The Angry One wrote...
Hexley UK wrote...
The Angry One wrote...
piemanz wrote...
Glad you liked it OP, but you can't say that around here because apprently it's classed as trolling.
I don't know why I keep expecting someone to make a logical argument for why the ending is as clever as you think it is rather than self-professed martyrdom.
Pro-enders, say they like it then can't/won't explain why (or are unable to coherently) and then wonder why people assume they are trolling......
Pro-ender: "I liked the ending."
Others: "I'm happy for you, can you say why you liked it?"
Pro-ender: "Because it's clever and spiritual. Obviously this went over your head."
Others: "That's not an answer. Why did it go over our heads?"
Pro-ender: "I'M NOT TELLING YOU WHY YOU'D JUST BE MEAN. STOP TRAMPLING ON MY FREEDOMS."
Sadly that is often how these threads go, in a rather simplified way.
In fairness to the OP, though, I don't believe he was intending to troll and has been pretty reasonable throughout.
The thing which remains laughable, though, is this repeated assertion that
anyone doesn't 'get' the endings. Guys, do you honestly think these are deep? REALLY?
The endings of ME 3 are about as deep as a toddler's bath. They
try to be deep, you can see with every pretentious line of dialogue that they are trying desperately to be deep. And they're not, because the series itself isn't deep. It's had its elements. The Genophage arc in general was very well handled, as was the Quarian/Geth conflict. But the main plotline has
always been shallow action movie fare.
The ending of ME 3 is directly comparable to Matrix Reloaded; an 11th hour twist to add complexity and make the viewer walk away going 'huh?', a threadbare effort to get people talking so the developers can feel they made something clever, because
surely people only talk about clever things.
The problem is that it's so artlessly constructed that it's obvious what Bioware is trying to do, there are no deep messages to tweak out of the fabric of the narrative, and the harder you examine it - in other words, what these endings are trying to make people do as opposed to what they've made us actually do - the more you discover holes and inconsistencies.
It's a fundamental error of genre. Action movies don't rely on rock solid, deep plotting, they rely on entertainment that makes you not want to think about the plot. The plot is there to be not so stupid it gets in the way, and just interesting enough to get you invested in the action. That's the main plotline of Mass Effect.
The interesting stuff has always been the missions on the way and the side quests, and that's just as true with ME 3.