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WARNING...not sure if being trolled or not -.-


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#101
Asharad Hett

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twystedspyder wrote...
  Is there some possibility of exposed wiring coming in contact with the metal vents at some point?  Not being sarcastic.  Honestly asking here.


Not in this world, and as an engineer, I'd say not in the future.

#102
weltraumhamster89

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twystedspyder wrote...

It is not about warning Shepard. It's about warning the player. Because it is the player who has to be indoctrinated, not Shepard, for reasons that should be obvious.


I just said that in the post above you -.-

#103
KingZayd

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interesting..
did someone say his picture was on the wall of the dead on the citadel?

#104
Praetor Knight

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Man, I really hate this kid subplot, there's too much nonsense with how we first talk to that kid, the "you can't help me!?" and all. And here we are trying to make sense of it all.

That sign language for "dangerous" in front of the danger sign is pretty funny though.


But I still wish there's gonna be a patch or even DLC that can rid us of that goofy kid, including the silly dreams of chasing that kid through the woods!

#105
DreamTension

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Praetor Shepard wrote...

Man, I really hate this kid subplot, there's too much nonsense with how we first talk to that kid, the "you can't help me!?" and all. And here we are trying to make sense of it all.

That sign language for "dangerous" in front of the danger sign is pretty funny though.


But I still wish there's gonna be a patch or even DLC that can rid us of that goofy kid, including the silly dreams of chasing that kid through the woods!


I'm just guessing this all very important to the story,

#106
dorktainian

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Can I add a suggestion? Maybe not all the reapers are bad and one of them is trying to aid shep subliminaly.

#107
leewells

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Spectre_Shepard wrote...

yeah every time you see the kid at the beginning theres a warning sign next to him. signs are on the dropship too when he gets onboard


SHHH!!!  I like it when the anti-IT's think they're trolling us!

#108
JPN17

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GBGriffin wrote...

Corrik Ronis wrote...

The people running away from the Reapers are 8-bit sprites, the guns on the airship are just scaled barrels of the Eviscerator, the Presidium commons can glitch and show the battle damage before the Cerberous attack, and Shepard has trouble keeping his eyes in place.

Art assets are just not a good indicator for things such as this.


Just one other little design thing I noticed: When I save Kelly Chambers, after talking with her, she actually references the Cerberus coup...before it happens.

I'm sure that was just Shepard's subconscious warning him/her about the possibility of a coup, though.


Hmm, was there a warning sign nearby? She's probably indoctrinated.

#109
SolidisusSnake1

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This has been brought up before and I dont buy it, there are warning signs EVERYWHERE in the game. Just because the kid happened to by standing next to one doesnt mean anything.

If you look for something you will find it.

#110
Pelle6666

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That's awesome! X) "Listen to the kid and you might be electrocuted!"

#111
leewells

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K2LU533 wrote...

It is a warning sign for electricity if someone was to go in the vent. Simple enough. The fact that it is different to voltage warning signs nowdays is that it is set in the future. Also, has anyone posted any evidence of this sign being in other places the kid is seen? But yeah, I can see why people might grasp at straws for this to support the indoc theory.


Every camera frame shows a warning sign with this kid LOL, even while he's playing with the Normandy Model.   It is "in your face" the entire opening scene.

#112
Asharad Hett

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I'm trying hard to find this texture in the game. I wonder if the other characters are legible.

#113
Iucounou

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I take it you guys have heard the "Pax" coincidence (or not) as well?

Bioware are expected to make an announcement at PAX in April. That, oddly enough, is also the name of the system where TIM's base is. You know, the point the game brings you back to after completion....

I'm sure it's just a coincidence though.

#114
Praetor Knight

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DreamTension wrote...

Praetor Shepard wrote...

Man, I really hate this kid subplot, there's too much nonsense with how we first talk to that kid, the "you can't help me!?" and all. And here we are trying to make sense of it all.

That sign language for "dangerous" in front of the danger sign is pretty funny though.


But I still wish there's gonna be a patch or even DLC that can rid us of that goofy kid, including the silly dreams of chasing that kid through the woods!


I'm just guessing this all very important to the story,


What do you mean? That's its not important?

#115
Dendio1

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No the vent is electrified. The kid couldnt be alive in that thing
Indoctrination theory has listed this under its evidence for weeks now...
Bioware tweeted recently that paying attention to details is key

Are you gonna argue that IT cant be right because you cant prove it wrong?
Resist till the end huh?

Modifié par Dendio1, 30 mars 2012 - 07:59 .


#116
LTKerr

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That means we can kill him using electricity? A taser gun maybe?

#117
NM_Che56

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April fool's easter egg jokes from Bioware?

#118
aksoileau

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Ok there is the danger painted on the kodiak shuttle that the kid gets on. Can someone fire up the game and see if that danger sign is painted on the kodiaks in the hangar?

Plot thickens...

If it's not on the Normandy shuttles the texture was purposely placed on that unique shuttle.

#119
thegame30

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%20http://img855.imageshack.us/img855/5474/masseffect3201203301450.jpg%20Image IPB

Modifié par thegame30, 30 mars 2012 - 08:12 .


#120
NM_Che56

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LTKerr wrote...

That means we can kill him using electricity? A taser gun maybe?


IN THE FACE!!

Image IPB

#121
wheelierdan

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guys guys guys, you're looking at this all wrong. clearly the sign means electricity is dangerous. what uses electricity? blenders. what do you use blendors for? mixing alcoholic drinks. Clearly bioware is trying to show us what alcoholism does to our innocence. this just further proves that Intoxication Theory is fact. link in signature.

#122
Valo_Soren

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April 7th isn't far away people have some patience.

#123
DreamTension

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Praetor Shepard wrote...

DreamTension wrote...

Praetor Shepard wrote...

Man, I really hate this kid subplot, there's too much nonsense with how we first talk to that kid, the "you can't help me!?" and all. And here we are trying to make sense of it all.

That sign language for "dangerous" in front of the danger sign is pretty funny though.


But I still wish there's gonna be a patch or even DLC that can rid us of that goofy kid, including the silly dreams of chasing that kid through the woods!


I'm just guessing this all very important to the story,


What do you mean? That's its not important?


No, I meant the kid is important.

#124
thegame30

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Iucounou wrote...

I take it you guys have heard the "Pax" coincidence (or not) as well?

Bioware are expected to make an announcement at PAX in April. That, oddly enough, is also the name of the system where TIM's base is. You know, the point the game brings you back to after completion....

I'm sure it's just a coincidence though.


:wizard::wizard::wizard::wizard::wizard::wizard::wizard::wizard::wizard::wizard:

#125
twystedspyder

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weltraumhamster89 wrote...

twystedspyder wrote...

It is not about warning Shepard. It's about warning the player. Because it is the player who has to be indoctrinated, not Shepard, for reasons that should be obvious.


I just said that in the post above you -.-


we must be soul mates.  Forum posting is difficult to keep up with while at work.

I am sooo going to get fired.