All the people claiming the Reapers can or cannot be defeated
conventionally confuse me. It is whatever the writer says it is,
obviously.
Sure, but the writers have made it perfectly clear that a conventional victory is impossible. To make it be otherwise would not only require rewriting the last five minutes, but rewriting pretty much the entire game! It'd be the equivalent of having a football (American) movie in which the underdogs are behind 70-3 with five minutes to go, and they decide "we're going to win this one on points!" It's just not going to happen. The only way to make it happen would be to rewrite the entire previous game such that the other team
hadn't gotten 67 points ahead.
Even if there had been some theoretical chance of defeating the Reapers conventionally before Operation Sword started, after it there's ab****ely no chance, because they've already committed most of their forces and are on their last legs by the time Shepard activates the Crucible. If at that point Shepard ordered a final charge, they'd be annihilated. If she ordered a retreat, they would limp away with a skeleton force that would stand no chance in any sort of future engagement, likely incapable of taking out even a single Reaper Cruiser.
I would have ordered Hackett to blow up the citadel with me on it. Then I
would have said my goodbyes to my crew and LI through the radio. That's
a bittersweet ending Bioware.
And then the Reapers would kill everyone. Yay.
*Shepard and the Normandy take off, the combined fleet destroys the
Citadel including Starchild, and the Reapers everywhere blow apart, and a
big celebration (followed by a big galactic-wide funeral...) takes
place, with lots of booze, dancing and ... private anti-stress-therapy
for the saviour of the galaxy*
Neither the Citadel nor the Catalyst are necessary for the Reapers to win. In fact, if you do nothing at the end of the game then after a while the Citadel blows up
by itself, which is considered a "bad end" because there is not nothing in the galaxy that can stop the Reapers. Your "perfect ending" is already in the game. Enjoy.
I'd have had the fleet make a full retreat through the Charon Relay and
sent one ship on a suicide run into it. Sol and most of the Reaper
forces would have been destroyed, but most of the allied fleet would
have survived, and have a fighting chance in a war of attrition against
the Reapers in other systems.
Now THAT is a bittersweet ending:
risk the extinction of organic life in order to save Earth, or sacrifice
Earth and almost all of humanity in order to give the other races the
best possible fighting chance against the Reapers. I think my Shepard
would have made this choice.
That's actually a good plan, but they don't have the logistics to pull it off. The only known way to destroy a relay is to ram a truly gigantic rock into it, like basically a moon of Pluto or something, and setting that up for the Alpha Relay took months of work. It's not something they could just throw together at the last minute.
On a more serious note, there weren't any paragon choices available
at the end. A paragon Shepard would have let the chips fall where they
may and chanced a conventional confrontation with the reapers.
No, even Paragon Shep sometimes had to make sacrifices for the great good, she was just less willing to do so when it wasn't strictly necessary.
Seems like we've reached an impasse. What I hear is: "I would not
accept it even if the writers said 'this is so'", but I am saying that
most people would accept it if the writers said "this is so" regarding
the ability to face the Reapers conventionally.
It would be bad writing though. It would make hypocrits out of everyone that claimed that they are upset because the existing endings "go against the previous series," because for the allies to be capable of just "beating up" the Reapers would definitely go against
everything about the rest of the series. It would be the equivalent of having a Superman movie in which Lex Luthor just beats him up with his bare hands, no Kryptonite, no red sun, no fancy gadgets, he just starts wiling on the man of steel and inexplicably it works. They stress time after time throughout the series that a concentional victory is impossible, that it can only be through an unconventional means that they could possibly pull this one out, so any ending that involved a conventional victory would completely take the wind out of the game.
The writers can write whatever they want, but that doesn't make it good writing.