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The Gun List of Shame (and how to fix it)


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#26
Atheosis

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ManualReplica wrote...

I have negative recoil on my Revenant.

Upgrade your attachments guys.


I have all the mods available.  There's no way to completely remove the Revenant's recoil.  More than that, the issue is more about the gun's horrid accuracy than its recoil.  The gun can't score head shots worth a crap beyond short range, and that's how most guns earn their place on Gold.  So if you leave the recoil and accuracy alone, then you need to boost damage to compensate for the lack of headshots.  The point is that the Revenant, a gun that is supposed to be about overwhelming firepower, just doesn't have said overwhelming firepower as long as its damage/accuracy ratio is so terrible.

Modifié par Atheosis, 31 mars 2012 - 02:17 .


#27
Rifneno

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TexasToast712 wrote...

 This list is a total failure. These guns are perfectly fine. Especially the Revenant and Evi.


You just said the GPR is perfectly fine.  I didn't even realize this thread was a contest until I saw you lose.

#28
ManualReplica

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Atheosis wrote...

ManualReplica wrote...

I have negative recoil on my Revenant.

Upgrade your attachments guys.


I have all the mods available.  There's no way to completely remove the Revenant's recoil.  More than that, the issue is more about the gun's horrid accuracy than its recoil.  The gun can't score head shots worth a crap beyond short range, and that's how most guns earn their place on Gold.  So if you leave the recoil and accuracy alone, then you need to boost damage to compensate for the lack of headshots.  The point is that the Revenant, a gun that is supposed to be about overwhelming firepower, just doesn't have said overwhelming firepower as long as its damage/accuracy ratio is so terrible.


Three words,

Turians + Stability Dampener

#29
Capt.Mytre

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Agreed. Also, I believe that armour negates a set amount of damage, which ruins low damage weapons vs anything armoured. Make it a percentage of the damage, not a set amount.

Modifié par Capt.Mytre, 31 mars 2012 - 02:23 .


#30
Atheosis

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ManualReplica wrote...

Atheosis wrote...

ManualReplica wrote...

I have negative recoil on my Revenant.

Upgrade your attachments guys.


I have all the mods available.  There's no way to completely remove the Revenant's recoil.  More than that, the issue is more about the gun's horrid accuracy than its recoil.  The gun can't score head shots worth a crap beyond short range, and that's how most guns earn their place on Gold.  So if you leave the recoil and accuracy alone, then you need to boost damage to compensate for the lack of headshots.  The point is that the Revenant, a gun that is supposed to be about overwhelming firepower, just doesn't have said overwhelming firepower as long as its damage/accuracy ratio is so terrible.


Three words,

Turians + Stability Dampener


Yes, yes, I'm aware.  And it certainly improves the Revenant, no doubt about it.  But the Revenant should be viable on its own.  Currently its not.  Not on Gold.

#31
fallingseraph

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These are nice suggestions!

#32
robarcool

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Well, I agree that it is rather uncommon to see some of the mentioned guns on gold. Also, Viper and incisor suck in totality on gold on infiltrators and even soldiers. Won't even bother with other classes using them. It shows that those guns are dead useless in many situations. I found the viper and used it in SP for a while, then ditched it for mantis again.

#33
Atheosis

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Capt.Mytre wrote...

Agreed. Also, I believe that armour negates a set amount of damage, which ruins low damage weapons vs anything armoured. Make it a percentage of the damage, not a set amount.


That's a pretty big change to the whole game though.  Not saying it might not make things better, but it seems like it could get messy.

#34
robarcool

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Rifneno wrote...

TexasToast712 wrote...

 This list is a total failure. These guns are perfectly fine. Especially the Revenant and Evi.


You just said the GPR is perfectly fine.  I didn't even realize this thread was a contest until I saw you lose.

Well everyone can say something, can't they?:unsure:

#35
Atheosis

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robarcool wrote...

Well, I agree that it is rather uncommon to see some of the mentioned guns on gold. Also, Viper and incisor suck in totality on gold on infiltrators and even soldiers. Won't even bother with other classes using them. It shows that those guns are dead useless in many situations. I found the viper and used it in SP for a while, then ditched it for mantis again.


Yep.  Honestly, they're probably #1 and #2 on my list of guns I utterly loathe.  The fact that they are in a slot with all kinds of godlike weapons only adds insult to injury.

#36
Feneckus

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3. Revenant

The problem with the Revenant is simple: it can't reliably get headshots


Yes it can. Turian soldier + max accuracy and stability and stability mod V.

Add an Assault Rifle Amp III and Armor Piercing Ammo III and that gun is a frigging beast.

#37
EG NeoMorph

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I would LOVE to get an AR Amp III... I have got a total of ONE AR mod and that was a II... The rest are for sniper rifles and shotguns that I don't use....

Players ask me why I don't use weapon mods and I tell them I will when I bloody get them. Damned random crappy shop.

#38
SinerAthin

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Feneckus wrote...

3. Revenant

The problem with the Revenant is simple: it can't reliably get headshots


Yes it can. Turian soldier + max accuracy and stability and stability mod V.

Add an Assault Rifle Amp III and Armor Piercing Ammo III and that gun is a frigging beast.


It sounds very unfair that no one except the Turian could ever wield the Revenant efficiently...

That reeks of bad weapon design.

#39
Xaijin

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The Scorpion is actually fine except for detonation speed. The problem is, like the falcon, its effectiveness is mitigated by lag.

Looking over your list, it looks a lot of your complaints are actually lag or hit-effect based. The geth shotgun is in no way OP, it's simply the best shotgun along with the Wraith and Graal, and there's always going to be a best weapon, like the Black Widow or Talon or Carnifex. You're also ignoring that the Krogan Sent and Turian Sent and Asari vanguard need a mid range one carry option and the GPS or Graal is it. Also hilarious that you failed to mention the Graal but call the GPS OP. Have you not looked at their stats?

You also conveniently ignored the viper's fire rate and revenant's knock back attributes.

The GPR needs a damage boost, and the Hornet needs serious recoil/kickback care, the Revenant needs a SLIGHT recoil tweaking, and the Arc Pistol is completely useless, but most of your list is simply playstyle incompatibility.

Modifié par Xaijin, 31 mars 2012 - 02:42 .


#40
ManualReplica

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Atheosis wrote...

ManualReplica wrote...

Atheosis wrote...

ManualReplica wrote...

I have negative recoil on my Revenant.

Upgrade your attachments guys.


I have all the mods available.  There's no way to completely remove the Revenant's recoil.  More than that, the issue is more about the gun's horrid accuracy than its recoil.  The gun can't score head shots worth a crap beyond short range, and that's how most guns earn their place on Gold.  So if you leave the recoil and accuracy alone, then you need to boost damage to compensate for the lack of headshots.  The point is that the Revenant, a gun that is supposed to be about overwhelming firepower, just doesn't have said overwhelming firepower as long as its damage/accuracy ratio is so terrible.


Three words,

Turians + Stability Dampener


Yes, yes, I'm aware.  And it certainly improves the Revenant, no doubt about it.  But the Revenant should be viable on its own.  Currently its not.  Not on Gold.


Not every weapon is viable for gold and not every weapon should excell at any range.

#41
lolpunch

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Graal is good, but it doesn't have tracking projectiles when you use the sights like the GPS does, which makes it just that little bit better since you can just spam it in the general vicinity of the enemy and do some serious damage. I do love using the Graal without a doubt, especially that super satisfying double burst that chunks virtually anything it hits.

#42
Goaliebot

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Excellent list.

But if you're missing the point of the Incisor - what other gun can put a headshot on a cerb trooper causing 1 bar damage and nearly instantly then put two more shots 2 and 4 feet above his head? Hmmm? ;)

#43
TexasToast712

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Rifneno wrote...

TexasToast712 wrote...

 This list is a total failure. These guns are perfectly fine. Especially the Revenant and Evi.


You just said the GPR is perfectly fine.  I didn't even realize this thread was a contest until I saw you lose.

Yes, it is fine. Don't get agree? Bioware does. Get over it.

#44
Fortack

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Some good points in the OP, but I'm afraid those tweaks won't change much, if anything at all. The real issue with MP is the complete lack of balance between powers and weapons. For a lot of classes it's almost pointless to use weapons. Cooldowns are way too fast, and the weight system does more damage than good.

#45
Homey C-Dawg

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List seems reasonable to me.

#46
Atheosis

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Xaijin wrote...

The scorpion is actually fine except for detonation speed. The problem is like the falcon its effectiveness is mitigated by lag. Looking over your list, it looks a lot of your complaints are actually lag or hit-effect based. The geth shotgun is in no way OP, it's simply the best shotgun along with the Wraith and Graal, and there's always going to be a best weapon, like the Black Widow or Talon or Carnifex. You're also ignoring that the Krogan Sent and Turian Sent and Asari vanguard need a mid range option one carry option and the GPS or Graal is it. Also hilarious that you failed ot mention the Graal but call the GPS OP. Have oou not looked at their stats? You also conveniently ignored the viper's fire rate and revenant's knock back attributes.

The GPR needs a damage boost, and the Hornet needs serious recoil/kickback care, but most your list is simply playstyle incompatibility.


When the Graal develops homing projectiles instead of slow moving projectiles that require you to lead a target at a distance, you'll have a point.  

As far as "playstyle incompatibility" goes, you're right.  My playstyle is incompatible with crappy guns.  ;)

Oh, and I did mention the Viper's RoF by the way.  I mentioned that it's one of the many things that make it suck.

Modifié par Atheosis, 31 mars 2012 - 02:43 .


#47
Atheosis

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Fortack wrote...

Some good points in the OP, but I'm afraid those tweaks won't change much, if anything at all. The real issue with MP is the complete lack of balance between powers and weapons. For a lot of classes it's almost pointless to use weapons. Cooldowns are way too fast, and the weight system does more damage than good.


I wasn't saying it would completely fix everything.  Merely that it would improve things by giving players a greater number of viable weapon choices.

#48
IPraetoriaNI

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Ummm, I use Phaeston, Locust, and Eviscerator on a daily basis on multiple chars, and I'm quite satisfied with them. (And yeah, I play Silver, sometimes Gold).

So I guess I'm either a mega-ubah-pr0, or the OP's oppinion is flawed. I vote for the later.

#49
Edalborez

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I have to disagree with the Eviscerator being bad; comparing the Eviscerator, Katana, and Scimitar at equal ranks, all share the same weight with Evis having the tightest spread and higher damage, Scimitar having the highest RoF and clip size, and Katana being a middle-ground between the two. I'd assume the Wraith is simply more damage, less ammo/clip compared to Evis as I don't have one unlocked yet.

I've enjoyed a great degree of success (read as: top score by a margin of at 10k to 30k on Silver) with the Eviscerator X on many classes, including Human Adept, Turian Soldier (with Tempest I might add), Quarian Engineer, and especially Salarian Infiltrator. For SI, it has the best bang for the lowest weight of the shotguns I currently have though I might prefer the Wraith if I had one. Higher accuracy/tighter spread would make me love the gun even more, but I could live without it.

I'll grant that I'm probably negatively biased against the Graal and GPS and that my opinions of the Eviscerator might not hold up on Gold. Just throwing in my 2 credits.

#50
Athenau

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Yes, it is fine. Don't get agree? Bioware does. Get over it.

If Bioware thought their game was perfect, they wouldn't have made four balance updates already. You are a terrible poster and you should stop posting in this thread.