [1056.0-1320.0]
 - Reegar Carbine (Shotgun) damage should be [422.4-528.0] (Base damage per "pellet" [52.8-66.0], fires 8 "pellets") whereas you have it as [880.0-1100.0]

Also, here are the stats for the N7 Valkryie Assault Rifle:
Weight - [1.75-1.25]
Damage - [114.2-142.8]
Magazine Size - [16]

Here are the stats for the new gear that can be used with your class builder:
Responder Loadout: +[3-5-7-8.5-10]% Shield Regen Speed
Survivor Loadout: +[6-10-14-17-20]% Shield Strength
Assault Loadout: +[2-4-6-7-8]% Weapon Damage

sobit wrote...
strength enhancer III seems to be bugged.

Yes, Strength Enhancer (all levels) are not applying melee damage bonus'.

Modifié par THEEAV3NG3R, 27 octobre 2012 - 02:24 .


#539
Narida L

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THEEAV3NG3R wrote...

@Narida L
Here are some value errors I have found:
 - Falcon (Assault Rifle) damage should be [279.2-349.0] whereas you have it as [325.7-407.1]
 - Locust (SMG) damage should be [40.8-51.0] whereas you have it as [37.7-47.1]
 - Incisor (Sniper Rifle) damage should be [84.8-106.0] whereas you have it as [74.6-93.3]
 - Raptor (Sniper Rifle) weight should be [1.00-0.70] whereas you have it as [1.75-1.00]
 - Valiant (Sniper Rifle) damage should be [396.2-515.5] whereas you have it as [317.2-396.5]
 - Viper (Sniper Rifle) damage should be [292.1-365.2] whereas you have it as [265.6-332.0]
 - Graal Spike Thrower (Shotgun) damage should be [528.0-660.0] (Base damage per "pellet" [88.0-110.0], fires 6 "pellets") whereas you have it as [1056.0-1320.0]
 - Reegar Carbine (Shotgun) damage should be [422.4-528.0] (Base damage per "pellet" [52.8-66.0], fires 8 "pellets") whereas you have it as [880.0-1100.0]

Also, here are the stats for the N7 Valkryie Assault Rifle:
Weight - [1.75-1.25]
Damage - [114.2-142.8]
Magazine Size - [16]

Here are the stats for the new gear that can be used with your class builder:
Responder Loadout: +[3-5-7-8.5-10]% Shield Regen Speed
Survivor Loadout: +[6-10-14-17-20]% Shield Strength
Assault Loadout: +[2-4-6-7-8]% Weapon Damage

sobit wrote...
strength enhancer III seems to be bugged.

Yes, Strength Enhancer (all levels) are not applying melee damage bonus'.


Thanks, fixed most of those.

The Graal's value is the charged one...
Not sure about the Reegar, putting the damage per shot doesn't really seem to make much sense...

#540
synapsefire

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Reporting a bug with Shaman adept: Whenever I put a shield gear on him (stronghold etc.) the tool breaks. Latest Safari on Mountain Lion.

Edit: tried it on Safari for Windows, same issue

Modifié par synapsefire, 27 octobre 2012 - 12:28 .


#541
THEEAV3NG3R

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Narida L wrote...
Thanks, fixed most of those.

The Graal's value is the charged one...
Not sure about the Reegar, putting the damage per shot doesn't really seem to make much sense...

Ok, that does make sense. Thanks for the update.

#542
regack

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Did something break? I just noticed that only the mobile version seems to work, and only partially. The regular one doesn't update any values. Tried a couple of browsers, so I don't think it's on my end. This is a great tool, by the way!

#543
Grotaiche

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regack wrote...

Did something break? I just noticed that only the mobile version seems to work, and only partially. The regular one doesn't update any values. Tried a couple of browsers, so I don't think it's on my end. This is a great tool, by the way!

Same here, using both Firefox 16.0.2 and IE.

#544
asakas

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Broken for me, Chrome, no values/points/anything show up I get alot of 400's in the Address bar

On a side note, I didn't realize how much I rely on this lol

Modifié par asakas, 28 octobre 2012 - 06:26 .


#545
SKhalazza

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I have also noticed that the Geth Pulse Rifle doesn't get the Geth weapon bonus.

#546
CreoleLakerFan

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Same ... tried Chrome and FF, no joy.

#547
asakas

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I dunno what's worse, a hurricane bearing down on me or the class builder being down

#548
Narida L

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asakas wrote...

I dunno what's worse, a hurricane bearing down on me or the class builder being down


Sorry, I messed up when fixing the broken gear, it should be back up now. Can't do anything about the hurricane though, I'm afraid. :-P


@SKhalazza
Thanks for the tip, I fixed it.

#549
TazMonkey2011

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Hey nardia great tool I am just confussed on one thing...

It seems that some of the classes have a higher light melee damage output than heavy melee is this a bug or is this true because if true it changes the way i have been playing my Fury and Pheonix characters completely.

#550
sandboxgod

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Just noticed in regards to Power Damage bonus for Tech Armor- inside the tool it never seems to ever affect any powers. First, I observed this issue with the Asari Valkyrie (Power dmg bonus doesnt increase any power's dmg at all). Now I just noiced for the Krogran Sentinel the Power dmg bonus doesnt affect Incenerate or Lift Grenades.

Is it possible we can get a fix for these issues? thank you for this great tool