So the question still stands. What does Origin count as a "cheat", if it runs some kind of check on the Coalesced.bin? FOV-tweaks are obviously not in that category, or else the forums would be full of complaints. Let's take an example: if I were to modify the Argus and Valkyrie to fire 3 and 2 round bursts respectively when used by the AI squadmates, and to increase Revenant's accuracy and damage a little, am I running a risk of getting banned? As far as I know, weapon stats are stored server-side and thus can't be accessed from the Coalesced.bin, but even if they could, would I get banned even if I switched back to the unmodified Coalesced.bin when playing MP?
And I apologise if this matter has been discussed more closely somewhere. A quick search didn't bring up any clear
answers.
Thomas Abram edit*
Thomas Abram wrote...
To clarify,
Scylla was
correct and I was correct. Scylla's answer was more broadly based in
that if you modify your SP and it has no game changing effects to
your/others multiplayer experience (say for example, granting you x
amount of credits or making a weapon x times more powerful) then there
is no problem with this. My answer was poorly worded and I apologize for
that - I was aiming to answer a couple questions I had received via PM
(the same two questions from many different users) as well as support
what Scylla said.
As mentioned by Scylla, you will not be banned
for modifying your files *unless (and this is where my intention was)
they give you an unfair advantage in any multiplayer aspect of the
game.
Modifié par Hazardo, 01 avril 2012 - 10:04 .





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