Aller au contenu

Photo

ME3 MP class Builder


  • Veuillez vous connecter pour répondre
887 réponses à ce sujet

#551
Narida L

Narida L
  • Members
  • 212 messages

sandboxgod wrote...

Just noticed in regards to Power Damage bonus for Tech Armor- inside the tool it never seems to ever affect any powers. First, I observed this issue with the Asari Valkyrie (Power dmg bonus doesnt increase any power's dmg at all). Now I just noiced for the Krogran Sentinel the Power dmg bonus doesnt affect Incenerate or Lift Grenades.

Is it possible we can get a fix for these issues? thank you for this great tool


Hit the checkbox beside the power.

#552
sandboxgod

sandboxgod
  • Members
  • 1 457 messages
^^ Awesome!!! Thank you :)

#553
Odin 043

Odin 043
  • Members
  • 56 messages
Hallelujah! I'm not sure how or why, but the site now works perfectly on my work computer.

#554
Wookie_Smuggler

Wookie_Smuggler
  • Members
  • 380 messages
When is update for Batguard happening?

#555
TheInvoker

TheInvoker
  • Members
  • 526 messages
Sorry if you already know this

Biotic Charge doesn't passively gives bonus to weapon/melee/power damage
When we choose #5 upgrade of biotic charge we get increased damage even if biotic charge is unchecked (like it happens for tech armor/barrier)

#556
Mozts

Mozts
  • Members
  • 4 491 messages
Bug report: Batarian Brawler is not showing with Chrome. It is there with IE though.

#557
THEEAV3NG3R

THEEAV3NG3R
  • Members
  • 463 messages

Mozts wrote...
Bug report: Batarian Brawler is not showing with Chrome. It is there with IE though.

This is not a bug as the Batarian Brawler is showing for me and i'm using Chrome.

Refreshing your browser cache should solve your problem.
In case you don't know how, you do this by pressing Ctrl + F5.

Modifié par THEEAV3NG3R, 05 novembre 2012 - 12:55 .


#558
Narida L

Narida L
  • Members
  • 212 messages
Considering page views were at an all time high last month, I decided to add a couple of new features.

According to this page http://social.biowar.../index/12853150, many abilities have damage modifiers. For abilities that have them, you can now see the damage values for different targets in the format health/shields/barriers/armor (color-coded for your convenience!). If anyone has better color values than I have atm, let me know. Another advantage is that it now shows correct values when you select an evolution that gives, for example, +50% damage only to armor.
I'll look into including something similar for weapons, but there are less modifiers there, so it's not such a big problem.
Here is an example of how it looks like: narida.pytalhost.com/me3/classes/#Vanguard/Human/PAKNR////PowerAmplifierModule3//

The gear select now works with a table similar to kits and weapons, so you can immediately see what the different equipment does.

There were a number of glitches with the hash in the url, and with the last modifications it was looking pretty ugly, so I changed it as you can see above. It's a lot more readable which could be helpful, unfortunately they can also get quite long if you select everything:
narida.pytalhost.com/me3/classes/#Sentinel/VolusMercenary/BAAAA/ArgusAssaultRifle10BF5AB5/KishockHarpoon10BJ5AQ5/StrengthEnhancer3/PowerEfficiencyModule3/ArmoredCompartments5/
Old hashes will still work, so you don't need to worry about links you posted not working anymore.
Let me know what you think^^.



TheInvoker wrote...

Sorry if you already know this

Biotic Charge doesn't passively gives bonus to weapon/melee/power damage
When we choose #5 upgrade of biotic charge we get increased damage even if biotic charge is unchecked (like it happens for tech armor/barrier)


Thanks, I fixed that.

Modifié par Narida L, 06 novembre 2012 - 11:00 .


#559
Mozts

Mozts
  • Members
  • 4 491 messages
The multiplier-color system is beyond amazing. Thank you very much.

THEEAV3NG3R wrote...

Mozts wrote...
Bug report: Batarian Brawler is not showing with Chrome. It is there with IE though.

This is not a bug as the Batarian Brawler is showing for me and i'm using Chrome.

Refreshing your browser cache should solve your problem.
In case you don't know how, you do this by pressing Ctrl + F5.


You were right. Works like charm now.

Modifié par Mozts, 06 novembre 2012 - 11:09 .


#560
Stantron

Stantron
  • Members
  • 5 messages
Narida L, your class builder is too awesome. Count me as someone who's been using it a lot more as of late. Very handy for planning out builds without wasting a respec card. I just wanted to say thanks. All of your continuous work updating it is appreciated. Shame you can't do this in-game.

This would probably be too much work, but I'll just mention it in case you're up for it. Some sort of feature where you could select an enemy type at either B/S/G/P, then apply certain debuffs on it (like warp, biotic sphere, etc.), then apply weapon/power/tech damage to it. It would calculate how much damage is applied depending on how you've spec'ed your character and weapon mods/equipment. Taking shield gating and head shot effects into account when applicable. Yeah, probably way too complicated.

#561
THEEAV3NG3R

THEEAV3NG3R
  • Members
  • 463 messages
@Narida L
Here is a link to power and weapon modifiers vs. different defences as posted by Eric Fangnan, just in case you need it.

Also, many thanks for these improvements, they are much appreciated.

Modifié par THEEAV3NG3R, 07 novembre 2012 - 12:33 .


#562
grayrest

grayrest
  • Members
  • 282 messages

Narida L wrote...

Thanks, I fixed that.

While you're fixing things:

* Volus Racial 5b isn't affecting shield boost
* Shield Boost 6b isn't showing the +50% increase, only the 50% damage reduction
* Melee damage for Volus, Shaman, Fury (I've seen 350/350 elsewhere which feels close) are off
* Turian Stim Pack 6a/6b not applying damage bonus
* Havoc strike 5b not applying damage bonus
* Heavy Barrel+ULM isn't being calculated correctly. There was an Eric F post where he said the game was correctly treating it as (weapon+barrel)/2 but displaying incorrectly on the weapon screen.

I'm sure I've encountered more but that's all I'm coming up with off the top of my head.

I'd also like you to use `window.location.replace(window.location.toString().replace(/#.*$/,'')+'#'+newHash)` when setting the url so I don't have a million entries in my browser history.

Appreciate your efforts. I use it regularly. The changed hash might give you fewer page views since we can hover over
links and figure out what most of the build is but I like it better.

Modifié par grayrest, 07 novembre 2012 - 01:34 .


#563
Narida L

Narida L
  • Members
  • 212 messages
@THEEAV3NG3R
thx, i was missing a couple.

grayrest wrote...

Narida L wrote...

Thanks, I fixed that.

While you're fixing things:

* Volus Racial 5b isn't affecting shield boost
* Shield Boost 6b isn't showing the +50% increase, only the 50% damage reduction
* Melee damage for Volus, Shaman, Fury (I've seen 350/350 elsewhere which feels close) are off
* Turian Stim Pack 6a/6b not applying damage bonus
* Havoc strike 5b not applying damage bonus
* Heavy Barrel+ULM isn't being calculated correctly. There was an Eric F post where he said the game was correctly treating it as (weapon+barrel)/2 but displaying incorrectly on the weapon screen.

I'm sure I've encountered more but that's all I'm coming up with off the top of my head.

I'd also like you to use `window.location.replace(window.location.toString().replace(/#.*$/,'')+'#'+newHash)` when setting the url so I don't have a million entries in my browser history.

Appreciate your efforts. I use it regularly. The changed hash might give you fewer page views since we can hover over
links and figure out what most of the build is but I like it better.


Hmm, fixed one of those... rest are either already fixed or non trivial.
I added your code, didn't know that it made a difference, but thanks.

As for the page views... I hadn't though of that, but considering I don't get any ad revenue from this I don't really care.

#564
Grotaiche

Grotaiche
  • Members
  • 1 131 messages
I want to thank you for all the new features, especially the shield/barrier/armor damage numbers ! It gives me a much better overview of my builds. Thanks a lot.

#565
THEEAV3NG3R

THEEAV3NG3R
  • Members
  • 463 messages
@Narida L
An error that I have just spotted is that Assault Loadout Gear has incorrect values.
You have them as: 20%, 40%, 60%, 70%, 80%.
They should be: 2%, 4%, 6%, 7%, 8%.

#566
synapsefire

synapsefire
  • Members
  • 887 messages
Just noticed the added damage modifiers. Thank you for this.

#567
setrus86

setrus86
  • Members
  • 476 messages
I love this thing, just so you know. :-D

#568
lavatsunami

lavatsunami
  • Members
  • 137 messages
@Narida L
This is an awesome addition. Would also be sweet if you could somehow put a section in for the damage values of power combos. Sorry if that's already been asked before.

Also, again sorry if someone has already mentioned it, but for overload, I believe the damage values are wrong for against armor and barriers. Overload does 300% against barriers as well, and 50% against organic armor.

Also, this site is a life saver.  I obsess over it just about every day, lol. 

Modifié par lavatsunami, 07 novembre 2012 - 07:09 .


#569
HafniumMR

HafniumMR
  • Members
  • 236 messages
Amazing stuff Narida. :)
The demolisher isn't working at all for me, how is it for everyone else?

#570
lordshenlong

lordshenlong
  • Members
  • 1 379 messages
broken atm, all i get are four little tick boxes but no stats!

#571
Kunari801

Kunari801
  • Members
  • 3 581 messages
Awesome tool thanks for making it!

#572
Diosjenin

Diosjenin
  • Members
  • 10 messages
The per-defense damage modifiers are a beautiful touch - nice job. :) Any plans to extend that to weapons (Acolyte, etc.)?

#573
KING JAMI

KING JAMI
  • Members
  • 195 messages
Thank you Narida, I've been using it for a while now and all of the changes you've made are great.
Good Work.

#574
GodLovesATrier

GodLovesATrier
  • Members
  • 444 messages
Just a quick note to say thankyou to everyone who has worked on this tool - it is amazing for a stats-obsessed individual like myself. Not only is the data really comprehensive and insightful but the presentation is first class, respect!

#575
sandboxgod

sandboxgod
  • Members
  • 1 457 messages
 What is the ETA for the Geth Trooper? :devil: