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If your Shepard had been given free will at the end, what would he have done?


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#276
Joccaren

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Argue with the Catalyst. If he wouldn't listen, call the Destiny Ascension and have it Alpha Strike the Citadel: Wipe the whole goddamn thing out. Then move on to destroying the Reapers. Should that look like its going to fail, Organise the fleets to retreat, and destroy the Sol Relay as they leave - Cataclysmic explosion kills the Reapers at Earth. Then do the same to the Thessia and Palavan Relays. Use the fleets to take out the Reaper Stragglers left behind - far less than the combined fleets at any of those locations.Victory through sacrifice - done right. No diabolus ex machina, simply the cold calculus of war.

#277
nicksmi56

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@Our_Last_Scene Given that the Crucible was more of a weapon for the Reapers than for us, I would much rather it backfired. I always expected it to function more as a symbol of hope.

#278
MOELANDER

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Well shoot the controls obviously! If that thing controls the Reapers and I get control if I touch those two things, then it seems logical, that I diusrupt his control if I shoot up those controls, right?

#279
RethenX

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Take a huge stinky steamer right in front of the godchild, and then call a shuttle to pick me up before I order the galactic fleet to blow that bastard out of the sky.

#280
XqctaX

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 this so many easy ways to do this. anyways ill just say what on the top of my head haha.
1. id have joker drop of EDI on the citadel to help godchild assume reaper controll under the presumtion to
enable shepard to make 1 of the 3 exisiting choices.While I myself is ERASING the Godchild program/VI/AI (whatever BS) from the memorycore of the citadel.
(while obviously saying something in the like of...  -GO TO HELL!)
2.have EDI  temporarly "assume direct control" (hahaha all pun intended) of the Citadel
3. have EDI send a virus to all reapers via the obviously exisiting "citadel to reapers com device"that  Either shuts reapers of or take down there shields. (prolly while hearing harbingers pitiful plea that id obviously would ignore with laughfter, -you mess with humanity, you die! - comprehend that you ¤%?#")%%! lol) I might ask EDI to send some gazillion XXX pics whiles shes at it haha

4. Tell Hacket so send a message to every ship and soldier in the entire milkyway... -Sheild are down, Hit them with everything you got!

5. OBVIOUS PLOTHOLE FAILURE = Existance of Godchild AI/VI.. 
Solution = when protheans tampered with the signal of the keeper ( i dont rememeber exactly what they did)

When Crusible is connected to the Citadel and shepard gets the 3 BS choices from the godchild. 
Godchilds com to reapers is still broken, And his controll over the citadel-Relay is cut of aswell.

6. While shepard Pretends to fix the Proethian sabotage to enable to make one of the 3 choices presented
He has EDI ERASE Godchild from memorycore and assume controll, this is possible since EDI has reaper tech in her system and is simply the most powerfull AI to date :)<3:devil:;):police:
iragana}];$Ideogr

#281
spiriticon

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"Joker, get me away from this clown AI, get me on board Harbinger, and oh, bring me a new set of armour."

#282
OhoniX

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@Our_Last_Scene As my Shepard would say, "No! I'm not taking these thinly veiled self- destruction choices of yours! We will sit here and watch as my forces take on yours because THIS is the way they would have wanted it to end! I choose what we've always chosen. I choose to take our **** chances! If we die, we'll do it on our terms, not yours!"


. . .And then everyone dies. Interestingly enough, that ending is already in the game. All you have to do is when given the three options, don't pick one, just stay put. After a few minutes, you get that exact ending.

Argue with the Catalyst. If he wouldn't listen, call the Destiny Ascension and have it Alpha Strike the Citadel: Wipe the whole goddamn thing out. Then move on to destroying the Reapers. Should that look like its going to fail, Organise the fleets to retreat, and destroy the Sol Relay as they leave - Cataclysmic explosion kills the Reapers at Earth. Then do the same to the Thessia and Palavan Relays. Use the fleets to take out the Reaper Stragglers left behind - far less than the combined fleets at any of those locations.Victory through sacrifice - done right. No diabolus ex machina, simply the cold calculus of war.


Problem with that is that you can't destroy the Charon Relay. They pointed it out in Arrival, conventional effects can't touch a Relay, it'd be easier to defeat the Reapers in a straight fight than to destroy the Charon relay using conventional weapons. They'd need to smash a small-moon-sized asteroid into it, and that would take months of planning the implementation that they just don't have.

#283
wright1978

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Our_Last_Scene wrote...

nicksmi56 wrote...

@Our_Last_Scene Also, is it odd that I can match everything you just said to what a Loyalist would tell a Patriot in the American Revolution exactly? XD just thought about it lol


I don't know about your wars, I do not know that analogy, but anyway:

Shepard the Crucible isn't doing anything!

Actually Hackett it's giving me the option to destroy the Reapers.

Then do it!

No. I want to doom the galaxy forever.

WHY?!?!

Because I think we can beat the Reapers normally for some reason.

WE CAN'T SHEPARD, HAVEN'T YOU BEEN PAYING ATTENTION?!?!

Bye Hackett.


Oh wait i missed that part of the end to the 2nd world war where the allies landed on Normandy beach and then went off to tea with Hitler and he gave them 3 options to choose from to end the war.

#284
Clayless

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wright1978 wrote...

Oh wait i missed that part of the end to the 2nd world war where the allies landed on Normandy beach and then went off to tea with Hitler and he gave them 3 options to choose from to end the war.


I also missed the part where the ****'s were an unstoppable force whose firepower far outclassed the allies, and who could also brainwash the allies into joining them and betraying their friends, and the fact that for every **** you took out it did basically nothing to their overall power but the allies on the other hand were severely crippled by every loss, and the ****'s were also everywhere and all the cards were in their hands so they could constantly force the allies into traps.

It's almost like using WW2 is a terrible analogy or something.

Modifié par Our_Last_Scene, 01 avril 2012 - 04:42 .


#285
DrDino

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Take the Elevator back down.

#286
Saint Op

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Well at least I now know that if 99% of you wrote the ending it would be horrible.....also....*hugs a hologram*...

#287
Woodstock-TC

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if thats all space-kid is offering, i´d take the elevator back down.
if theres no choice but the space brat, ignore that crap : live glorious, fight glorious, die glorious.


its >>OUR<< moment, OUR decision, not god-childs or the moment of the writer channeling suddenly all in one TV-like outcome.

had the same issues back in the day when we were playing pen & paper D&D, Shadowrun, you name it we played it. Occasionally the master would pull some utter nonsensensical last-minute-god-like antagonist out of his pocket. nothing was funnier than 9 ppl starting to ignore the master and his story but just turn around (ingame) and go fishing.

Modifié par Woodstock-TC, 01 avril 2012 - 05:27 .


#288
Spectre Impersonator

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I would have kicked the kid in the face, curbstomped him, then rolled him off the catwalk for trying to tell me what to do. Then I'd have Garrus come and calibrate the Crucible so it only killed Reapers and not the geth or EDi and didn't blow up the Mass Relays. Then I'd go find Jack and get laid right on Harbinger's corpse.

#289
Kalas82

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Our_Last_Scene wrote...

Kalas82 wrote...

Sc2mashimaro wrote...

All the people claiming the Reapers can or cannot be defeated conventionally confuse me. It is whatever the writer says it is, obviously. The way the ending is now they cannot, but a few tweaks here and there towards the end and they would be. Saying one thing while showing another is a common film writing technique. Remember the suicide mission. Everyone said "we won't be coming back from this" yet, here Shepard is....



I don`t see logic there. What you see in cutscenes, in the game itself is written by the Bioware-team, why should the logic implented there not be valid?
Besides you hear from ME1 to ME3 that the reapers always won by surprise attacks, by dividing the enemys forces through shutting down the relays none of this happens in ME3. If you take their first attack on the citadel minus the geth (which are now on ur side) you saw even back then how they were not "sure doom" anymore.
With the fleets gettin their new tech and cannons trough ME2 and 3 i`m sure that the "canon" of the game you actualy played points to conventional whinning the battle for earth. When i look at all the war-assets in my playtrough and compare them to what happened in ME1...my Shep wouldn`t even bother to listen to Space-God for more than a minute.
Even when you look at the reapers ground-battle-forces they seem pathetic week in ME3, their biggest thingys just needs 2 rockets befor it explodes, how many reaper-goon-forces have you killed in ur ME3 playtrough?


Which is how i would`ve created the ending,
if your ems is to low -> a bad ending
if you ems is high enough -> a good ending with heavy losses
if you ems is extreme high -> a good ending with fewer losses

keep it simple = win


The only reason their ground forces seem pathetic and weak is because Shepard can soak up damage like he's some sort of computer game protaganist or something.

Once it hits cutscenes, and starts running into the more realistic approach, the Reapers would decimate the galaxies forces. A lot of people think "Well it only takes X amount to kill a Reaper" but most people fail to remember that it only takes ONE Reaper blast to wipe out ANY ship the galaxy can throw at it. There's no way the galaxies forces would be able to defeat the Reapers.

Seriously, once the Crucible fell, the whole galaxy would be doomed, and all the infinite life in the galaxy would be Reaper until the end of time.



So where exactly does ur information hail from? Codex? Some dialogue? 
Well as mentioned i judge by what is seen ingame and there the reapers don`t seem that though anymore (in ME3(while they weren`t in ME1 to begin with..it was rather the Geth-fleet and the moment of surprise)and this is mostly shown in cutscenes..cause you never actualy fight  any other reaper than the "baby-reaper" within the collector-base.
I don`t see how ur point can be valid and mine not..or the otherway around, cause both sides are shown in the game.
I know that i can`t  convince anyone in the internets...but honestly atleast realizing that this coin has 2 sides should be mangableImage IPB

#290
Hudathan

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AshenSugar wrote...

Let's imagine your Shepard was standing, facing 'Star Child', he'd been given those free nihilistic choices....

... Only this time, the boundaries and limitations of the game had been removed and you were free to act as you saw fit, according to his character.


In my own situation, Shepard would have basically told 'Star Child' to, "go to hell" in regard to destroying all Synthetics, and the Mass Relays, refusing to compromise until another way had been revealed.

He'd have interrogated Star Child, trying to find answers...and if Star KId refused to comply, he'd  probably have ignored the trap of the three choices, and just radioed the fleet with an order to push forward the attack and blow The Reapers to hell with everything they had!

Even if it resulted in utter defeat, it may at very least, have lessened the Reapers' numbers, and bought time for the rest of the galaxy.

Under no circumstances would he have accepted any scenario in which all Mass Effect relays were destroyed, nor would he have blindly taken 'Star Child's explanation on pure faith, and accepted the three solutions as the only solutions.

Goes to show how many people should not be trusted with the fate of trillions of lives.

#291
Saint Op

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Gotta say all the rediculous images in my head now of Shep trying to physically harm a hologram are great...

#292
Saint Op

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@kalas82
Well if you forget to pause & sit there for like 20 mins or so...it says critical mission failure crucibal destroyed....so no crucible=you lose...

#293
jonal11

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Pee on Star Child to Electrocute him. Then Blow up all 3 choices, take off my clothes and jump off the Cruicible to take on Harbinger one on one.

#294
Renew81

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*Turns to the player*

Shepard : Sorry guys , i cant do this ive been shot, blown up , electrocuted , spaced ,
poisend , cerberus rebuild me ive went on a suicide mission i was forced to have sex
with certain crew mates , but i draw the line here.. i would have liked to give you all
some satisfaction with a epic ending , but this is ridicilous iam sick and tired of all
the fighting and now you want me to fuse my body with synthetics or to blow myself up
or to fry myselfs again.. NO ! , i tell you NO!....... iam going home.... *cut* fade to black*

#295
Clayless

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Kalas82 wrote...


So where exactly does ur information hail from? Codex? Some dialogue? 
Well as mentioned i judge by what is seen ingame and there the reapers don`t seem that though anymore (in ME3(while they weren`t in ME1 to begin with..it was rather the Geth-fleet and the moment of surprise)and this is mostly shown in cutscenes..cause you never actualy fight  any other reaper than the "baby-reaper" within the collector-base.
I don`t see how ur point can be valid and mine not..or the otherway around, cause both sides are shown in the game.
I know that i can`t  convince anyone in the internets...but honestly atleast realizing that this coin has 2 sides should be mangableImage IPB


Both sides aren't shown in the game. It takes the entire Quarian fleet to take down 1 small Reaper whilst shooting at it's weak spot 4 times.

Given the fact it's shown in game there's thousands of Reapers, if not tens of thousands, and they can shoot back and one shot kill anything in the path of their laser, then thinking the Reapers could be beaten conventionally is completely absurd. It's like you haven't been paying attention to the series.

#296
Clayless

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Hudathan wrote...

Goes to show how many people should not be trusted with the fate of trillions of lives.


Trillions is a vast understatement.

#297
DarkShadow

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DrDino wrote...

Take the Elevator back down.


This. :D

#298
Woodstock-TC

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Our_Last_Scene wrote...
Both sides aren't shown in the game. It takes the entire Quarian fleet to take down 1 small Reaper whilst shooting at it's weak spot 4 times.
Given the fact it's shown in game there's thousands of Reapers, if not tens of thousands, and they can shoot back and one shot kill anything in the path of their laser, then thinking the Reapers could be beaten conventionally is completely absurd. It's like you haven't been paying attention to the series.


i wouldnt give too much about that. that would mean whole quarian fleet equals less than the mother of all tresher maws. its plot magic which works in all directions and is quite senseless in any case if you start thinking too much about.

Modifié par Woodstock-TC, 01 avril 2012 - 05:25 .


#299
SovereignX6

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Every thing the star kid would say, i would just say "prove it" after everything he says.

Kid: Choosing one of the 3 options will end the cycle, but it will also destroy the mass relays.
Shepard: Prove it.
Kid:How?
Shepard: Just prove it.
Kid: Yeah but i don't wanna die.
Shepard: Well **** you prove it. * points gun at kid*
Kid: Okay, okay, i'm cooperating just calm down okay? I'm going. Jeez why you gotta be such a ****?
Shepard: Prove it.

#300
sH0tgUn jUliA

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Shepard: "Hackett! Hackett! You there?"

Hackett: "Hackett here. What is it?"

Shepard: "Order all ships to disengage and go home and as far away from their relay as possible. This thing is a trap. Do it. Now!"

Hackett: "All fleets! Disengage! Return to your home systems. Repeat! Return to your home systems."

Acknowlegement signals light up on the admiral's board.

Hackett: "Okay Shepard, they're clear. You'd better be right about this."

Shepard: "I'm right. Now get the fleet behind the moon. Goodbye, sir. It's been an honor serving. Tell Liara I love her."

Shepard fires at the destroy. Citadel blows up. Red explosions.