The above post that I created is only aimed at highlighting the bugs and errors that require fixing.X-Frame wrote...
Nice job THEAV3NG3R, but how come you left out part of my post with having each stack's melee or power damage bonuses shown too? Is that impossible to do?
My interpretation of your post, was that you wanted melee/power bonus damage [from Bloodlust] to be dependent on the number of stacks of Bloodlust you have.
In other words, a variable which adds a varying value depending on some form of user input, which would be a new feature.
If I have interpreted your post incorrectly, please correct me.
Modifié par THEEAV3NG3R, 12 décembre 2012 - 12:20 .





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