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ME2 still the better game?


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#76
Acidrain92

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ahandsomeshark wrote...

Acidrain92 wrote...

bryceax wrote...

I liked ME3 far more than the second (up until the ending). It's gameplay, pacing, customization, and ESPECIALLY emotional impact were all improved. Through my first play-through I kept texting one of my friends to tell him how amazing it was. I also preferred having a few less characters that often had Kasumi dialogue, because the rest of their special interactions and the way they moved around the Normandy was so much better. What the third game was missing for me was exploration, in the form of hub worlds and vehicle missions. It does make sense story wise to be in more of a rush than the previous games, but an extra hub area with associated missions could be a great DLC.


This. I think people are just looking at ME2 so fondly because of what a huge step up it was from ME1 in terms of managability and gameplay.

ME3 in my opinion improves on everything that ME2 improved on. It isnt a "Mass Effect 1 to Mass Effect 2" quality gap, but in my opinion it is still a much better game.

now if only they could fix that Journal and the ending....


I've played both ME2 and ME3 a ton since ME3 came out and still prefer 2. I just think it's a better overall game.


we are all entitled to our opinion I suppose, but I still like ME3 more than 2. Its incredibly gripping and the character interactions and relationships are brought to amazing highs. People keep talking about Kasumi/Zaeed dialogue, but what they dont realize is that if that dialogue wasnt there it would just be "Can it wait a bit? I'm in the middle of some Callibrations" for the hundredth time. The DLC char. dialogue is to make everything seem less robotic. Besides who doesnt love that everyone walks around the ship and talk to other NPCs now?

Rpg elements are much better than ME2. Power customization is much more refined, weapon variety is staggering, weapon customization works well and alters the appearance of your weapon.

Gameplay is as tactical as ever. Using melee attacks to get up close and stab somebody over cover, being able to roll out of the way and jump over things without going into cover first. Its very helpful and it might be hard for me to go back to ME2 after this.

I dont really consider the fetch quests to be side missions, just something that you can do while collecting secondary war assets. N7 missions feel a lot better than some of the random planet side quests in ME2 due to actual voice acting, even though they are basically multiplayer map missions, they still feel more important this time around. And loyalty missions are basically for alien species now and not specific squad mates.

also, why would anybody want 16+ squad mates? That seems ridiculous to me. Sure it would have been nice to get Jack and Grunt on your squad or something because they dont seem to have anything else better to do, but every one of those characters? pfft.

overall ME3 is a much better experience to me, and I can partially forgive the ending because of it.

#77
Thunderbug

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Zu Long wrote...

For the 99% of ME3 that was awesome, it was the better game. ME2 takes the cake with ease as long as the ending remains though.


This sums it up nicely imo, 

#78
Jamie9

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Acidrain92 wrote...
we are all entitled to our opinion I suppose, but I still like ME3 more than 2. Its incredibly gripping and the character interactions and relationships are brought to amazing highs. People keep talking about Kasumi/Zaeed dialogue, but what they dont realize is that if that dialogue wasnt there it would just be "Can it wait a bit? I'm in the middle of some Callibrations" for the hundredth time. The DLC char. dialogue is to make everything seem less robotic. Besides who doesnt love that everyone walks around the ship and talk to other NPCs now?

Rpg elements are much better than ME2. Power customization is much more refined, weapon variety is staggering, weapon customization works well and alters the appearance of your weapon.

Gameplay is as tactical as ever. Using melee attacks to get up close and stab somebody over cover, being able to roll out of the way and jump over things without going into cover first. Its very helpful and it might be hard for me to go back to ME2 after this.

I dont really consider the fetch quests to be side missions, just something that you can do while collecting secondary war assets. N7 missions feel a lot better than some of the random planet side quests in ME2 due to actual voice acting, even though they are basically multiplayer map missions, they still feel more important this time around. And loyalty missions are basically for alien species now and not specific squad mates.

also, why would anybody want 16+ squad mates? That seems ridiculous to me. Sure it would have been nice to get Jack and Grunt on your squad or something because they dont seem to have anything else better to do, but every one of those characters? pfft.

overall ME3 is a much better experience to me, and I can partially forgive the ending because of it.


I get the feeling people didn't just want rid of the Kasumi/Zaeed dialogue, but REPLACED with dialogue wheel dialogue. Where we could actually influence what our Shepard would say. Where we would become friends or aggravate our fellow crew, and not be forced into auto dialogue. Them moving around the ship was good, and I haven't heard anyone complain about that on BSN really. They could've moved round the ship, and still had dialogue wheel convos.

Weapon customisation was good yes. Gameplay is better because it's the newest game. That's what games do when they get newer, they refine themselves. Most people play Mass Effect for its story and their characters, but they also enjoy the gameplay. It's just that story is usually of higher importance.

N7 missions were cheap. If you had played multiplayer at all before playing these, immersion was utterly destroyed upon reaching these missions.

Having 16 squad members would be rubbish? I expected lots of them would die along the way, so you definitely wouldn't end with 16. Mass 2 had 13 squad members, and they were all fleshed out to a great degree, with 5-7 dialogue convos each, where you could influence every bit of that conversation I'll add, and 2 romance convos if they were romanceable.

The suicide mission was also MUCH better than the retake of Earth. I know you didn't mention this, but it is leagues ahead, in terms of how tense it was, the options you get and the payoff you feel.

#79
jspiess

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My vote is for ME2

#80
MadCat221

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Game balance-wise, Mass Effect 3 has the upper hand.

Story wise... Mass Effect 2 leads on the ending alone.

#81
FrozenDreamfall

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I fully support ME2 being the best,for me at least.What you did actually mattered and it showed.Yes ME3 emotionally it's better but lacks in so many things comparing to the 2nd and even 1st.

#82
Shepard Wins

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ME2 was really best for me. It's a worn out analogy but it really was ME series' The Empire Strikes Back. And ME3 was The Return of the Jedi, not as good as the second one, but still awesome. Until the endings. Ugh.

#83
warmonger_16

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even though ME2 was an excellent game that most of us would give some 95 out of 100 at least but in my oinion ME3 is slightly better than ME2, especially when it comes to combat situations.

#84
Cody

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ME3 is better imo. You had more conversations with your party members and through all the stuff you have been through with most of them, a loyalty mission was not needed. The game really fleshes out how you have come along so far with them that it makes it feel more real. And how you can unlock certain events with them on the Citadel, and unlock party banter depending on what combination of team mems you take with you, it felt more real.

The combat is superior in 3 than the previous 2. That is a fact. Not an opinion.

The overall story was really good. The ending sucked of course but that is pointing out the obvious. Everything prior felt a sense of urgency. I actually could feel the area around me change as the game went on. And felt more connected to the random npcs than I ever did in the previous 2.

The fetch missions were far superior to what was in DA2. With an actual story to them and a reason for em. It made them feel important to the story, ranging from helping build the crucible, to helping your overall war force. I actually felt like everything I did was affecting the story(until the end).

Customization had far more in it then the previous 2 did. Ranging from colors of your armor to upgrades of your weapons and the many of armor pieces. They actually mattered. And were useful. Plus seeing the party mems able to wear armor if you put it on and with each set of armor they wear having different bonus's to them made it interesting.

The "auto dialogue" was few. Very few. Yes there was quite a bit of it but not that much. And though it was weird that my Shep felt earth was more important than any of the colonies(since he was born from one) it still made sense due to the fact that he had to run instead of solving the problem. Hearing and watching everyone die while leaving. It made sense for my Shep.

Unlike on ME2 where you just recruit people, or ME1 where you just went to look for clues, and may or may not kill a few innocent people. The things I did on each major planet actually felt like it made a difference. Curing the Genophage or not, siding with Geth, Quarians, or make a truce. So many outcomes, and so many of my past decisions in the previous games coming together. It was beautiful.

There was many "neutral" dialogue options. Idk what you people are talking about :/.

And to those that thing Tali's pic and the stargazer thing was laziness? Use your head. I have seen all the evidence of the fact Tali's face is infact a stock photo with alterations, yet, does this really take any emphasis out of her beauty? No. I can't see it that way. It's not something that could have been rushed. A deliberate effort had to be made at some point to decide how a quarian should look, what skin tone, her eyes. If infact it was one lone artist with a large pot of coffee and an all nighter that lead to the image of her face, I salute them for having an incredible imagination. But I'm straying from the point I'm trying to make.

It's beautiful, touching, and resolves the mystery in the case that she does die at that point in the story. But if she's still alive, then with that romance, the mystery should remail alive aswell, in my humble opinion. I confess that little things like this, understatements if you will, they move me alot more that big sweeping gestures.

The same goes with the stargazer scene. The pic was taken in real life. To even implement it into a game is a lot of hard work. And to edit it as they did to make it fit to what they were going for and make it look seemless is even harder. And if the pic fits with what they are going for? Then why the f.uck not use it? It is a beautiful pic. If they want to use it then fine. There is nothing wrong with it. But to say it was laziness? You try to turn a real life pic into a game setting and edit it the way they did. Then try to say it was laziness.

Modifié par CodyMelch, 31 mars 2012 - 10:07 .


#85
masseffectfan94

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Ya I definately would rather play ME2 right now. I can't even start up ME3 because of the bad ending.

#86
Red Dust

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ME2 has a remarkable, pulse-pounding, out-of-your-seat action-packed ending where everything you did over the course of the game came together. Where each moment was life-or death and no one was safe.

And due to this remarkable ending, it's remembered fondly. Go figure.

#87
Jamie9

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Shepard Wins wrote...

ME2 was really best for me. It's a worn out analogy but it really was ME series' The Empire Strikes Back. And ME3 was The Return of the Jedi, not as good as the second one, but still awesome. Until the endings. Ugh.


But I liked 'A New Hope' the best...

And I still thought ME2 was the best! :lol:

#88
DLClol

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ME2 was the best.

#89
Nuke1967

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ME2 for me because it had the most content. I enjoyed the idea of loyalty missions for you to get to know your squad more. The hubs to explore and see more of the ME universe talk with NPC's etc. ME3 had some good mission stories, but you could tell they cut corners on things.All the hints on how epic it would be fell flat for the most part, and the ending seemed nothing more than a rush job slapped together to finish the game.

#90
AlexXIV

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ME2 was the better game for me. You can't really answer this objectively. I played ME2 7 times and I could play it again if ME3 ending didn't ruin it for me. I only played ME3 once and probably getting my money back next week. So go figure which is the better game for me. The only thing that was really objectively better in ME3 are the game mechanics and combat. So kudos to the people responsible for that. The rest was imo worse than ME2.

#91
jlb524

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TMA LIVE wrote...
I heard from a bunch of people that ME2 is still the better game, and the "Empire" of the series.


I think it's still the worst of the series.

TMA LIVE wrote... 
It had better individual stories.


Maybe but...they didn't fit together at all and the whole experience was disjointed.

TMA LIVE wrote... 
You were more closer to the characters because of the loyalty missions.


I didn't feel it...maybe b/c the character dev was limited to these missions and didn't spill out into other areas...having no squad banter/interaction hurt in this area.  Hell, ME1 had more squad interaction b/c of the elevators.  The ME1 and ME3 crews actually felt like a team made up of people who knew each other/liked each other/hated each other/etc.  In ME2, if felt like they were a bunch of strangers you pulled together to do one mission because they never fricken talked to one another.  Which is funny considering ME2 is supposed to be 'the' character driven game of the series (though, I think Hudson said this b/c the ME2 main plot was so awful).  I thought ME3 did a better job there.

Modifié par jlb524, 31 mars 2012 - 11:01 .


#92
viperabyss

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I still think ME2 was better. There are just a tons of elements missing in ME3 from the previous two games, that made it a worse game.

#93
Fruit of the Doom

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ME1 and ME2 are tied for me.  ME1 had a lot of frustrating gameplay problems that people seem to forget.  While I may not have liked all of ME2's "streamlining", it greatly improved the gameplay for me overall.  The change from an "Action RPG" to an "Action Adventure with RPG elements" and the removal of much of the exploration hurt it for me though.  While ME2's story lacked "focus", it more than made up for it with its large and diverse array of wonderful characters and its epic conclusion

ME3 basically removed exploration.  You have one "quest" hub, and the galaxy map serves as little more than a fancy mission-selection screen.  In ME2, it felt more like true exploration because you could find hidden missions (real ones, not item pickups).  And though some of them were quite small, there were multiple hub-worlds.  The overwhelming majority of the side-missions in ME3 involve Shepard overhearing someone say something on the Citadel and then going and scanning a planet for some item.  Or buying it from the Spectre shop.

Blah, long story short... ME1/2 >>> ME3

Modifié par Fruit of the Doom, 31 mars 2012 - 11:14 .


#94
Mr.House

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Disagree. ME2 is my least fav, ME3 would be on par with ME if it was not for the horrible ending.

#95
Surgate

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Gemini1179 wrote...

- Jacob (just kidding, Jacob was alright. Too bad femShep can't say hello without sounding like a sexual predator. I still know next to nothing about the man)


Good thing my renegade femshep sounded "loose" during her romance with Kaiden in ME1. It was a nice continuation of her behavior.

#96
Foolsfolly

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MadCat221 wrote...

Game balance-wise, Mass Effect 3 has the upper hand.

Story wise... Mass Effect 2 leads on the ending alone.


I agree. Gameplay team really hit it out of the park. The story guys... they hit it out of the park early and somewhat often. But no matter how well done the set-up of a joke is if the punchline falls short... ya know?

#97
Richard 060

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Overall story-wise, ME1 has the strongest plot. ME2's is less a story, more a framework.

However, the individual missions in 2 were fantastic bits of 'episodic storytelling' - almost like playing a good episode of 'Star Trek' or something similar. Add to that a lot more fine detail for the sake of world-building (all those great hub areas!), and combat that was good fun (rather than a chore - sorry, ME1), and ME2 wins on balance.

In all fairness, my assessment is that ME1 built a fantastic universe to play in, and then ME2 really took the established elements and ran with them. ME3, in comparison, seems so determined to streamline the ME2 experience (for reasons I cannot fathom) that it all seems no so much 'fat free' as it does 'thin on the ground'.

#98
SuperVulcan

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Mass Effect 2 is my least favorite out of the others in the trilogy.

#99
Aeowyn

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SuperVulcan wrote...

Mass Effect 2 is my least favorite out of the others in the trilogy.


Agreed.

#100
DangerSandler

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I think ME3 would be the better game if the ending was greater or equal to the epicness of ME1 and ME2's endings.