ME2 still the better game?
#26
Posté 31 mars 2012 - 07:40
#27
Posté 31 mars 2012 - 07:42
Also, Lair of the Shadow Broker was awesome, especially that incredibly epic music.
#28
Posté 31 mars 2012 - 07:42
ME2 told individual stories well but it lacked the grand scope of story that the first game had. The main story was not as involved as what we got in ME1.
The best way I can sum up my feelings about ME3 is to say that the parts are greater than the whole. There are parts of ME3 that are just brilliantly done. (Rannoch, genophage, Garrus-Shepard romance arc, Udina conspiracy) but then there are other parts that were sorely lacking. It's like reading a student essay where parts of it are PH.D. material but other portions lack the rudiments of good grammar and basic sentence structure. To be fair, most of ME3 is very, very good. But the parts that are not are rather glaringly so. If the game had only been polished, it really could have been an incredible experience. It still is--just not consistently throughout.
#29
Posté 31 mars 2012 - 07:42
Basically if you could take ME2's planets+characters+side missions+the suicide mission gameplay+ ME1's story (and an optional side mission to set the mako on fire) and exploration+ ME3 combat and equipment system I would give you all my money.
all of it.
#30
Posté 31 mars 2012 - 07:44
#31
Posté 31 mars 2012 - 07:45
ahandsomeshark wrote...
Dear Bioware,
Basically if you could take ME2's planets+characters+side missions+the suicide mission gameplay+ ME1's story (and an optional side mission to set the mako on fire) and exploration+ ME3 combat and equipment system I would give you all my money.
all of it.
I agree.
#32
Posté 31 mars 2012 - 07:48
ME2&3 are never winning the Oscar for Best Picture, Fans expect a big budget blockbuster that hits it out of the park, if being a little predictable.
ME2 was the Dark Knight Rises, ME3 was the Eric Bana Hulk.
#33
Posté 31 mars 2012 - 07:49
#34
Posté 31 mars 2012 - 07:50
tjc2 wrote...
ME1 is the lower budget art film that gamers accepts lacks polish, but are impressed by the passion and hard work that went into it.
ME2&3 are never winning the Oscar for Best Picture, Fans expect a big budget blockbuster that hits it out of the park, if being a little predictable.
ME2 was the Dark Knight Rises, ME3 was the Eric Bana Hulk.
I normally do an Empire/Jedi comparison but that works too.
#35
Posté 31 mars 2012 - 07:51
The dozen plus full replays I've finished since then is a testament to the fact that saving the galaxy is, ultimately, not the reason so many people play this game. It's the character development, setting, and adventures that take place often irrespective of the Reapers. Heists, prison breaks, urban sieges, Citadel shoot-outs, Geth bases, Illium car chases, and Quarian political dramas all with some of my favorite fictional characters? Yes, please!
#36
Posté 31 mars 2012 - 07:52
ME1 - The Citadel, Noveria
ME2 - The Citadel, Illium, Omega, Tuchanka
ME3 - The Citadel
Modifié par Jamie9, 31 mars 2012 - 08:02 .
#37
Posté 31 mars 2012 - 07:56
ME 1 is the only game in the series with any type of exploration.
#38
Guest_vivaladricas_*
Posté 31 mars 2012 - 07:58
Guest_vivaladricas_*
ME3 (ignoring the ending now) had some really awesome levels, and the Tuchanka (sp) and Rannoch missions were top notch, but thinking about it now it just didnt have that 'it" factor 2 had for me. I liked the large squad and liked the normandy look and layout better in 2. Didnt like how they changed the command center area in 3. Having 3 places to base at was nice as well instead of 1.
ME1 is interchangeable with 2 as my favorite. 1 has this atmosphere that really sucks you in, and the small crew there works better for me. That background music is soothing as well. Gameplay is a shade rough but nothing that killed it obviously. The citadel being wide open might be better than the 3 docking planets in 2, it depends on my mood I guess. I really liked the citadel in ME1.
I really did feel like the biotic powers usuage in 2 really felt as if it added some horsepower to the gameplay, just the way they were implemented. It felt new and fresh at the time, something I hadnt seen before but figured had been similiar in other titles. ME3 gets a nod for the biotic exlosions. Love whoring those out.
Feros/Noveria/Virmire/ILOS/ he end fight at the citadel felt all so well done and well put together. Also the planet exploration was cool ME1 and again it is interchangable with ME2 as my favorite(s) in the series. I give both games a 9.6 out of 10.
Funny side note: When I took Tali to Noveria I could have sworn I heard her say "i'm wearing an enviormental suit." and that was it, I think the last line "and I'm still freezing" didnt play or something, so I laughed at that one and it felt so random. It was like...."Uh thats cool Tali..." lol
funny to me anyways you had to be there.
EDIT: And plot goes to ME1 Drew K you maginificant bastard!!!
Modifié par vivaladricas, 31 mars 2012 - 08:03 .
#39
Posté 31 mars 2012 - 07:58
#40
Posté 31 mars 2012 - 07:59
Jamie9 wrote...
Also let me compare hub worlds.
ME1 - The Citadel, Noveria
ME2 - Omega, the Citadel, Illium, Tuchanka
ME3 - The Citadel
Fixed. And the ME 1 Citadel is better than any of the hub worlds in the rest of the series.
#41
Posté 31 mars 2012 - 08:00
ME2 was the best for characters and missions and had great combat.
ME3 had me attack orphans sooooooo.....
#42
Posté 31 mars 2012 - 08:01
First game had really bad inventory system and there was some other things that I did not like. Story was great, but I liked me 2 story more and me 2 was technically better working than first one.
I can't remember anything that dissappointed me in mass effect 2 than final boss aka terminator.. Well dlc squadmates especially zaeed was pretty badly done. Not on same quality level than other squadmates.
I don't have much good to say about me 3 when comparing to two other games of trilogy. It is mostly because of ending, but there is other reasons. Sidequests are pretty much eavesdrop, fetch and deliver it's ok for while, but they over did it. Combat/rpg balance feels little off maybe it is because of faster combat, but I felt like I used 80% of game talking to people and doing those fetch and deliver missions and only 20% was combat. Shortness of game was dissappointing too. I used like 50h on me 1 per character and around 30-40h on me 2, but only like 25h on me 3. Third game was pretty good game before endings, but still not as good as first two games.
#43
Posté 31 mars 2012 - 08:01
#44
Posté 31 mars 2012 - 08:07
TMA LIVE wrote...
Me personally, prefer ME3, because the story is more focused and emotional, and there was more variety with the enemies.
I would argue that Mass Effect 2 was more focused. It's focused on building a team and executing a mission with a fairly limited scope. That's why it is so good.
ME3 tries to be massive in scale and ultimately fails because they cut corners everwhere. The sidequests are shallow (hunting for 'war bibles' and such) the journal system is terrible, choices don't really matter, there is too much autodialouge and the plot completely unravels at the end.
I've heard the complaint that ME2 is the 'Facebook of videogames, nothing but talking to your friends and doing worthless sidequests.' But those sidequests are about team building, and determine the outcome of the Suicide Mission. It ME3, ultimately nothing matters.
So yes, in my opinion ME2 is still the better game.
#45
Posté 31 mars 2012 - 08:08
ME3 is awesome because you see SO MANY THINGS you've done from ME1 and ME2 come right back. There's not much development in ME3, because it's the last game of the trilogy. You can't expect development because everything has been established. The ending was fine IMO, btw
#46
Posté 31 mars 2012 - 08:12
my Aim is True wrote...
TMA LIVE wrote...
Me personally, prefer ME3, because the story is more focused and emotional, and there was more variety with the enemies.
I would argue that Mass Effect 2 was more focused. It's focused on building a team and executing a mission with a fairly limited scope. That's why it is so good.
ME3 tries to be massive in scale and ultimately fails because they cut corners everwhere. The sidequests are shallow (hunting for 'war bibles' and such) the journal system is terrible, choices don't really matter, there is too much autodialouge and the plot completely unravels at the end.
I've heard the complaint that ME2 is the 'Facebook of videogames, nothing but talking to your friends and doing worthless sidequests.' But those sidequests are about team building, and determine the outcome of the Suicide Mission. It ME3, ultimately nothing matters.
So yes, in my opinion ME2 is still the better game.
I hate it when people say choices don't matter in ME3 when in fact, it's all about finalizing Shepard's story, not developing it more. And I can't see how the plot completely unravels at the end unless you are one of the people who didn't understand it. Not only that but it's generous we got even more than one ending. Mass Effect isn't about making your own story it's just picking different paths to the same/similar end. You start from a same/similar beginning, and finish from a same/similar end.
Plus ME3 has waayyyy more sidequests than ME2. You talk about hunting the war assets by scanning in ME3 but those are the mini sidestuff....just like ME2's mini sidestuff was gathering resources from planets by scanning to upgrade the Normandy (and it was terrible, tedious, and boring IMO).
#47
Posté 31 mars 2012 - 08:15
kilgorek wrote...
What's with the complaints against ME 3 for lack of exploration, while liking ME 2?
ME 1 is the only game in the series with any type of exploration.
because there's hub worlds at least in ME2, and you don't just land on a planet, do a mission, then leave forever. And you can find random missions scanning planets.
#48
Posté 31 mars 2012 - 08:18
kilgorek wrote...
Jamie9 wrote...
Also let me compare hub worlds.
ME1 - The Citadel, Noveria
ME2 - Omega, the Citadel, Illium, Tuchanka
ME3 - The Citadel
Fixed. And the ME 1 Citadel is better than any of the hub worlds in the rest of the series.
meh, I disagree. The Citadel in ME1 was awesome the first play through but after that you just spend a ton of time running from spot to spot because it's so spread out. I like Omega better (though I'd prefer the hub worlds in ME2 have as many available sidequests as ME1 did).
#49
Posté 31 mars 2012 - 08:18
SilentPhenomed wrote...
I hate it when people say choices don't matter in ME3 when in fact, it's all about finalizing Shepard's story, not developing it more. And I can't see how the plot completely unravels at the end unless you are one of the people who didn't understand it. Not only that but it's generous we got even more than one ending. Mass Effect isn't about making your own story it's just picking different paths to the same/similar end. You start from a same/similar beginning, and finish from a same/similar end.
Plus ME3 has waayyyy more sidequests than ME2. You talk about hunting the war assets by scanning in ME3 but those are the mini sidestuff....just like ME2's mini sidestuff was gathering resources from planets by scanning to upgrade the Normandy (and it was terrible, tedious, and boring IMO)
Going to have to disagree. BioWare strictly said that our choices would matter, and that this game would have the most variation of all the trilogy. The last installment in a trilogy is where everything hits breaking point, where every character hits their ultimate moment of change, therefore it should have the most development.
Fair enough, you defeat Sovereign in ME1, and you defeat the Collectors in ME2. But does the Council survive? Did you keep the base or destroy it? Each respective game put HEAVY weight on these two decisions, and yet they make no difference to ME3, when we were told they would.
ME3 has less sidequests, but they arguably play more like main quests due to their high quality. Those N7 missions being the multiplayer maps was annoying though.
If we wanted a game that always ended the same way, we wouldn't spend hours thinking about our choices and what those repurcussions of those choices would be. If BioWare hadn't explicitly told us our choices would matter in a big way, even just in the final battle, we wouldn't have expected this kind of choice.
ME2's suicide mission had you choose which characters did what, and everyone, including Shepard, could die. Much more choice than ME3's endgame.
#50
Posté 31 mars 2012 - 08:25
ME2 - best characters and character development, best universe exploration.
ME3 - best gunplay, and best finding equipment.armour and stuff. Best character moments like Garrus on the Citadel, Mordin's death etc.
Overall I think I like ME1 best.





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