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ME3 MP class Builder


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887 réponses à ce sujet

#51
SofieShepard

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Very nice. Formatting on the iPad is a little wonky. That is just a nit to pick tho. Very helpful, thanks for your time and effort.

#52
GGW KillerTiger

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 Seems like a great way to set up charachter builds before actually making them. Inform the masses!

Using the builder I made this shiny charachter (lol)

http://narida.pytalh...lasses/#01MMAPR

Modifié par GGW KillerTiger, 05 avril 2012 - 02:10 .


#53
Narida L

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LAMBENT GEAR79 wrote...

what does it say when you select the weapon you are using? Maybe it is just my screen, but the text for that overlaps with text describing my powers and i can't read it...


You mean to the right of the weapon selection? It just shows the weight of the weapon. As I said it's still very cluttered, I'll fix it at some point.

Anyway, I'm off on vacation so there won't be any updates for a week ;-)

#54
Pandorrax

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some great work here, keep it up :)

just 2 things:
1. could you add BF3 soldier (and ofc. the new DLC chars) as well, pretty please? :)
2. on turian soldier, on the right side, Marksman is named as Adrenaline Rush (but the stats are ok)

#55
Snoteye

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Resurgence skeleton. There are a going to be a number of errors due to some rank 1 format confusion, inaccurate Wiki information and questionable maths, and a most unwelcome cold, but it's a starting point. New powers are added after core powers in alphabetical order. Also adds BF3 soldier and fixes Marksman.

#56
X-Frame

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Just discovered this, it is awesome!!

Hopefully it could be updated with the new characters later.

#57
XINVADER

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Bookmarked for future reference. :D

#58
Crimzoneyed

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any progress on the new characters?

#59
Narida L

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@Pandorrax
I thought that the BF3 soldier was just a reskin of the human soldier, but it seems I was wrong; I can definitely add that. The Marksman bug should be fixed in the next version.

@Snoteye
Thanks, this is great. If you want, I can clear you up on the format.

@Crimzoneyed
Hopefully I'll have the new characters in tommorow.

#60
Snoteye

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A primer would be nice, though I suggest making it available directly in the file if that's feasible; in case more characters get added in the future and somebody else ends up adding them.

I know some skills don't have their bonuses applied correctly because of this. In addition, I completely neglected to check health/shield numbers for new races, several descriptions are missing or not properly formatted, and Advanced Hardware (?) seems to have a conflict if you put ranks in all skills that I was too exhausted to bother examining. I didn't find any breaking syntax errors on my local copy, though.

#61
Narida L

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Update.
Most importantly, I added Snoteye's updated values.js, which means the DLC characters should be available. I think there are still some errors, I'll check later.

Also changed the weapon selection and the selected weapon is now saved in the hash.

Also included the April 10th balance change.

#62
Tazarkultazarkul

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 No Batarian Solider? 

#63
neurovore

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Hey, this is awesome. Would it be possible to attach the tooltip to the pointer, as it is currently outside the screen on my widescreen...

#64
Narida L

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Ok, batarian soldier should work now.

@neurovore, I'll look into it.

#65
Tazarkultazarkul

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 It works now, but seems to just sit under the Adept Tab (For me at least) the whole time ^^

EDIT: i hate to be a Pain in the arse but it looks like your numbers for the Krogan Battlemaster are off, It says they start at 500/500 Hp/Barrier (when they actually start at 1000/1000), it also says they have the Same charge as the other Vanguards, which they dont, theirs starts off with higher base damage and Force and their level 5 evolution is Melee Synergy(Boost Melee by 25% for 4 seconds after charge)/Weapon Synergy

EDIT 2: Also, BF3 Soldier and Batarian Sentinel have their shield values wrong. 
and both Geth have their Health and Shield values wrong (Should be 250 HP/750 Shield)

Modifié par Tazarkultazarkul, 14 avril 2012 - 02:12 .


#66
neurovore

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Along the lines of Tazarkultazarkul... It seems like Geth health/shields are also off. They get a health penalty (-50% or -30%, I forget which) and shield bonus (along the same lines, I forget how much). Anyone have the correct values?

#67
Tazarkultazarkul

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Infiltrator and Engineer both start with 250 HP and 750 Shields.

#68
Narida L

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Ok, I fixed the health and shield values. For the krogan vanguard charge, I'll need the exact values. I haven't unlocked the character myself and the wiki doesn't have anything either.

Maybe someone could post them here?

#69
Thycetis

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Krogan Battlemaster Biotic Charge

Base Damage: 400
Base Force: 750

Rank 5 Evolution:
Weapon Synergy: Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge 
OR
Melee Synergy: Increase melee damage by 25% for 4 seconds after a successful Biotic Charge


Otherwise it seems to be identical to the basic Biotic Charge.

Modifié par Thycetis, 14 avril 2012 - 03:14 .


#70
Snoteye

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None of the non-core characters had correct health/shield/etc. values, they will all need to checked. I think batarians have higher base melee damage, too?

[Edit]
And I see there's something causing Biotic Sphere top ranks 4 and 5 to blend together.

Modifié par Snoteye, 14 avril 2012 - 03:22 .


#71
Narida L

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Update.
I added standard melee, cleaned up the design as promised, fixed rounding errors and some other minor stuff.
I got the melee values from the coalesced.bin, unfortunately it doesn't seem to include the new DLC chars. I don't suppose someone knows where to get them from?

@Snoteye
Yeah, the rank names are too long so the box gets wider. Might fix it some other time.

#72
SeijiTataki

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It's not located in the Coalesced; it's in a separate file hidden elsewhere.

Sent you a friend request so I can talk you through the unpack/just send it your way, since I'm sure BioWare doesn't like people talking about potentially tweaking the multiplayer player, and I don't particularly want to encourage it, either.

Edit: While I'm here, besides the number discrepencies, should point out that Asari Justicar gets a different power evolution path for her Justicar Training; she gets a synergy on Assault Rifles rather than pistols.

Modifié par SeijiTataki, 15 avril 2012 - 01:49 .


#73
Deviija

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This is quite neat! Thanks for that. I like the concept of us being able to build our own class/race/power character (within reason and restraints, naturally). Keep up the work.

#74
BloodClaw95

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Amazing, thank you

You've done the community proud

#75
Gwolf14

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Well this is just plain amazing. Been scouring the net for something like this, great job!!