Because more damage is always better than more unnecessary (well if it's unneeded for the particular player, or the player is not using Cyclonics on their Gold/Plat runs) defense.
That is exactly why I like a tankier build, it allows me to be fine with just a stronghold package and keep my precious CMs for squishier classes. I do agree that maxing the passive is better if you intend to play for speed.
It's a pretty flexible kit, there's a lot of different ways to build it, I don't think it's possible to say there is one or two best builds. I'm running a 5/5/6/6/4 passives for weapon damage right now, and I like it quite a bit. I might be better off with a 5/6/6/6/3...but Pierce seems skippable to me. You can make up for the lack of armor weaking with ammo and mods, and the extra damage isn't very important.
I might even be better off with a 6/5/6/6/3. The truth is the difference in game between these various builds is not usually immediately obvious in game.
True, but Pierce benefits for teammates, stack with other debuffs etc... Anyway, I will add a 3/6/6/6/5 part.
I have been to busy unlocking and learning about all the new classes/weapons/gimmicks that came out those two last months to be able to update those guides for now.





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