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What exactly do we want to see in D.A. O. 2?


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#351
Kakalukya

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*4 or 5 characters in party will be more fun instead of 3, in many fights I must fill this 3 with 1 tank (Alistair)(especially if you want to play with light armor users), 1 healer, 1 rogue to open thingies around, disarm traps... I mean 1 or 2 more chararcter spot in party will let me choose some character as I liked.

*More special items, random rare item drops will make game more interesting.

#352
jerzza

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Simple, more romance lol



And more special kill =v=

#353
Guest_vilnii_*

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They need to sit down and work harder on their sidequests.



Every sidequest should have a significant tie in to the main quest.



If Bioware can spend so much on voiceovers for KOTOR, they should be able to put more resources into sidequest development for DA



No more find 10 garnet stones type quests

#354
AlanC9

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If a sidequest has a significant tie-in to the main quest, what's "side" about it?

#355
Alendor1989

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Oh my god, just 3 months since the game was released, many DLC, an expansion coming up soon, Mass Effect 2, another piece of art is out, and yet some people is already thinking about the DAO 2... seriously, take it easy and get a life. Let the Bioware guys to take a break. And if you cant still sleep well thinking about DAO 2 and 3, go and get a ride on your bike

#356
Nogaurd

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Alendor1989 wrote...

Oh my god, just 3 months since the game was released, many DLC, an expansion coming up soon, Mass Effect 2, another piece of art is out, and yet some people is already thinking about the DAO 2... seriously, take it easy and get a life. Let the Bioware guys to take a break. And if you cant still sleep well thinking about DAO 2 and 3, go and get a ride on your bike


Awww come on mate. They have clocked the game and can't wait for the next one. I was the same for ME1 and 2. Clocked both and now I am itching for ME3. Though, I do hate it when folks demand or get nasty about how long it might take for the game to come out.

That....vexes me greatly. I am greatly vexed......sorry, just watched Gladiator the other night.

Besides, Bioware like to know what they ( the other players) want or sugest. For me I would like to see and extra character slot (providing it does not stuff the balance and mechanics up), the ability to enchant armor, better drops for elfroot and a few other herbs or mats and finally.....better looking hats for mages :)

I love this game. Once I have played it through I will play it again with a rogue. But there is a high probabiliy that I will reinstall Baldurs Gate 2 and Throne of Bhall and play that through on solo ;)
Why did I tell you about BG2? I do not know.

#357
wunsleh

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What I want is a storyline that Relates to the ending of DA:O (no spoiler).

more Chat options with your party members.

when your in the camp to have your own tent to rely on food and sleep.

more the feeling that you play in an actual living world.

owning an house that you can decide to settle down somewhere.

Free roaming, that we dont have to be stuck at following roads at certain locations, that your only option to travel with a map.

Weather shifting, i saw some of it but all of it related to quests.

day and night cyclus.

another Epic story line.

that you can actually join the massive battles, because in DA:O you were in minor ones.

a quest that relates to Duncans history...

and most of all the return of the old main characters Allistar Oghren Leliana and most of all MORRIGAN :D

Modifié par wunsleh, 07 avril 2010 - 09:07 .


#358
Domyk

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Next expansion should be tools for Networked persistent worlds like Neverwinter Nights

#359
Dansayshi

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Rethinking of mages. Id love for mages to get a solid block of 12 basic mage spells, and then 4 - 6 specialisations containing another block of spells, with each specialisation being something like

"destruction" which would be designed to... destroy, yeah (think fireball etc). Spirit, which would be defensive, even tanklike, stuff like that, atm its just 1 big mass of spells clogging the hotbar.



Weather effects, you had them in DAO, but they were so rarely used, all I noticed was walking towards the tower of Ishal and a small bridge in Wardens keep.



Player camp atmosphere. Have the characters interact with eachother, cook dinner, sleeping, reading etc. It would just make camp more interesting to visit.



Items rethought. Some were just rediculously overpowered, that once you'd got it, the game became abit of a breeze, spell immune tank ingame cost 150g, you could rack that up early on if you knew what to do.



AI rebalancing. On nightmare, how about instead of just increasing their damage and health, you increase their ability to hinder your party. The rogues will target your mage, forcing you to tank, but then their mage will attempt to CC your tank etc. I usually just threw my tank in, taunted, then forcefielded, and just picked off the enemies 1 by 1. It would also force a player to use more of the talents, in order to combat a better AI.



Item info. Some of it was just missing, staves, what element do they do? What exactly does "absorb damage" do? Set bonuses, what does it add? etc.



A truely epic battle, id love for just a chunk in the game, say a main bit, your given all your chars and are forced to fight hordes of enemies, I know it could be a big "warning" light for this engine however, even moreso when considering consoles, but it would be well worth it if it was possible.



A better inventory system, ie, say you had your main pack, then a consumables pouch. The main pack would be for weapons and armour, gifts and accessories, the consumables pouch would involve everything combat related.



Better crafting system would be welcome too, So much that could be done with it, to keep it simple but entertaining.



A paragon system, for a good or evil char. You start off neutral, but straight away have dialogue options to go evil or good, and throughout the game, you can really shape your char as an elf or dwarf hater, or mage or chantry hater etc. But a static increase, not a system that, 1 convo you can save people, to the next where your murdering them. Amount of possibilities ingame for extra things to happen along the way depending on these choices....



Item drops... its all well and good having all items in predetermined locations, but it really does drain replayability, would be great if you defined them into tiers, then split them up and randomised them, so that, you'd get them all by the time you complete that part of the game, but just in different orders.



Keep u the good work bioware :D

#360
demongirl420

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check this site for tokenshttp://social.bioware.com/brc/967354

#361
demongirl420

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her http://social.bioware.com/brc/967354

#362
Arkagiel

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I don't know if someone mentioned it yet, but being able to hear what your character says during character interactions, just like Mass Effect, would make this game perfect in my opinion. They would only need a male and female voice, just like Mass Effect, and they could add a voice changer in the character creation process that adjusts pitches and tones, that way you can customize the voice. I believe one of the Soul Calibur games had something like that.

Other than that, more unique equipment. More variety in armor types. All the Heavy Chainmails look the same, there are only three models for medium armor, only two or three for light armor that I can think of, and while they have a lot of different full-plate armors, more actual models would be nice. Re-texturing is cool and all, but I think more armor and weapon models would be better.

More customization character wise.

Playable Qunari race.

More Origin stories or something similar that influences the story based on who you choose to play. (I guess this is just more of the same)...

err...more of the same. The graphics could stay the same for all I care, I just want more of the cool stuff.

Bah...I trust Bioware in regards to this. They'll do what they need to do to make this franchise even stronger.

#363
Arkagiel

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Oh and being able to intervene in micro-banters when your companions are talking about you like you aren't even there haha!

#364
TheGriffonsShallRiseAgain

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I want to see some epic cutscenes and some extremely huge areas and battles. I want to see the wardens in a meeting and suddenly there is a civil dispute and then BAM! Your PC jumps from his chair and kicks a noble in the face. Or seeing your characters in a war scene against darkspawn and crushing ones skulls.



As for scenes, i want this so called Dark fantasy RPG to be freakin DARK! Sheesh, no conspiracies, no dark council trying to take over. No slaughtered village with corpses on stakes. No Insane person attempting to off you. Darkspawn arent shown devouring corpses, I want to see a darn broodmother be made. If it aint full of gore or the dark truth of human/elven/dwarven nature, it isnt a dark fantasy.



I want to see mutalated torsos walking around trying to eat you. I want demons to look gruesome and frightful not all bleh. I want to look at a pride demon and IRL almost scream. I want some damn suspense. I want some blood curdiling shrieks. Darkspawn should look like they came straight from the mind of those who make horror movies.

#365
Nic-V

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Gimme gimme lan play :o

#366
hoysexyjew

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More equipment , less repetetive combat.



******...

Modifié par hoysexyjew, 08 avril 2010 - 04:47 .


#367
Guest_TheGrumpyOne_*

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MOAR!

Combine the Orgins and the new Awakening dialog system. Don't remove the choice of being able to start a conversation, whenever the player decides.

Check out this thread for opinions and ideas: http://social.biowar...index/2013460/1

Modifié par TheGrumpyOne, 08 avril 2010 - 05:21 .


#368
Guest_TheGrumpyOne_*

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No more having to walk around holding the "TAB" button to find a object to start a convo, or to get codex info to show up. My poor thumbs can't take the pain.

Modifié par TheGrumpyOne, 08 avril 2010 - 05:54 .


#369
Guest_TheGrumpyOne_*

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MyMageisBetter wrote...

More mage characters!!!!! I want a party of 4 mages!.


I agree, orgins had to many warriors.

Let's have balance, three of each (Mage/Rogue/Whatever)

#370
TheGriffonsShallRiseAgain

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More cosmetic options, for christs sakes. Im tired of so little options. I mean instead of a choice of colors give us a freakin color pallet. Same for hair, how about giving us atleast 23 options and letting us adjust lenght and width of the hair, and add a color pallet. I also doubt it will take too much space to give us the ability to mod tattoos on the console system or pc without having to use external mods. Many games let people create custom prints and input them into games, why not do this for DA:O 2- as in let us use some sort of Microsoft paint like utility to draw up some tattoos and add them to our characters faces. As for accessories. Would it be so hard for them to be visible. If I equip a scarf I want it visible, same for an earing or a necklace.



As for weapons a few 20 moddles go a long way. There are only 4 diverse moddles for long swords and 5 for greatswords. 4 longsword versions being regular long sword, the starfang, and Vigilance and darkspawn, the 5 greatsword varieties are regular, qunari sword, Yusaris, Darkspawn, and Vigilance. As for daggers axes blunts, staves and such I wouldnt know mutch but I can bet it aint alot. This also applies to armor, even regular clothing. Hell if you want Ill design a few for FREE. Its not like designing armor and weapons is all that hard.




#371
macdaddy304d

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They should make shapeshifting much stronger and add some cool forms, like a dragon or something. I fould this video of someone who modded shapeshifting and they should just add it. obviously, they shouldnt over power it but they could maybe build off of that. If BioWare just took these ideas into consideration, it would be much obliged. Thank you!

#372
macdaddy304d

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If they could also fix the bugs in the Xbox 360/PS3 versions it would be nice too. Such as the ranger bug, were you cant summon all 3 of the animals but on the PC you can. I know it sucks!...OH! if they could add a necromancer type thing where they could raise the dead or something, that would also be AWESOME!

#373
Dogaum

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Nesiara :wub::wub::wub:

#374
lillegraa

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Multiplayer

Orlais :)

More hairstyles

More hair and skin colours

Less weird-looking bodies for females... the men look great, but the women have these weird booties and man-shoulders :/

#375
Fernand

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Arkagiel wrote...

I don't know if someone mentioned it yet, but being able to hear what your character says during character interactions, just like Mass Effect, would make this game perfect in my opinion. They would only need a male and female voice, just like Mass Effect, and they could add a voice changer in the character creation process that adjusts pitches and tones, that way you can customize the voice. I believe one of the Soul Calibur games had something like that.
Other than that, more unique equipment. More variety in armor types. All the Heavy Chainmails look the same, there are only three models for medium armor, only two or three for light armor that I can think of, and while they have a lot of different full-plate armors, more actual models would be nice. Re-texturing is cool and all, but I think more armor and weapon models would be better.
More customization character wise.
Playable Qunari race.
More Origin stories or something similar that influences the story based on who you choose to play. (I guess this is just more of the same)...
err...more of the same. The graphics could stay the same for all I care, I just want more of the cool stuff.
Bah...I trust Bioware in regards to this. They'll do what they need to do to make this franchise even stronger.


As if u r reading my mind...i've always thought about how cool it would be if i could hear my Hero's voice,and it won't be too much to ask for my char to be able to participate in the banters...qunari race?why the hell not,these are cool & powerful creatures,& since the grey wardens accept anyone in thier ranks,it would be fitting...a human commoner maybe?mounts like Griffons would complete the picture....
armor?more armor?more cool armor is really needed
better graphics will be much welcomedImage IPB