So, who exactly wanted multiplayer anyways?
#76
Guest_Hello Man_*
Posté 31 mars 2012 - 04:48
Guest_Hello Man_*
#77
Posté 31 mars 2012 - 04:52
#78
Posté 31 mars 2012 - 04:53
Plus it just feels good getting a triple kill with one sniper round.
#79
Guest_Hello Man_*
Posté 31 mars 2012 - 04:53
Guest_Hello Man_*
venom56321489 wrote...
I am with FRANCESCO84Inn. I also boycott the multiplayer. I believe they put more effort into it resulting in lack of LI stories, and of course ending. COD games are known for multiplayer but not story. So it seems you get one or the other. And bioware chose multiplayer.
The Multiplayer is nothing but a copy and paste of the combat in ME3. Lacking in LI means bad writing.
Modifié par Hello Man, 31 mars 2012 - 04:54 .
#80
Posté 31 mars 2012 - 04:54
#81
Posté 31 mars 2012 - 04:55
venom56321489 wrote...
I am with FRANCESCO84Inn. I also boycott the multiplayer. I believe they put more effort into it resulting in lack of LI stories, and of course ending. COD games are known for multiplayer but not story. So it seems you get one or the other. And bioware chose multiplayer.
Really.....
The multilayer has like 5 maps only. The enemies and character classes are just variations of the single player.
I enjoy the multiplayer but you guys are giving it too much credit.
#82
Guest_Hello Man_*
Posté 31 mars 2012 - 04:55
Guest_Hello Man_*
#83
Posté 31 mars 2012 - 05:08
#84
Posté 31 mars 2012 - 05:10
Dude_in_the_Room wrote...
The multilayer has like 5 maps only. The enemies and character classes are just variations of the single player.
I enjoy the multiplayer but you guys are giving it too much credit.
Time, money to get it functional, human ressources, although they claim it was a different team.
I would have every bit of understanding if it had been an afterthought - an expansion of some kind. But simply tacking it onto the last part of a well established single player series smacks of Gung Ho and some not so clever marketing ploy.
#85
Posté 31 mars 2012 - 05:14
#86
Posté 31 mars 2012 - 05:16
I am 15 and I didn't want the multiplayer, it makes Mass Effect even more like Call of Dutydigby69 wrote...
EA, 15yrs boys and people who like multiplayers I guess
#87
Posté 31 mars 2012 - 05:18
Taritu wrote...
EA wanted multiplayer, and they're the only people whose opinions really matter.
True enough.
I've played a couple of hours of MP with one friend. It is fun, but I do not like how it is tied to galactic readiness.
#88
Posté 31 mars 2012 - 05:23
it takes my mind of such the bad endings the single player produced.
#89
Posté 31 mars 2012 - 06:13
So yeah, you can blame the likes of me for its existance =)
(except that I'd've preferred there to also be a competitive multiplayer aspect, with players forming essentially mercenary teams battling for control of some objective and/or McGuffin - the only premise in the ME-verse that can pit TWO or more multiracial teams against each other)
#90
Posté 31 mars 2012 - 06:23
I don't know what Ray M. and Greg Z.'s take on MP in games is, but since Bioware has released games with MP elements and modes in them before, it makes sense that they are positive about this as well as supports this move to include MP in EA games, including ME3 (and DA3 probably as well).´
Also, please remember that plenty of people in both the ME forums as well as the DA forums have asked for MP mode. They want to play the game with friends, but maybe not as Bioware see MP-mode?
Some gamers just want to play the ME3 game with one the playing Shepard, another one playing Wrex etc, - just like they did in BG1 and BG2...
#91
Posté 31 mars 2012 - 06:28
Simply to say these aspects of the game appeal to certain market segments says, in effect, nothing -- everything in the game is intended to meet some customer need -- just because it appears 'optional', doesn't make it any less meaningful in terms of the overall product.
Romance serves my preferences for a more complex plot line and adds an element beyond the combat which at times I find tedious, multiplayer does not serve my needs.
#92
Posté 31 mars 2012 - 06:29
#93
Posté 31 mars 2012 - 06:53
Overule wrote...
Who the hell wanted this? It's not a *bad* game to play for an hour, but it's nothing anyone who played Mass Effect gives much of a **** about.
Speak for yourself. I wont say I WANTED it but I'm glad its there. I'm having fun with it. I tend to find less idiots in it than say BF3. The only thing I disagree with Bioware on it is making it apart of the single player campain. It in no way should have effected that.
#94
Posté 31 mars 2012 - 06:57
I'm not big on the whole online multiplayer thing. But I do like it better when you can work as a team, HAVE to work as a team to succeed, over the standard boom-headshot-owned-you-noob schoolyard stuff.
#95
Posté 31 mars 2012 - 07:11
#96
Posté 31 mars 2012 - 07:12
Chewin3 wrote...
Romance serves my preferences for a more complex plot line and adds an element beyond the combat which at times I find tedious, multiplayer does not serve my needs.
And that's why I said, MP doesn't make any sense from a marketing standpoint.
Since DAII they're trying to pull a trick that hasn't got much of a chance for success: Catering to all audiences at once instead of defining a core audience.
On the one hand you have an abundance of autodialogue, so one faction says, there's scarce opportunity for roleplaying and the other faction says too much text. On the other hand you have a tacked on rudimentary multiplayer that one side could do without and fails to fully satisfy the action crowd.
Of course there's a middle ground there. But I can't imagine that this middle ground makes up for disgruntled players of either side of the spectrum.
#97
Posté 31 mars 2012 - 07:19
#98
Posté 31 mars 2012 - 07:20
Yeah, I didn't think it was going to be any good when I first heard about it. I even thought I'd end up doing the co-op sessions by myself because I don't like playing co-op with people I don't know. But you know what? I tried it, and it was actually really fun. Being able to play with different version (races) of the same class and finding out the best combinations of classes is a lot of fun. I also find it more challenging than the single player, since you can't pause the game and you have fewer powers as a result.
So yeah, I didn't want it originally, but I gave it a shot and liked it. Perhaps you should do the same before condemning it.
#99
Posté 31 mars 2012 - 07:25
abaris wrote...
It's all part of the "catering to a larger audience" strategy they have nowadays. I also suspect they're still on their treasure hunt for the glorious COD crowd.
In short, I think the bean counters demanded it. And if I remember right, it has been announced last fall and seems to be the main culprit for postponing the release.
Ah, just think, we could've had an actual ending instead of that crap...
#100
Posté 31 mars 2012 - 07:28





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