Narida hasn't updated much since the last DLC. It's unlikely that he'll be doing anything else to the tool, but It's close enough to perfect, imo.
Modifié par Shampoohorn, 24 avril 2013 - 04:25 .
Modifié par Shampoohorn, 24 avril 2013 - 04:25 .
THEEAV3NG3R wrote...
Its not as easy as just removing the incorrect IV consumable items from the drop down lists, as the core coding has to be modified as well. Just removing them from the list would cause their values to be applied to the next items within the list.blaze55555 wrote...
And at the same time, could you fix that first issue where a few consumables inaccurately claim that there's a rank IV version. Just do it all at once if you can/would, please?Evo 6b, 'Power Damage' from the Huntess' cloak is an additive bonus, see this test by Corlist.3. I tried doing research but it seems Peddroelmz doesn't have a thread link with an answer, but I'm afraid your Asari Huntress cloak R6 bonus may apply incorrectly; the weapon variants of other Infiltrators apply the R6 bonus as a global modifier making it an evolution to be reckoned with, however, though you have it done correctly for them, you have it as a generic additive bonus for the Asari Huntress. At first I assumed this was incorrect because it's contradictory to other cloaks, however after finding no research to support either way, I don't know if your version is correct or not; I'll do a search after this.
Note: This test was performed before the buff to the Huntress' cloak damage bonus'. Balance Change.
The "0.8" is the first two "+40%" cloak bonus' [added together], and the "0.25" is the bonus from Evo 6b, power damage.I believe you have misunderstood. What Predo means, is that the power damage bonus part of Tactial Cloak [+40/80%] is applied to Shadow Strike, as well as the melee damage bonus part of Tactial Cloak [Evo 5b [+50%], if chosen]. The class builder is applying these damage bonus' correctly.5. Tactical Cloak seems to apply it's 40/80% damage bonus twice to shadow strike, once as a power and once as a melee damage bonus. I think so, at least. Here's a link on the subject; essentially the bonus to damage from it gets applied twice, so it's double the additive damage bonus. I dunno if you can account for that easily.(http://social.biowar...855086#13863413)
The damage stats for the Reegar Carbine do seem to be off. Here is a link to some test [Lv X].9. Your reegar stats are off; the gun shoots 8 projectiles (like a standard shotgun), hitscan (like a standard weapon) per shot, and fires at a RoF of 1000 or 1100 (that's in shots per minute); with a clip of 22, and a damage per projectile of... 44.0 to 66.0? I'm 99.999% certain the base damage per projectile stat at X is 66.0, but I'm unsure of the stat at I; you can find the legit stat in Cyonan's weapon stats sheet.
http://social.biowar...ndex/13255314/1Yes, Geth characters and the Awakened Collector gain multiplicative damage bonus' to their respective race weaponry.Some questions:
1. For Geth weapon damage bonuses and the Awakened collector Prothean/Collector weapon damage bonuses, you have it set to be a global multiplier that multiplies against all other bonuses; I was wondering your source on this? I imagine, as it's unconvetional and not the default ways bonuses are applied, that you must have had a source which informed you that that's how the bonuses are applied. I'd love to read it.
Here is a test by Predo on the Reckoning characters, Collector at top.
andpeddroelmz wrote...
-BUG - shadow strike gets damage bonuses from power damage passives & consumables
-BUG Shadow strike gets the damage bonus from tactical cloak twice (once as a melee attack once as a "power").. Most -probably caused by the "is melee and is also power" BUG .. Will get fix eventually - don't get used to it ...
Notice his first attempt to calculate the damage comes up short and is missing 0.4 or 40% damage? That's b/c TC applied it's 40% base damage bonus twice; once b/c it's inaccurately registering as a power and is getting power damage bonuses, and once b/c it's a melee skill and is getting the damage bonus because TC damage bonus increases melee damage, which it is supposed to do. That's peddro's theory, at least.peddroelmz wrote...
----------------------------------
SS TC on // Melee Add-on on
Measured
5400 - 3562.5 = 1837.5
Calculated
600 * (1 + 0.35 + 0.2 + 0.1 + 0.4) * 1.25 = 1537.5 NOT OK
600 * (1 + 0.35 + 0.2 + 0.1 + 0.4 + 0.4) * 1.25 = 1837.5 OK
BUG Shadow strike gets the damage bonus from tactical cloak twice (once as a melee attack once as a "power").. Most probably caused by the "is melee and is also power" BUG .. Will get fix eventually - don't get used to it ...
============================================
Modifié par blaze55555, 25 avril 2013 - 12:07 .
Modifié par SeasonedTurtle, 16 mai 2013 - 12:25 .
Soapy Shogun wrote...
Noticed something when messing around with the krogan warlord sentinel build. When the biotic or electric hammer are activated, their damage bonus is being applied as a percentage instead of a set amount. And for some reason it is also being applied to weapon damage. Can someone confirm that this is happening, and is it possible to update this. Not that it's not hard for recalculate the damage by hand, but at first glance someone could think they can one hit a banshee on plat.
But other than that small complaint, fantastic tool. Will definitely be using this in the future
hell wolf 95 wrote...
Soapy Shogun wrote...
Noticed something when messing around with the krogan warlord sentinel build. When the biotic or electric hammer are activated, their damage bonus is being applied as a percentage instead of a set amount. And for some reason it is also being applied to weapon damage. Can someone confirm that this is happening, and is it possible to update this. Not that it's not hard for recalculate the damage by hand, but at first glance someone could think they can one hit a banshee on plat.
But other than that small complaint, fantastic tool. Will definitely be using this in the future
wish it did i would use geth spitfire or a powerful gun with good ammo cap or cerberus harrier.
Soapy Shogun wrote...
Noticed something when messing around with the krogan warlord sentinel build. When the biotic or electric hammer are activated, their damage bonus is being applied as a percentage instead of a set amount. And for some reason it is also being applied to weapon damage. Can someone confirm that this is happening, and is it possible to update this. Not that it's not hard for recalculate the damage by hand, but at first glance someone could think they can one hit a banshee on plat.
But other than that small complaint, fantastic tool. Will definitely be using this in the future
Modifié par TheInvoker, 30 juillet 2013 - 10:10 .