Galactic Readiness never fall below 95%?
#1
Posté 31 mars 2012 - 05:29
If this is true, then that's awesome and I won't need to worry about Galactic Readiness.
If this is false...then something needs to be done about only being able to improve Galactic Readiness through mutliplayer or iOS.
Could just get rid of Galactic Readiness entirely, that'll take care of the probelm; I just hate how it seems like you're being punished in the game for not playing multiplayer or the iOS games.
#2
Posté 31 mars 2012 - 05:30
#3
Posté 31 mars 2012 - 05:30
#4
Posté 31 mars 2012 - 05:30
#5
Posté 31 mars 2012 - 05:30
Modifié par sH0tgUn jUliA, 31 mars 2012 - 05:32 .
#6
Posté 31 mars 2012 - 05:32
#7
Posté 31 mars 2012 - 05:32
#8
Posté 31 mars 2012 - 05:33
#9
Posté 31 mars 2012 - 05:36
BioWare does known that in order to play multi-player, 360 owners have to pay for Gold status...and keeping the readiness rating high takes many hours of playing and less time on single player...
Galactic Readiness is just plain cruel...way to punish the players...
#10
Posté 31 mars 2012 - 05:37
#11
Posté 31 mars 2012 - 05:37
I have it mainly for access to Netflix on my 360, but it also comes in handy on the very few occasions I play an online game.
#12
Posté 31 mars 2012 - 05:39
Silent Rage wrote...
Galactic readiness is as annoying as getting to the war terminal in the normandy.
HA! Well said.
#13
Posté 31 mars 2012 - 05:40
#14
Posté 31 mars 2012 - 05:40
TsaiMeLemoni wrote...
To me Gold status isn't that big of a deal. It's what, 60 bucks for a year?
I have it mainly for access to Netflix on my 360, but it also comes in handy on the very few occasions I play an online game.
To some people, like me, we don't have $60 we can just drop for Gold status. I'm a full time college student and am lucky that my parents give me $20 a week for doing chores.
#15
Posté 31 mars 2012 - 05:41
Not trying to be snobby or anything, but it seems like if people can afford a full retail game, then they can afford to save up for the online requirements of their console.
#16
Posté 31 mars 2012 - 05:44
TsaiMeLemoni wrote...
Well, then unfortunately that's part of owning a 360. PS3 offers free online play, I believe.
Not trying to be snobby or anything, but it seems like if people can afford a full retail game, then they can afford to save up for the online requirements of their console.
You have a point, but my main point is players shouldn't be punished for not playing online.
#17
Posté 31 mars 2012 - 05:45
#18
Posté 31 mars 2012 - 06:03
TsaiMeLemoni wrote...
I will agree with you on that. They should have made sure all players can get all possible variations to the ending without having to do anything outside of single player.
Agreed. I would buy some Gold status, but I want to save my money at the moment for the action figures...I'm a geek when it comes to collecting figures of something I love...and I will go mad if I don't get that Miranda figure;or she's canceled again...MUST HAVE FAVORITE CHARACTER!!!!!
#19
Posté 01 avril 2012 - 11:15
If you don't promote your characters to get them as war assets, this GR # (whether it is 50% or 100%) has no impact on anything other than role playing as far as I have read...
And by the way, getting to lvl 20 on a class in MP takes a considerable amount of time...
R
#20
Posté 01 avril 2012 - 11:22
Now I get it.
R
#21
Posté 01 avril 2012 - 11:35
It's annoying as hell but much less hassle than being forced to keep playing multiplayer everyday at this point. Untill a fix I don't see any other practical option.
#22
Posté 01 avril 2012 - 11:44
TsaiMeLemoni wrote...
I will agree with you on that. They should have made sure all players can get all possible variations to the ending without having to do anything outside of single player.
Agree. Many people say, that is posible without MP, but I don't see how you can get 10k Assets, which is 5k required at 50% readiness. At best I only menaged to get around 6.9 - 7.1k
Modifié par IliaLo, 01 avril 2012 - 11:45 .
#23
Posté 01 avril 2012 - 11:56
It affects which endings you can get by changing your EMS. It is required for the 'Shepard Breathes' scene at the end of the destroy ending.Rhyalus wrote...
So Galactic Readiness doesn't really mean anything, right?
If you don't promote your characters to get them as war assets, this GR # (whether it is 50% or 100%) has no impact on anything other than role playing as far as I have read...
And by the way, getting to lvl 20 on a class in MP takes a considerable amount of time...
R
Max potential non-multiplayer EMS: Around 3900
Required for 'Shepard Breathes' scene: 4000 if Anderson is alive, 5000 if Anderson dies.
#24
Posté 01 avril 2012 - 12:24
A very small amount of time would be needed in MP to get to 4000 - a little bit more for 5000...
R
#25
Posté 01 avril 2012 - 12:26
Joeybsmooth4 wrote...
I agree.. it stops the flow of the game. You have to stop game play and do MP... that takes forever .
That's why I always play a game before I start SP.





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