Should the Star Child be removed completely?
#26
Posté 30 mars 2012 - 08:25
#27
Posté 30 mars 2012 - 08:26
Hey, thanks!Talogrungi wrote...
From a personal opinion perspective; absolutely.
From an unbiased opinion; bleh .. there are some people who like the space-brat ending, so I can't say I'd support removing it completely.
Best solution I've seen thus far is adding a Paragon/Renegade interrupt to allow players to either stick to the current ending or branch down an improved one.
#28
Posté 30 mars 2012 - 08:26
#29
Guest_Repliku_*
Posté 30 mars 2012 - 08:27
Guest_Repliku_*
/Thread
#30
Posté 30 mars 2012 - 08:28
#31
Posté 30 mars 2012 - 08:28
#32
Posté 30 mars 2012 - 08:28
#33
Posté 30 mars 2012 - 08:28
#34
Posté 30 mars 2012 - 08:28
Not saying don't remove him, I hope they do, I hated the ending lol. It would be neat for them to keep him in in some degree, not as the "godchild" though.The Angry One wrote...
Jacobcus wrote...
It would create more plot holes though seeing as starchild was brought up in ME1&2 in a way.ImmovableMover wrote...
Both StarChild and StarGazer should be removed without mercy. They do nothing but create plot holes and/or destroy the universe.
No it wasn't. The Klencory thing is a baseless assumption.
#35
Posté 30 mars 2012 - 08:30
#36
Posté 30 mars 2012 - 08:30
In my ever so humble opinion
#37
Posté 30 mars 2012 - 08:30
#38
Posté 30 mars 2012 - 08:31
#39
Posté 30 mars 2012 - 08:32
#40
Posté 30 mars 2012 - 08:32
Will they do it? No, I don't see them releasing any sort of DLC that actually removes content from the game. And hey, if you DID like the Starchild and it's endings, then it would be pretty frustrating to have that taken away. It's more likely they would release something to make sense of the Starchild, and hopefully an alternative to the destroy/control/synthesis option. Some closure would be great, too.
#41
Posté 30 mars 2012 - 08:32
#42
Posté 30 mars 2012 - 08:33
#43
Posté 30 mars 2012 - 08:33
People don't get his logic, but I they are looking at it from the wrong point of view, however, I could be way off base too since i am pulling some serious speculation to come to my understanding of it.
I think in order for us to understand the child's logic we have to understand the history that made him, and why he came to the decision of the solution. with out that there are too many puzzle pieces missing.
#44
Posté 30 mars 2012 - 08:33
Valo_Soren wrote...
Useless conjecture thread number 5000? THey aren't removing the current ending, they are adding clarity and closure to it, the Starchild will be there whether people like it or not.
This forum is used for ME3 discussion. We are permitted to hypothesise. And there is no harm in such.
#45
Posté 30 mars 2012 - 08:33
His logic makes no sense..even if it would..what organic life will the reapers leave untouched? Pythiak or whatever the apes were called? Every citadel-race gotta get whiped out, seeing their technology i doubt that there will be much intelligent life left over besides those apes...cause every citadel-race now knows bout the reapers and with his space-magic and the reapers, the relays and the citadel he couldn`t come up with a better plan?lol?
The whole crucible+citadel+Space-God+Shepard = salvation thing is way beyond stupid
He literaly comes out of nowhere and a creature that allmighty just doesn`t fit the ME-Universe.
He takes the spotlight form Shepard and his crew, even makes the reapers or TIM as the antagonists dissapear in the shadows of story-writing for 4-year-old-kids.
He and his A,B,C-device literaly make everything you did between ME1 to M3 (before the beam hits) feel pointless..cause no matter what you did at the end there`s allmighty space-god and weaves his space-magic to make everything go "it is a thing you cannot comprehend".
#46
Posté 30 mars 2012 - 08:34
Thisweltraumhamster89 wrote...
Yes remove that little **** IF it is NOT indoctrination.
#47
Posté 30 mars 2012 - 08:34
IElitePredatorI wrote...
They should put him in the Spectre Shooting Range so I have a reason to use it.
Spectre shooting range is actually dead useful. Especially if you use assault rifles and smgs. Testing the kick back is a huge deal.
Back on topic, though.
I give Bioware credit to sticking to their guns. There is no happy ending because Shepard is a human being, and he's fighting a god. In most stories, inexplicably, the human being, through a deus ex machina, is allowed to beat the god. In Mass Effect, the universe finally worked how it should. The Deus Ex Machina failed. In the words of Neo, it turns out it was just another system of control.
We've been told through the Reapers since day one that their reasons are incomprehensible to mere mortals. Their understanding of the Universe goes far beyond ours. Bioware's greatest fault was trying, in the end, to explain it to us. It would have been better, even with the endings, if starchild just didn't exist. Bioware, being human too, obviously didn't come up with an ending beyond human understanding. And in their effort too, they produced something so silly, it made 80% of their fans despise them.
#48
Posté 30 mars 2012 - 08:34
#49
Posté 30 mars 2012 - 08:34
#50
Posté 30 mars 2012 - 08:34
Valo_Soren wrote...
Useless conjecture thread number 5000? THey aren't removing the current ending, they are adding clarity and closure to it, the Starchild will be there whether people like it or not.
You cannot add clarity to a plot event that does not work. Period.




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