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So, who exactly wanted multiplayer anyways?


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#76
Guest_Hello Man_*

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I think Bioware is pretty much EA now like DICE. I don't see Bioware as a separate entity.

#77
venom56321489

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I am with FRANCESCO84Inn. I also boycott the multiplayer. I believe they put more effort into it resulting in lack of LI stories, and of course ending. COD games are known for multiplayer but not story. So it seems you get one or the other. And bioware chose multiplayer.

#78
Erixxxx

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I didn't want it, but I think it turned out alright. I've had some good times with it.

Plus it just feels good getting a triple kill with one sniper round.

#79
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venom56321489 wrote...

I am with FRANCESCO84Inn. I also boycott the multiplayer. I believe they put more effort into it resulting in lack of LI stories, and of course ending. COD games are known for multiplayer but not story. So it seems you get one or the other. And bioware chose multiplayer.


The Multiplayer is nothing but a copy and paste of the combat in ME3. Lacking in LI means bad writing.

Modifié par Hello Man, 31 mars 2012 - 04:54 .


#80
Overule

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Much appreciation to people who've clued into the fact that I'm not upset because I dislike Horde Mode/Multiplayer in general. I'm upset because it's taking up valuable real estate in an already overcrowded neighborhood. ME3 needed every free byte of data it could get to wrap up the story proper... and it's almost certain that the multiplayer played a part in the tricolor ending failstravaganza.

#81
Dude_in_the_Room

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venom56321489 wrote...

I am with FRANCESCO84Inn. I also boycott the multiplayer. I believe they put more effort into it resulting in lack of LI stories, and of course ending. COD games are known for multiplayer but not story. So it seems you get one or the other. And bioware chose multiplayer.


Really.....


The multilayer has like 5 maps only.  The enemies and character classes are just variations of the single player.

I enjoy the multiplayer but you guys are giving it too much credit.

#82
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What I do find ridiculous in multiplayer is the fact bioware said it wasn't required. SMH

#83
vertigo72

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MP is terrific, I always wanted one and I'm not disappointed. Don't play if you don't like.

#84
abaris

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Dude_in_the_Room wrote...


The multilayer has like 5 maps only.  The enemies and character classes are just variations of the single player.

I enjoy the multiplayer but you guys are giving it too much credit.


Time, money to get it functional, human ressources, although they claim it was a different team.

I would have every bit of understanding if it had been an afterthought - an expansion of some kind. But simply tacking it onto the last part of a well established single player series smacks of Gung Ho and some not so clever marketing ploy.

#85
RUDAL

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When I first time heard about multi in ME I was like "Hell no!! Why? That will ruin the game..." but it turned out that the multi came quite ok (I got bored after while Im not a shooter fan) and what we all were waiting for - the STORY ruined the game instead.

#86
seli

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digby69 wrote...

EA, 15yrs boys and people who like multiplayers I guess

I am 15 and I didn't want the multiplayer, it makes Mass Effect even more like Call of Duty :pinched:

#87
The_Shootist

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Taritu wrote...

EA wanted multiplayer, and they're the only people whose opinions really matter.


True enough.

I've played a couple of hours of MP with one friend. It is fun, but I do not like how it is tied to galactic readiness.

#88
MarkVsColin

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I wasnt big on the idea of multiplayer in ME3 but its actually good though needs expanded, with more maps,characters,weapons, if it is to compete with the heavyweights of multiplayer games
it takes my mind of such the bad endings the single player produced.

#89
Noelemahc

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I've wanted there to be multiplayer in Mass Effect ever since the Pinnacle Station DLC for the original ME (which was pretty much ME3 multiplayer with your squadmates filling in for other players).

So yeah, you can blame the likes of me for its existance =)

(except that I'd've preferred there to also be a competitive multiplayer aspect, with players forming essentially mercenary teams battling for control of some objective and/or McGuffin - the only premise in the ME-verse that can pit TWO or more multiracial teams against each other)

#90
aries1001

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EA's business strategy is to include some sort of multiplayer mode (not an MMO-mode, though) througout their new(er) released titles beginning with the new titles out this year, including ME3.
I don't know what Ray M. and Greg Z.'s take on MP in games is, but since Bioware has released games with MP elements and modes in them before, it makes sense that they are positive about this as well as supports this move to include MP in EA games, including ME3 (and DA3 probably as well).´

Also, please remember that plenty of people in both the ME forums as well as the DA forums have asked for MP mode. They want to play the game with friends, but maybe not as Bioware see MP-mode?
Some gamers just want to play the ME3 game with one the playing Shepard, another one playing Wrex etc, - just like they did in BG1 and BG2...

#91
Chewin

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To people who are comparing romance with MP -- romance is a plot feature, mutliplayer a game design choice -- totally different in thrust, implementation and resource committment.

Simply to say these aspects of the game appeal to certain market segments says, in effect, nothing -- everything in the game is intended to meet some customer need -- just because it appears 'optional', doesn't make it any less meaningful in terms of the overall product.

Romance serves my preferences for a more complex plot line and adds an element beyond the combat which at times I find tedious, multiplayer does not serve my needs.

#92
TheProfessor234

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I didn't really ask for it but I think it's fun.

#93
Xenogias

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Overule wrote...

Who the hell wanted this? It's not a *bad* game to play for an hour, but it's nothing anyone who played Mass Effect gives much of a **** about.


Speak for yourself. I wont say I WANTED it but I'm glad its there. I'm having fun with it. I tend to find less idiots in it than say BF3. The only thing I disagree with Bioware on it is making it apart of the single player campain. It in no way should have effected that.

#94
DamonD7

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I didn't care about it, but having played it now I'm enjoying it a ton.

I'm not big on the whole online multiplayer thing. But I do like it better when you can work as a team, HAVE to work as a team to succeed, over the standard boom-headshot-owned-you-noob schoolyard stuff.

#95
Sipau Fade

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I did. After playing me2 A LOT you just want to enjoy the great gameplay. Me3 provides that. I'm happy

#96
abaris

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Chewin3 wrote...

Romance serves my preferences for a more complex plot line and adds an element beyond the combat which at times I find tedious, multiplayer does not serve my needs.


And that's why I said, MP doesn't make any sense from a marketing standpoint.

Since DAII they're trying to pull a trick that hasn't got much of a chance for success: Catering to all audiences at once instead of defining a core audience.

On the one hand you have an abundance of autodialogue, so one faction says, there's scarce opportunity for roleplaying and the other faction says too much text. On the other hand you have a tacked on rudimentary multiplayer that one side could do without and fails to fully satisfy the action crowd.

Of course there's a middle ground there. But I can't imagine that this middle ground makes up for disgruntled players of either side of the spectrum.

#97
shadowkinz

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i wanted.. sometimes in me2 i wanted to just mindlessly kill with my shep and couldn't w/o starting a new game

#98
wizardryforever

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Well, didn't the devs say that they'd always wanted to include multi-player from the very beginning, but they didn't know a good way to tie it in with the story?  Now people (who've never played it) are saying that Bioware has betrayed their original vision by including it?  I don't know whether to laugh or facepalm.

Yeah, I didn't think it was going to be any good when I first heard about it.  I even thought I'd end up doing the co-op sessions by myself because I don't like playing co-op with people I don't know.  But you know what?  I tried it, and it was actually really fun.  Being able to play with different version (races) of the same class and finding out the best combinations of classes is a lot of fun.  I also find it more challenging than the single player, since you can't pause the game and you have fewer powers as a result.

So yeah, I didn't want it originally, but I gave it a shot and liked it.  Perhaps you should do the same before condemning it.

#99
PiEman

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abaris wrote...

It's all part of the "catering to a larger audience" strategy they have nowadays. I also suspect they're still on their treasure hunt for the glorious COD crowd.

In short, I think the bean counters demanded it. And if I remember right, it has been announced last fall and seems to be the main culprit for postponing the release.


Ah, just think, we could've had an actual ending instead of that crap...

#100
kalle90

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Him