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[Clarification Inside] Once more, Bioware's take on modding


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#1
Hazardo

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Personally, I thought it was pretty much self-explanatory that using a modded Coalesced.bin in the singleplayer was perfectly fine. But then I stumbled upon this thread. The answer Scylla Costa gave on the first page was exactly how I imagined Bioware would react to Coalesced modding. But then, on the second page, Thomas Abram bluntly stated that "you will be banned if Origin picks up that you modified SP" without going into any details, and locked the thread.

So the question still stands. What does Origin count as a "cheat", if it runs some kind of check on the Coalesced.bin? FOV-tweaks are obviously not in that category, or else the forums would be full of complaints. Let's take an example: if I were to modify the Argus and Valkyrie to fire 3 and 2 round bursts respectively when used by the AI squadmates, and to increase Revenant's accuracy and damage a little, am I running a risk of getting banned? As far as I know, weapon stats are stored server-side and thus can't be accessed from the Coalesced.bin, but even if they could, would I get banned even if I switched back to the unmodified Coalesced.bin when playing MP?

And I apologise if this matter has been discussed more closely somewhere. A quick search didn't bring up any clear
answers.

Thomas Abram edit*

Thomas Abram wrote...

To clarify,

Scylla was
correct and I was correct. Scylla's answer was more broadly based in
that if you modify your SP and it has no game changing effects to
your/others multiplayer experience (say for example, granting you x
amount of credits or making a weapon x times more powerful) then there
is no problem with this. My answer was poorly worded and I apologize for
that - I was aiming to answer a couple questions I had received via PM
(the same two questions from many different users) as well as support
what Scylla said.

As mentioned by Scylla, you will not be banned
for modifying your files *unless (and this is where my intention was)
they give you an unfair advantage in any multiplayer aspect of the
game.


Modifié par Hazardo, 01 avril 2012 - 10:04 .


#2
Thomas Abram

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To clarify,

Scylla was correct and I was correct. Scylla's answer was more broadly based in that if you modify your SP and it has no game changing effects to your/others multiplayer experience (say for example, granting you x amount of credits or making a weapon x times more powerful) then there is no problem with this. My answer was poorly worded and I apologize for that - I was aiming to answer a couple questions I had received via PM (the same two questions from many different users) as well as support what Scylla said.

As mentioned by Scylla, you will not be banned for modifying your files *unless (and this is where my intention was) they give you an unfair advantage in any multiplayer aspect of the game.

#3
Thomas Abram

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OdanUrr wrote...

Thomas Abram wrote...

To clarify,

Scylla was correct and I was correct. Scylla's answer was more broadly based in that if you modify your SP and it has no game changing effects to your/others multiplayer experience (say for example, granting you x amount of credits or making a weapon x times more powerful) then there is no problem with this. My answer was poorly worded and I apologize for that - I was aiming to answer a couple questions I had received via PM (the same two questions from many different users) as well as support what Scylla said.

As mentioned by Scylla, you will not be banned for modifying your files *unless (and this is where my intention was) they give you an unfair advantage in any multiplayer aspect of the game.


Good to know, thanks!:)

Now when can we get clarification on the EMS thingy?:whistle:


Which EMS thing? :3

If you guys and gals ever have ANY questions about anything please do not hesitate to ask. Sometimes (like I did) we don't think of our post in the entire context of a thread, and this is the internet... it's not like things get taken out of context or blown out of porpotion on the internet of all places right? ;)

I'm going to go grab a cupcake, I'll be right back and answer/clarify anything else in relation to this thread :)

#4
Thomas Abram

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Rafe34 wrote...

Thomas Abram wrote...

OdanUrr wrote...

Thomas Abram wrote...

To clarify,

Scylla was correct and I was correct. Scylla's answer was more broadly based in that if you modify your SP and it has no game changing effects to your/others multiplayer experience (say for example, granting you x amount of credits or making a weapon x times more powerful) then there is no problem with this. My answer was poorly worded and I apologize for that - I was aiming to answer a couple questions I had received via PM (the same two questions from many different users) as well as support what Scylla said.

As mentioned by Scylla, you will not be banned for modifying your files *unless (and this is where my intention was) they give you an unfair advantage in any multiplayer aspect of the game.


Good to know, thanks!:)

Now when can we get clarification on the EMS thingy?:whistle:


Which EMS thing? :3

If you guys and gals ever have ANY questions about anything please do not hesitate to ask. Sometimes (like I did) we don't think of our post in the entire context of a thread, and this is the internet... it's not like things get taken out of context or blown out of porpotion on the internet of all places right? ;)

I'm going to go grab a cupcake, I'll be right back and answer/clarify anything else in relation to this thread :)


The EMS thingy is as follows:

Bioware told us specifically that we would not have to play MP to get the best ending.

Most of us see the best ending as one where Shepard lives- Destroy Ending with 4000 EMS. Yet the highest we have been able to confirm as reachable without playing MP is ~3800 Effective Military Strength. 

Thus, we can unlock Synthesis- so we're thinking that BW assumes the "best" ending is the Synthesis ending- but many of us don't consider that the best ending when we can get Shepard surviving. Presumably, at least, since we see him/her take a breath in the rubble on... Earth? Not sure where exactly, since I don't know how s/he would have survived atmospheric re-entry... but that's a different argument.

TL;DR- We need 4000 EMS to get what most people consider the best ending. This doesn't appear to be possible without MP. So, did BW just consider Synthesis to be the best ending, or is it actually possible to get 4000 EMS without playing MP and we're all just missing something?


That sounds really odd - I specifically recall testing something similar to this early in the new year and all the tests passed. I'm at home for the day but when I get in to work tomorrow I'll take a good hard look (if you want to follow up please do so via PM/seperate thread).

Back on topic now ;)

#5
Thomas Abram

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SimJoseph7 wrote...

Thomas Abram wrote...

That sounds really odd - I specifically recall testing something similar to this early in the new year and all the tests passed. I'm at home for the day but when I get in to work tomorrow I'll take a good hard look (if you want to follow up please do so via PM/seperate thread).

Back on topic now ;)

Please remember also that "Promoted N7" characters add to that score even though you could have a 50% Galactic Rediness score.

So you should base your calculations without that score. I also believe that some of the EMS score may be based on the events of the past two games (not sure, correct me if I'm wrong). I wouldn't want to have to replay the other two games in order to gain the best ending (some players don't have all three games).

Again with the later, correct me if I am wrong.

Joseph


Let's keep this thread to discussing ME3 modding- If you would like to discuss the EMS cap please PM me.