If you had to choose between the multiplayer mode or a more fleshed out singpleplayer mode, what would you choose?
#151
Posté 01 avril 2012 - 02:58
#152
Posté 01 avril 2012 - 02:59
#153
Posté 01 avril 2012 - 03:03
#154
Posté 01 avril 2012 - 03:04
#155
Posté 01 avril 2012 - 03:05
#156
Posté 01 avril 2012 - 03:08
ME is hailed because it is one of the strongest singleplayer experiences on the market. Although I know likely none of the above things (except for all that failed kinect support stuff that got cut down and streamlined to voice commands . . . /sigh) actually impacted development of the singleplayer, I would still gladly trade them in a heartbeat.
#157
Posté 01 avril 2012 - 03:10
#158
Posté 01 avril 2012 - 03:24
I think most people are saying....(hypothetically)......if EA allotted $1,000,000 to ME3 in total, to be divided as follows:Bleachrude wrote...
mayrabgood wrote...
Singleplayer of course. They could have used all those resources and man hours on main story and what we have gotten in the end could have been way better. I mean look at that journal...
No they couldn't.
Again, I think people dont understand how budgeting for a tripleA game works...
Each department is given a set amount of cash at the beginning but they are INDEPENDENT of each other. If Voice acting needs more money, they can't simply walk over to level design and pinch their budget EVEN if level design is 50% under budget.
The director in charge of Voice-over would have to go to the overall budget director who would have to request more money from EA JUST for voice-acting (and of course, EA will want to know why said budget was not sufficient)
Sure, for smaller indy games, there's just one budget where all the money is simply taken from as needed but for AAA titles? No.
SP $650,000
MP $350,000
they would have rather EA put the full $1,000,000 into a SP only game, to hopefully ensure a more polished product. Of course, there is no guarantee that the ending would be any better....or the journal would work.....or the auto-dialog would be replaced by real conversation........etc.
However, it may have been more of a time issue, than a money/resources issue......like:
EA: the game is done now.
Bioware: we still need to............
EA: right, Like we said....the game is done NOW!
LOL
Modifié par nazgul1x, 01 avril 2012 - 03:29 .
#159
Posté 01 avril 2012 - 03:32
The story of ME3 was still (mostly) great, and there was great dialogue, but it bothers me that multiplayer is the direction BioWare seems to be going.
So yes, I wish there was more fleshed out single player.
#160
Posté 01 avril 2012 - 03:33
nazgul1x wrote...
However, it may have been more of a time issue, than a money/resources issue......like:
EA: the game is done now.
Bioware: we still need to............
EA: right, Like we said....the game is done NOW!
LOL
Considering the state Dragon Age 2 was shipped in, I am wondering if they will let DA3 even get to the alpha stage.
It will probably be a slideshow of the storyboards.
#161
Posté 01 avril 2012 - 03:38
#162
Posté 01 avril 2012 - 03:39
That said, sp, of course.
Modifié par Gallron395, 01 avril 2012 - 03:41 .
#163
Posté 01 avril 2012 - 03:40
Ratham wrote...
So many people against MP... if you dont like it, dont participate.
Too bad I have no choice if I want an ending where Shepard lives. Nice move, Bioware.
Modifié par Rogue Unit, 01 avril 2012 - 03:41 .
#164
Posté 01 avril 2012 - 03:42
It should have been completely left out and developed into a separate Mass Effect universe game (as was originally planned).
#165
Posté 01 avril 2012 - 03:44
Gallron395 wrote...
Flawed survey is flawed. You are asking in the story and campaign forum where the readership is most likely inclined to care about sp more than mp. Ask this in the mp forums and the results will likely be different.
That said, sp, of course.
This is a survey?
I'm not recording any results. Who is?
#166
Posté 01 avril 2012 - 03:48
#167
Posté 01 avril 2012 - 03:50
So yeah, single player all the way!
#168
Posté 01 avril 2012 - 03:52
#169
Posté 01 avril 2012 - 03:54
nazgul1x wrote...
I think most people are saying....(hypothetically)......if EA allotted $1,000,000 to ME3 in total, to be divided as follows:Bleachrude wrote...
mayrabgood wrote...
Singleplayer of course. They could have used all those resources and man hours on main story and what we have gotten in the end could have been way better. I mean look at that journal...
No they couldn't.
Again, I think people dont understand how budgeting for a tripleA game works...
Each department is given a set amount of cash at the beginning but they are INDEPENDENT of each other. If Voice acting needs more money, they can't simply walk over to level design and pinch their budget EVEN if level design is 50% under budget.
The director in charge of Voice-over would have to go to the overall budget director who would have to request more money from EA JUST for voice-acting (and of course, EA will want to know why said budget was not sufficient)
Sure, for smaller indy games, there's just one budget where all the money is simply taken from as needed but for AAA titles? No.
SP $650,000
MP $350,000
they would have rather EA put the full $1,000,000 into a SP only game, to hopefully ensure a more polished product. Of course, there is no guarantee that the ending would be any better....or the journal would work.....or the auto-dialog would be replaced by real conversation........etc.
However, it may have been more of a time issue, than a money/resources issue......like:
EA: the game is done now.
Bioware: we still need to............
EA: right, Like we said....the game is done NOW!
LOL
You're not understanding me still..
You're assuming that EA started and said "here's a million dollars and you will make both a MP and SP campaign".
No.
What EA does is that they explicitly give the SP a certain amount that is based on what THEY think should be sufficient for the game...
They don't just a general pool of money that they split between the two...
#170
Posté 01 avril 2012 - 03:57
#171
Posté 01 avril 2012 - 04:02
#172
Posté 01 avril 2012 - 04:12
As far as replayability goes, Mass Effect on its own has a very high replayability value due to the type of choice based story telling (ME1 and ME2 i've played 6 complete times so far), my main stopper when trying to replay ME3 is the ending, if that would get fixed i'll gladly keep playing the rest of my ME1/ME2 saves and buy any single-player DLC.
Modifié par luchozuca, 01 avril 2012 - 04:13 .
#173
Posté 01 avril 2012 - 04:14
Kolotosa wrote...
TemplePhoenix wrote...
Single player all the way. ME's been a SP series up till now, I can honestly say I would not have missed MP if it had not been put into this one. Extra hub worlds please!
This 100%.
#174
Posté 01 avril 2012 - 04:20
#175
Posté 01 avril 2012 - 04:24
But I do give them props for the multiplayer. It is both fun and addicting. I would even go as far as saying it is better then Gears' horde mode and Halo's firefight mode.





Retour en haut





