I think it should be about as difficult as DA:O.
I personally had a lot, lot of trouble with DA:O on my first playthrough. Likely because I'd never played a game of it's style before (the action/turn-based with powers and advanced tactics for self-governing squadmates thing). I used the console cheats quite often.
However, on my second playthrough, which came about five months after my first, it was fairly easy. On my first, the Archdemon fight was horrid. I had no idea what to do, who to use, how to set my tactics. I was using the console commands constantly. But for my second, it was very simple.
DAII, on the other hand, was for the most part very easy. The only things I found difficult were the Rock Wraith and the Arishok, respectively because the squadmates would always run back to Hawke and e out in the open, waiting for a pounding, and because the Arishok could essentially spam attacks faster than I could heal and attack. I found that fight to be basically impossible, and it didn't feel like I was doing something wrong, it just felt like the fight was overly hard. This didn't really happen in DA:O.
So, I guess I said all that to say, like DA:O.
Edit: I'm not certain, but I believe I've seen Sylvius mention on here that friendly fire was disabled on Normal in DAII. I don't like this personally and think it needs to be enabled, at least to the point of DA:O (AOE spells, not sweeping sword arcs).
Modifié par EternalAmbiguity, 02 avril 2012 - 11:56 .