ME1 is the best for me.
Here's a long explanation why:
Gameplay mechanics wise very few problems. Inventory management is a bit difficult at times, but all RPGs typically have large inventories - I admit it could have been done better - no need to find like 5 times the weapon to equip it on all squadmates would be nice - however no inventory at all sucks. Mako complaints and whatnot - the problem wasn't the mako per se, at least from my point of view. The vehicle made a lot of sense. it's just that some of the anomalies we were supposed to reach had no clear path to them and we had to climb those 90% slopes. Exploration wise - best of the series, I don't care that every other planet had the same building or whatnot. I felt like an explorer actually being given the freedom to go around on the surface of a planet in a tank-like vehicle, be able to step in or out of it as I choose, etc. etc.. ME2 and 3 don't have anything in this regard. Not to mention the N7 Assignments in ME3 that are basically multiplayer maps tacked on in single player with 2-3 objectives being put in for good measure. I like weapon management in ME3 better, but there's no sense that you just killed some guy and got his gun, because you didn't neither in ME2 nor ME3.And ammuntion systems in ME2-3 don't make sense since you run out of ammo. I get that they want us to reload instead of firing a constant volley but they could have made it like fire 30 shots then reload and not run out of ammo, it would be like venting a retractable heatsink instead of what we got now.Isn't that what RPGs are about - random loot rewards. Let's have a say about the armors ME1 armors make a lot more sense, even without the customization and whatnot, you had armors with special qualities, also different levels of armor, now you've got the same level of armor with different tweaks each time, and no armor customization for party members at all except the pretty useless "character skins", at least they add some kind of bonus in ME3, but still don't hold up to ME1 armors. Character progression wise - the decrease in available skills since ME2 is a quite a letdown, also ammo being a special power - I have to say that it makes no sense at all. Hey look at my amazing biotic/tech ... ammo power. So ME1 wins in this regard. Biotic and tech explosions are a great addition though and credit is due, however they could have improved upon ME1 instead of overhauling it ground-up. Reputation bar is a big win - ME3 is the best in this aspect hands down.
Let's say about the story immersion and whatnot. For me personally the story has great importance and the story of ME1 is much more plausible than ME2 or 3. Not that I didn't enjoy the idea of Shepard dying in ME2 - the game had some pretty awesome moments, but the overall plot is a bit weak - go around, collect some people, and go kill some enemy never mentioned before. So why didn't the collectors help Sovereign or something. Nevermind, they didn't know he needed help. Also working with Cerberus is a bit illogical, and suddenly everybody's aware of the supposedly secretive organization - yeah, totally makes sense.It is pretty obvious that the Collectors weren't planned as anything else beyond being the enemy in ME2 and didn't serve much of a purpose to the overarching plot of the reaper invasion. ME3 I admit had some awesome moments - however the best ones weren't some key moments like the beginning or ending, but just random encounters or conversations inbetween. Seems like the overall story arch was a bit weak with the magical weapon magically being discovered at the last possible moment to stop the reapers etc. Even though both sequels had great and memorable moments and ME2 had more epic moments it seems that the overall plot of ME1 makes more sense than any of the sequels. Another thing is decision impact - ME1 save the rachni queen - ME2 you get a random encounter with a possessed asari - great, ME3 you get 1 mission with the rachni queen - that's it for the big decision.
As for character interaction and such - crew interaction in ME3 was way below what ME1 and 2 had. On this point ME2 probably wins though some of the stories and loyalty missions didn't make complete sense. But seriously - who doesn't love Mording singing.
Modifié par nhk3, 31 mars 2012 - 08:42 .