Aller au contenu

Photo

If your Shepard had been given free will at the end, what would he have done?


  • Veuillez vous connecter pour répondre
317 réponses à ce sujet

#201
Kalas82

Kalas82
  • Members
  • 242 messages

OhoniX wrote...

My Shepard did have free will, she just had  limited options under the circumstances. If you don't want to pick one of the three options offered, you're also free to wait a bit and the Crucible gets blown up, dooming the universe. That's option D. Basically every other option available is option D.

S:Yo Hackett you still there?
H: Aye.
S: I've located the Reaper's
leader, would you be so kind to send a shuttle to pick me up and synch
all the fleets weaponry on this location.
H: Sure...


Destroying the Citadel wouldn't have slowed the Reapers down. The Catalyst wasn't thier leader, he was just an old AI.

Contrary to some beliefs, the Reapers CAN be beaten conventiobally


No, they can't. The game tells you this repeatedly. Every character in the game knows this for a fact. They are too numerous and far too tough. There is absolutely no hope whatsoever of beating them using conventional means. It'd be like cavemen verses WWII Panzer divisions.


It was told so yes, but the actual games showed that they can be killed.
That`s one of the mainflaws behind the whole reaper-menance..they seemed to be certain doom in ME1 but after ME2 and then during ME3 you can see with ur own eyes how they get beaten with conventional warfare.

#202
Luzarius

Luzarius
  • Members
  • 230 messages

AshenSugar wrote...

Let's imagine your Shepard was standing, facing 'Star Child', he'd been given those free nihilistic choices....

... Only this time, the boundaries and limitations of the game had been removed and you were free to act as you saw fit, according to his character.


In my own situation, Shepard would have basically told 'Star Child' to, "go to hell" in regard to destroying all Synthetics, and the Mass Relays, refusing to compromise until another way had been revealed.

He'd have interrogated Star Child, trying to find answers...and if Star KId refused to comply, he'd  probably have ignored the trap of the three choices, and just radioed the fleet with an order to push forward the attack and blow The Reapers to hell with everything they had!

Even if it resulted in utter defeat, it may at very least, have lessened the Reapers' numbers, and bought time for the rest of the galaxy.

Under no circumstances would he have accepted any scenario in which all Mass Effect relays were destroyed, nor would he have blindly taken 'Star Child's explanation on pure faith, and accepted the three solutions as the only solutions.


I don't think you understand how severe of a threat the reapers were.

Luzarius
www.twitch.tv/luzarius
"no death ruleset"

Modifié par Luzarius, 31 mars 2012 - 01:36 .


#203
KEIOS

KEIOS
  • Members
  • 46 messages

Sc2mashimaro wrote...

Shepard: Hackett, Normandy, come in.

Joker: Shepard! You're alive!

Hackett: I thought we lost you. Are you still on the Citadel? Can you fire the Crucible?

Shepard: Admiral, the Crucible is a Reaper trap. We can't win using it.

The Catalyst child dissapears in a huff - it's on the Reaper's side, after all.

Hackett: We can't win fighting them head on, we have to retreat.

Shepard: No, I have an idea. The Crucible has an active AI that apparently can control the Reapers, if we can reprogram it we might have a shot.

Hackett: That sounds incredibly risky. How would you do that?

Shepard: EDI, we're going to need your help.

EDI: Shepard?

Joker: No. No way.

Shepard: Joker who do you have on board?

Joker: Not EDI, Shepard.

EDI: It's okay, Joker. No one else can do this.

Shepard: Joker, who do you have with you?

Joker: (reluctantly) Everyone except [insert squad members who made run at the beam with Shepard here].

[Shepard Chooses his squad - EDI is not a choice (she runs a parallel mission) - and, honestly, the ME2 members who are still alive should be available squad choices here BECAUSE I SAY SO ;) - the other members will be involved too and (if they survived on Earth) the other two squadies show up later in the mission ]

The Normandy swoops around to drop the squad off and EDI. As EDI leaves the Normandy, Joker stands in the doorway.

EDI: (turning to Joker) Jeffery.

Joker: Yeah?

EDI: I love you.

Joker: Just come back.

[mission start: Fight through Reapers to find a console where EDI can upload a virus based on the fragments of Reaper code - she eventually has to upload herself into the computer to fight the AI. She "dies" - but, happy ending, turns out her consciousness survives on the Normandy. She'll need a new body though - but I'm sure Joker will be more than happy to work with her about that. The fight through the Citadel should resemble something of a cross between LotSB and the Suicide Mission involving all squad mates who are alive from ME1 and 2.]

The end.


Something like this would have been an ending i had expected, since Shepard was able to communicate with Hackett just moments before getting to Starchild, why shouldn't he get his team up on that spot after revealing the nature of the crucible and catalyst? My Shepard wouldn't just take the risk of three options brought up from a Reaper AI. 

#204
nicksmi56

nicksmi56
  • Members
  • 410 messages

Sc2mashimaro wrote...

Shepard: Hackett, Normandy, come in.

Joker: Shepard! You're alive!

Hackett: I thought we lost you. Are you still on the Citadel? Can you fire the Crucible?

Shepard: Admiral, the Crucible is a Reaper trap. We can't win using it.

The Catalyst child dissapears in a huff - it's on the Reaper's side, after all.

Hackett: We can't win fighting them head on, we have to retreat.

Shepard: No, I have an idea. The Crucible has an active AI that apparently can control the Reapers, if we can reprogram it we might have a shot.

Hackett: That sounds incredibly risky. How would you do that?

Shepard: EDI, we're going to need your help.

EDI: Shepard?

Joker: No. No way.

Shepard: Joker who do you have on board?

Joker: Not EDI, Shepard.

EDI: It's okay, Joker. No one else can do this.

Shepard: Joker, who do you have with you?

Joker: (reluctantly) Everyone except [insert squad members who made run at the beam with Shepard here].

[Shepard Chooses his squad - EDI is not a choice (she runs a parallel mission) - and, honestly, the ME2 members who are still alive should be available squad choices here BECAUSE I SAY SO ;) - the other members will be involved too and (if they survived on Earth) the other two squadies show up later in the mission ]

The Normandy swoops around to drop the squad off and EDI. As EDI leaves the Normandy, Joker stands in the doorway.

EDI: (turning to Joker) Jeffery.

Joker: Yeah?

EDI: I love you.

Joker: Just come back.

[mission start: Fight through Reapers to find a console where EDI can upload a virus based on the fragments of Reaper code - she eventually has to upload herself into the computer to fight the AI. She "dies" - but, happy ending, turns out her consciousness survives on the Normandy. She'll need a new body though - but I'm sure Joker will be more than happy to work with her about that. The fight through the Citadel should resemble something of a cross between LotSB and the Suicide Mission involving all squad mates who are alive from ME1 and 2.]

The end.

I really like this idea. Didn't like EDI's body much anyway XD. But seriously, good job :)

#205
Holoe4

Holoe4
  • Members
  • 613 messages
I don't believe you can directly kill the kid, since he's most likely just a projection or something of the sorts...

I say just find out where the AI core is and unplug the little freak

#206
Lugaidster

Lugaidster
  • Members
  • 1 222 messages

Our_Last_Scene wrote...

Lugaidster wrote...

Our_Last_Scene wrote...

A lot of people want to make all their choices useless by letting the Galaxy be wiped out by the Reapers.

Why is that?


Because that way the next cycle can have a real choice in the matter, not some pretend choice given to you by your enemy.


No they wouldn't, the Reapers would just capture the Citadel and shut down all the Relays again.


You seem to be oversimplifying the answer. I'm speaking about doing the same thing the protheans did but take it further. Worst case scenario, if it's not the next cycle, it'll be the one after that. Whatever the outcome, this cycle is already screwed, and Shep is dead.

#207
bleetman

bleetman
  • Members
  • 4 007 messages
Gone back downstairs. Collected Anderson. Come back upstairs and chucked him into the synthesis beam.

Sorry buddy, rather you than me.

#208
Lugaidster

Lugaidster
  • Members
  • 1 222 messages

KEIOS wrote...

Sc2mashimaro wrote...

Shepard: Hackett, Normandy, come in.

Joker: Shepard! You're alive!

Hackett: I thought we lost you. Are you still on the Citadel? Can you fire the Crucible?

Shepard: Admiral, the Crucible is a Reaper trap. We can't win using it.

The Catalyst child dissapears in a huff - it's on the Reaper's side, after all.

Hackett: We can't win fighting them head on, we have to retreat.

Shepard: No, I have an idea. The Crucible has an active AI that apparently can control the Reapers, if we can reprogram it we might have a shot.

Hackett: That sounds incredibly risky. How would you do that?

Shepard: EDI, we're going to need your help.

EDI: Shepard?

Joker: No. No way.

Shepard: Joker who do you have on board?

Joker: Not EDI, Shepard.

EDI: It's okay, Joker. No one else can do this.

Shepard: Joker, who do you have with you?

Joker: (reluctantly) Everyone except [insert squad members who made run at the beam with Shepard here].

[Shepard Chooses his squad - EDI is not a choice (she runs a parallel mission) - and, honestly, the ME2 members who are still alive should be available squad choices here BECAUSE I SAY SO ;) - the other members will be involved too and (if they survived on Earth) the other two squadies show up later in the mission ]

The Normandy swoops around to drop the squad off and EDI. As EDI leaves the Normandy, Joker stands in the doorway.

EDI: (turning to Joker) Jeffery.

Joker: Yeah?

EDI: I love you.

Joker: Just come back.

[mission start: Fight through Reapers to find a console where EDI can upload a virus based on the fragments of Reaper code - she eventually has to upload herself into the computer to fight the AI. She "dies" - but, happy ending, turns out her consciousness survives on the Normandy. She'll need a new body though - but I'm sure Joker will be more than happy to work with her about that. The fight through the Citadel should resemble something of a cross between LotSB and the Suicide Mission involving all squad mates who are alive from ME1 and 2.]

The end.


Something like this would have been an ending i had expected, since Shepard was able to communicate with Hackett just moments before getting to Starchild, why shouldn't he get his team up on that spot after revealing the nature of the crucible and catalyst? My Shepard wouldn't just take the risk of three options brought up from a Reaper AI. 


OMG! so cheesy!

#209
Adam2190

Adam2190
  • Members
  • 378 messages
I would find a way to kill that little brat.

#210
AidanAasarin

AidanAasarin
  • Members
  • 5 messages
My Shepard, after being given the 3 choices, would have asked, "Hey kid. Don't you have any yellow Skittles left?"

#211
MzAdventure

MzAdventure
  • Members
  • 1 848 messages

cogsandcurls wrote...

My Shepard would have just said "No. I refuse." She would have let the rest of the galaxy keep their autonomy and refused to make any of the choices, since they all undermined her core values.

If she still had radio access to Hackett, I guess she would have told everyone that the Crucuble was no go and that it was all or nothing, they were just going to have to fight and be prepared to go out in a blaze of glory. If she didn't, I guess she would have lain down and died quietly, letting Hackett draw the conclusion that the Crucible was a no-go himself, allowing him to give the order for a final push himself.

The Reapers probably would have won, but that's not the point. Everyone would have gone down on their own terms.

The lack of the option to let Shepard do this is the thing that hurts me the most, tbh.



This

#212
Biotic_Warlock

Biotic_Warlock
  • Members
  • 7 852 messages
Lol hacking the catalyst is far too easy =P
Synthesis is the ultimate ending!

#213
Aurora313

Aurora313
  • Members
  • 4 616 messages
Shepard: I've had enough of your sanctimonious pile of contradictory bullish!t.

Modifié par Aurora313, 31 mars 2012 - 02:22 .


#214
new_bio

new_bio
  • Members
  • 20 messages
In this game final choice are not that bed. Bad is how game give them to us and what we see as consequences. We always lose, no matter what ware our choices in all trilogy. Leave your hope! Sovereign was right! Pff. Pathetic.

#215
p__q

p__q
  • Members
  • 114 messages
This is gonna be long:

I play a somewhat selfish Shepard, strongly renegade, not really heartless but is quite manipulative and will be more than willing to throw away the lives of others to protect the ones he cares about.

The way I see the ending going down for him would be to shout down the A.I and demand more information from it to try find a loophole.

dependant on the answers he would ideally have him tell the normady to evacuate then try to challenge the A.I's primary purpose by threatening to contact the fleet and leave his dying order is for all organics to put the preservation of the geth and EDI above the preservation of advanced organic life

(when the threat of unavoidable extinction is imminent organics would obviously abandon the plan but he would not be above lying about the true purpose of the reapers and providing false hope of the synthetics being the key to stopping the reapers to get the fleets to agree for the time at least)

This would  basically create the possibility that even against the strength of the reapers there is a good chance they would survive into the next cycle resulting in either:

unrestrained synthetic life being the unopposed strongest force in the galaxy which is supposedly what the A.I's solution is supposed to stop

or the situation is so threatening the cycle needs to be broken to deal with a possibility that the A.I could not have foreseen given its deterministic view on inevitable hostility between synthetics and organics

having organics do such a thing goes against what the A.I regards as an infallible truth, either result would end with order turning in to chaos which is what the A.I is fundamentally against and after suiciding a few alliance ships to protect a geth dreadnought I'm under the impression the A.I would be taking my Shepard seriously enough at this point to believe his threat

then it just requires me convincing it that, based on Shepard making it this far and organics making such an illogical decision it is not capable of forcing it's solution on something it can not comprehend and it can no longer claim the synthetic organic conflict is an inevitability and thus would agree to change the reaper code and transmit it to have the husks ect. destroyer class reapers all turn against the sovereign class reapers that are made from organics, giving the allied forces just the edge they need to defeat them conventionally.

This ending hinges on the fact that even thought the star child acknowledges your accomplishment in the original ending all his choices still result in avoiding the possibility of a synthetic/organic conflict whether through destroying the geth as well, hinting that the reapers will return, or melding the two through space magic.

I'm assuming it is within the star child's power to stop the reapers using a different method without Shepard sacrificing himself but it was unwilling to do so as it still needed to ensure there was no possibility of a synthetic uprising.

Also I would prefer the whole reaper code thing (even if there is some conflicting evidence in game as to whether it would be possible for that to happen) as it would allow for some epic battle scenes as opposed to the reapers just blowing up or leaving, and I don't see it as requiring the destruction of the mass relays.

TL:DR (I wouldn't blame you) hold the whole damn galaxy hostage

Modifié par p__q, 31 mars 2012 - 03:35 .


#216
Tom Jolly

Tom Jolly
  • Members
  • 177 messages
 Asked more pointed questions of the Catalyst.

#217
OhoniX

OhoniX
  • Members
  • 508 messages

Geth fleet helped Sovereign. Rannoch? The games show that they
CAN.


Nope. They make it perfectly clear that it takes hundreds, if not thousands of ships to take down a single Reaper ground combat vessel (the smaller models), and there are as many, if not more Reaper ships than human ones. At every turn they show that the Reapers MASSIVELY outmatch the allies in conventional terms, and while it's certainly possible to take down one Reaper ship, it comes at the cost of dozens of allied ships, so while they could reduce the Reaper fleet, there aren't enough ships in the entire galaxy to actually remove them as a threat. And of course they can always repair/build more if necessary.

The one absolute fact that they drive home again and again and again throughout ME3 is that the Reapers are pretty much unstoppable on a ship vs. ship level, all they can possibly do is slow them down a little bit, and maybe pick off a few stragglers. On every front they are in a gradual reteat, just trying to stall them as best they can. with ZERO hope of actually overcomming them on any front without using the Crucible.

Also you seem to think that the three options are the only
successful ones, which I do NOT believe


Well, assuming that "beating them up" is not one of those options, what options would you believe could be viable alternatives?

It was told so yes, but the actual games showed that they can be killed.


Really? Because in the game, we saw only three Reaper ground ships destroyed. One was killed by a Thresher Maw, hardly applicable to space combat. One was killed by focusing the ENTIRE might of the Quarian forces onto a single target, hitting it with three complete volleys, an act which required a unit to stay within a mile or so of it and manually target because they couldn't target it from range. They had an easier time with the Deathstar. There are thousands of those ships, perhaps even millions of them, and much larger ones too, while they have only one Quarian fleet. They could maybe pull that off once, twice, three times if the're lucky, but each time they would face the loss of dozens of their own ships, and within that handful of attempts they would be reduced bellow the level of effectiveness that the Reaper would really feel it anymore. But hey, they have six fleets, so let's be generous and say that they could take out a hundred of those ships before being completely wiped out, the Reapers still have thousands, maybe even millions of them left.

The last case was firing some massive missiles from point blank range, again not something they could replicate for each Reaper out there, because in most cases they'd be destroyed before gettting anywhere near that close.

They even specifically say that at the time you get to the crucible, they're pretty much done already, they can barely even keep up the fight, they are certainly in no place to turn that into a victory.

I do kind of hope that if they edit the ending, they will add the option to tell the Catalyst to "screw off, you're going to beat the Reapers conventionally," which immediately smash-cuts to the Citadel exploding from the "waited too long" ending, and then some shots of thousand of ships being thoroughly annihilated.

#218
Clayless

Clayless
  • Members
  • 7 051 messages

OhoniX wrote...

I do kind of hope that if they edit the ending, they will add the option to tell the Catalyst to "screw off, you're going to beat the Reapers conventionally," which immediately smash-cuts to the Citadel exploding from the "waited too long" ending, and then some shots of thousand of ships being thoroughly annihilated.


This.

So much this.

#219
Sc2mashimaro

Sc2mashimaro
  • Members
  • 874 messages
All the people claiming the Reapers can or cannot be defeated conventionally confuse me. It is whatever the writer says it is, obviously. The way the ending is now they cannot, but a few tweaks here and there towards the end and they would be. Saying one thing while showing another is a common film writing technique. Remember the suicide mission. Everyone said "we won't be coming back from this" yet, here Shepard is....

#220
Clayless

Clayless
  • Members
  • 7 051 messages

Sc2mashimaro wrote...

All the people claiming the Reapers can or cannot be defeated conventionally confuse me. It is whatever the writer says it is, obviously. The way the ending is now they cannot, but a few tweaks here and there towards the end and they would be. Saying one thing while showing another is a common film writing technique. Remember the suicide mission. Everyone said "we won't be coming back from this" yet, here Shepard is....


So in other words, if the whole of the series was written differently and the Reapers had different lore, they would be.

#221
mackan__s

mackan__s
  • Members
  • 1 065 messages
committed suicide

#222
TheBlackPigeon

TheBlackPigeon
  • Members
  • 36 messages
If Cheryl Shepard was face to face with the Starchild, and was given total free will to do what she wanted.....

She would make sure that Paul Stanley and the rest of K.I.S.S. took their rightful spots in the Rock and Roll Hall of Fame.

:D

#223
nwj94

nwj94
  • Members
  • 417 messages
Give hologram kid the finger and laugh. Then watch my 5000+ EMS crush the reapers through the window.

#224
Skyblade012

Skyblade012
  • Members
  • 1 336 messages
Shepard: "Hackett, get the fleet away from the Citadel and the Crucible. It turns out the Citadel is the mastermind of the Reapers, and the Crucible is not going to save us."

Hackett: "What are you going to do, Commander?"

Shepard: "I'm going to blow it the hell up, sir."

#225
Actinguy1

Actinguy1
  • Members
  • 370 messages
I'd still choose the destroy option. I was fine with the Geth until they wiped out the Quarians (didn't realize that would happen...thought I'd be able to talk down the Quarians before they were instantly wiped from existance)...but my mission was to destroy the reapers. I sacrificed Grunt to accomplish that mission. You think I wouldn't sacrifice some robots? ;c)

So I have no serious problem with the starchild, other than it being stupid. I'm also fine with Shepard dying. What I hated was the lack of closure for our squadmates from the three games, and Gilligan's Planet. I don't even know who lived or died.