Who the hell wanted this? It's not a *bad* game to play for an hour, but it's nothing anyone who played Mass Effect gives much of a **** about. Here's my theory: EA shoehorned this bull**** in. There's nobody besides the biggest loudest and most obnoxious game company in the world who could look at the feedback from ME1/2 and think:
"So you like personalized story and characterization huh? That's nice. We like charging as much as possible for as little content as possible. Multiplayer is *AWESOME* for that, so that's what we're gonna sell you. Enjoy!"
Honest to god guys, how are we currently at a point in history in which "INTENSE GAMEPLAY!" and promotional weekend weapon unlocks are the things being advertised about a Mass Effect title? This isn't COD in space guys, stop trying to make it into such...
Modifié par Overule, 31 mars 2012 - 02:07 .





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