I've actually lo
oked into the coalesced.bin file in detail:
Your squadmate has a weapon damage multiplier of
0.3. This, on paper, says your squadmates only does 30% the damage advertised on a weapon, does that makes them useless? Not quite:
If you look into more detail Garru's passive, if you fully upgrade his passive and choose all the weapon damage enhancement, he gets a
100% weapon damage boost. In addition, he also has an option which opens him to a
60% extra sniper rifle damage. Then, on top of that, if you are a soldier, you can choose to
Buff your squadmate's weapon damage by another 20%. Then, garrus has an optional appearance that grants him another
25% weapon damage bonus. So if we add all these together, garrus will receive a whooping 205% damage bonus to his base weapon damage. So, in the end, his sniper rifle damage if you pick all these upgrades, is 0.3 * (1 + 2.05) = 91.5% of the weapon base damage. This is almost as good as Shepard, considering an AI gets a load of headshots (than me, anyway).
The next in Line is Ashley, she only gets a 75% passive bonus, and a 60% assault rifle damage boost. Her assault rifle (if you pick all the damage boost options) would be 0.3* (1 + 1.8) = 84% of the weapon base damage.
The 'power oriented' squadmates such as EDI and Liara will not get these weapon bonnuses so their weapons will do puny damage. However, they do get massive bonuses to their power damage/recharge. If you pick all the tech power damage passive for EDI her tech powers will actually end up being more powerful than Sheps (A overload + incinerate combo would actually kill a Phantom on insanity if you pick all the power damage upgrades). Where Liara can have absurdly quick reload instant singularities.
Then we have James who not only does puny weapon damage and has no tech/biotic power to speak of (LOL). But if you pick all the +shield/hp upgrades then he can take a ton of punishment before he falls.
Finally, I believe MP and SP uses the same coalesced.bin file so I highly recommend against modifying that file, especially the weapon parameters.
Modifié par Mizar_Panzar, 01 avril 2012 - 03:14 .