ZiegenkonigIII wrote...
I love how you keep editing the title and post to make it more offensive/inciteful then it already is.
I can see it being disagreeable, but offensive?
ZiegenkonigIII wrote...
I love how you keep editing the title and post to make it more offensive/inciteful then it already is.
I kinda agree with this. I dont see how morphing ME into a different type of game is going to produce a net gain in sales. They are just swapping one fanbase for another. Also, 99% of the people on my XBL friends list that never played any ME game, still didnt get ME3. It still has the smell of an RPG game which keeps them away. So rather than a significant increase in their fanbase, they lose the hardcore RPG fans and gain the new people who were on the fence.revo76 wrote...
New fans can be gained, you're correct. So if BW gain mostly old FIFA fans, this means we'll have FIFA Effect game right ? Or if they attract COD fans, we suppose to have Call of Effect game ?
If they want to turn ME series to Super Mario, be my guest. RPG is a unique type of gameplay and fans of these games are very hard to earn. A core RPG fans is worth more than COD-FIFA-BF3 fan.
pikey1969 wrote...
ZiegenkonigIII wrote...
I love how you keep editing the title and post to make it more offensive/inciteful then it already is.
I can see it being disagreeable, but offensive?
To be honest, I am tired of "holding the line." However, like going to work, it must be done and I will continue to do so.Loreshield wrote...
I am an eternal pessimist (you know what they say, a pessimist will always either be proven right or be pleasantly surprised).
But still, I have hope.
Inb4 hold the line and all that crap, I mean, have we gotten tired of that yet, seriously, omg, I think I-
SCREW THAT!
HOLD THE EFFIN' LINE!!1!one!eins
Loreshield wrote...
I am an eternal pessimist (you know what they say, a pessimist will always either be proven right or be pleasantly surprised).
But still, I have hope.
Inb4 hold the line and all that crap, I mean, have we gotten tired of that yet, seriously, omg, I think I-
SCREW THAT!
HOLD THE EFFIN' LINE!!1!one!eins
Modifié par DESTRAUDO, 01 avril 2012 - 09:45 .
Tovanus wrote...
Think of the show Lost. Did Lost have really compelling writing through most of the series? Yeah. Did it have a few episodes that just completely missed the mark in the middle and made people bored? Yes, that happened too. Some people left. Many stayed with it. (Much like DA 2, which is merely a "middle game" of that series, where many stuck with Bioware believing feedback would be taken into account for future Bioware games.).
But at the end of Lost? Great dispappointment. Any new series "brought to you by the creators of Lost" these days doesn't have anywhere near the following that they could get for Lost, even if the show remains marginally profitable. A huge portion of their former audience does not trust those guys with a new series.
ZiegenkonigIII wrote...
Maybe not offensive, seems like your trying to be inciteful however.
Example, changing the title to point out Retake specifically.
Modifié par Hexley UK, 31 mars 2012 - 05:29 .
Fapmaster5000 wrote...
pikey1969 wrote...
I never said ME3 is attempting to swap bases.
To quote your OP:pikey1969 wrote...
That said, even if many of the long-time/hardcore fans are lost, new fans can be gained.
Okay, you didn't use those exact words, but please, do tell me how that statement was not intended to be conflated with "losing one group of longtime fans to gain another group of fans". And, if you didn't mean the base when you referred to "long-time/hardcore fans", who did you mean? And which "new fans" would be gained?
pikey1969 wrote...
Only reason I cited COD in one of my replies was as an EXAMPLE of decisions/choices that alienate a specific core audience that ultimately doesn't have the same alienating effect on the rest of the audience.
The decision to stick with an unpopular narrative choice in ME3 (in this case the god child and blow-up, control, synthesis as being cannon) that alienated a portion of their core is comparable in significance and magnitudeof COD's choice to change its networking/overall design priorities to something that alienated/pissed of a significant portion of the PC market or their growing emphasis on amplifying accessability and instant gratification of increasingly overpowered streaks over gameplay balance/depth that alienated many hardcore players that spoke out passionately against it.
All stop.
Please note your own wording: "significant portion of the PC market". Please pay special attention to "portion of the PC market". That's a portion of a portion that is not even their main market, and I say this as a huge fan of PC gaming. This would be akin to if Bioware had put good endings on the PS3 and XBOX, but gave PC users the current magic cupcake ending. Maybe not even that, we'd have to compare how much of ME3's market was on PC versus console, and then compare that to CoD. Nevertheless, this is not a sectional issue. Every player of ME3 got the same nut punch. Some didn't mind it, obviously many (quite possibly most) did.
Also note in your paragraph: "their growing emphasis on amplifying accessability and instant gratification". Please note that I argued that CoD's core selling point was it's tight multiplayer and gunplay. Instant gratification and accessability are NOT in direct conflict with tight multiplayer and gunplay. Some (again, portions of portions) may have found those changes grating (and were rewarded with changes in the killstreak system in each version, usually with the intent to reduce factors that reduced fun, but these changes were not directly against the core selling point, nor were they severe enough to warrant such backlash.
pikey1969 wrote...
You may object to my choice of the word 'portion' when describing the fans that would be completely alienated by Bioware's decision to only 'clarify' the ending, but that's really one of my main points in the OP.
I never objected to the word portion. I objected to the drift of your argument that this was simply another DA2/PC-no-server-browser/core-selling-points-don't-matter, and attempted to *ahem* clarify why your arguement was misguided, as it orginated from a false comparison.
As for the endings themselves: we'll see what "clarify" means within the month. I'm hopeful, but also doubtful. I simply disagree on how much this could hurt Bioware. Even without fixing this ending (which does include ending DLC, or even just a really, really good "clarification"), they may still recover in the long haul, but they'll have to spend a lot more money/time to buy back goodwill they never should have lost. I know I'll be waiting for user reviews on their products from here out, and I'm sure as heck not buying into a trilogy until I know it doesn't faceplant in the ending act.
ZiegenkonigIII wrote...
pikey1969 wrote...
ZiegenkonigIII wrote...
I love how you keep editing the title and post to make it more offensive/inciteful then it already is.
I can see it being disagreeable, but offensive?
Maybe not offensive, seems like your trying to be inciteful however.
Example, changing the title to point out Retake specifically.
Yubz wrote...
Tovanus wrote...
Think of the show Lost. Did Lost have really compelling writing through most of the series? Yeah. Did it have a few episodes that just completely missed the mark in the middle and made people bored? Yes, that happened too. Some people left. Many stayed with it. (Much like DA 2, which is merely a "middle game" of that series, where many stuck with Bioware believing feedback would be taken into account for future Bioware games.).
But at the end of Lost? Great dispappointment. Any new series "brought to you by the creators of Lost" these days doesn't have anywhere near the following that they could get for Lost, even if the show remains marginally profitable. A huge portion of their former audience does not trust those guys with a new series.
The difference with "Lost" is that it was all about mysteries and unexplainable stuff right from the beginning.
I remember during Season 2 that I thought "They can never possibly explain all of this bull****... the writers probably don't even know themselves how all of this is supposed to make any sense in the end".
It didn't have to be that way with Mass Effect though... the whole series was pretty straightforward... there was really no reason to end it with this mystery / spacemagic crap.
Whether you're happy or angry at the ending, know this: it is an ending. BioWare will not do a "Lost" and leave fans with more questions than answers after finishing the game, Gamble promised.
"You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people."