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This is starting to happen a lot.


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18 réponses à ce sujet

#1
build319

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Have any of you noticed enemies getting blown off the map but are still alive?
So they are still alive and you can't find them or kill them.

This has happened to me a few times over the past week and its driving me crazy!  Mainly because it always happen on like wave 10 of silver or something. <_<

 

#2
scotty baby

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So far ive not came across this yet..usually for me when they go out the map they die! ;)

#3
Cyonan

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I usually see them die and whatever thing did damage to them last gets credit for the kill

#4
Lionheartwolf

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i have a problem with them getting stuck trying to come into the fight and then i have to check every nook and cranny like im a pest exterminator.

#5
MissMinaethiel

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A couple times we've had enemies that just don't jump up. Once it was a Nemesis on Giant, and the other time it was a normal trooper on White. Luckily someone managed to kill both enemies in those games, otherwise we would've been SOL

#6
Arkley

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It's happened to me on Firebase Giant, but fortunately I had an AP mod equipped and the floor apparently counted as being thin enough to shoot through, so it wasn't an issue.

#7
KelbornX

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Even better when the Cerberus troops are rocket-booting in, and they freeze in midair and become invulnerable.

#8
Lionheartwolf

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MissMinaethiel wrote...

A couple times we've had enemies that just don't jump up. Once it was a Nemesis on Giant, and the other time it was a normal trooper on White. Luckily someone managed to kill both enemies in those games, otherwise we would've been SOL


yeah same here. there are combat troopers that get stuck under the landing pad on white, on reactor they get stuck up on one of the rafters. so far we are always able to find them and kill them, but everytime it happens my heart skips a beat because i think we might have to abandon the entire run.

#9
MissMinaethiel

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That is exactly what happened in my game, Arkley. Middle of no-man's land where there's a grate that you can see through. Dang Nemesis. We spent 5 minutes trying to figure out how to get her. Pro-tip everyone: grenades do not normally work unless you can aim really well =P

#10
Jagpferd

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Happen to me as well, however using the overload power seemed to hurt them and eventually kill them!

#11
sliverofamoon

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Arkley wrote...

It's happened to me on Firebase Giant, but fortunately I had an AP mod equipped and the floor apparently counted as being thin enough to shoot through, so it wasn't an issue.


This happened too.... and BLAM! With my Claymore solved the problem. ;)

#12
build319

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KelbornX wrote...

Even better when the Cerberus troops are rocket-booting in, and they freeze in midair and become invulnerable.


Actually I have only noticed this issue when fighting Cerberus.  On a different bases.  It could be the rocket-boot that is the problem.  Hmm....

#13
TexasToast712

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Lionheartwolf wrote...

i have a problem with them getting stuck trying to come into the fight and then i have to check every nook and cranny like im a pest exterminator.

Happens mostly on Reactor and Firebase White.

#14
build319

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Reactor is certainly one of the maps I had issues with.

#15
PsychoticBiotic

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KelbornX wrote...

Even better when the Cerberus troops are rocket-booting in, and they freeze in midair and become invulnerable.

Happens often to me on Reactor. Another reason I dislike this map. Happened twice today already.

#16
MissMinaethiel

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Reactor ones at least are fairly easy xD Most of the time they're visible for most weapons and hopefully at least 1 person is a biotic if the enemies aren't visible. Giant is a pain and requires some lucky mod choosing, and White it better be a biotic that kills it because in my experience it wasn't visible from any angle on the rest of the map

#17
DStyles516

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i noticed if someone has a combat drone it helps to go find the missing enemy. i have noticed this happen more often lately. i also can't use my vanguard on Firebase Dagger because it keeps glitching out and i either end up below the map or way up in the sky. it's on that class on that map for though, it's weird.

#18
CapnCruuunch

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I've had this happen on Giant (twice). The first time it was a Cerberus engineer and he was the last "eliminate special targets" guy. The whole squad was lined up at the cliff edge just unloading and frantically trying to an angle that worked. We managed to get him but it was super close—like last 10 seconds close.

#19
mdloafer

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I've only had this happen twice so far. Once on White, one of us had knocked an Assault Trooper off the edge of the LZ and we found him just standing down there, chilling out. The other was off the edge of Dagger, same thing. In both cases, strangely the game never gave us the "one more enemy" notification, there was no "chatter" like you usually hear throughout the wave, and when we got near the guy in question, he immediately jumped right back onto the map and we were able to reunite him with his squadmates. It's kind of eerie, though, walking through the map in complete silence, looking for one last guy and wondering if you're going to have to just restart the whole match.