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If indoc theory is correct, then it's the best ending of all time....


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#151
Mystiq6

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[Severe edit]
I've put this post into a new thread:

http://social.biowar.../index/10867979

Modifié par Mystiq6, 01 avril 2012 - 08:35 .


#152
Dragoonlordz

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liggy002 wrote...

Dragoonlordz wrote...

liggy002 wrote...

Dragoonlordz wrote...

Indoc theory is not an ending. It is a way for those who are not happy with the current ending to reset what already saw to leave open to new endings, and does not cover what happens after meaning an actual ending.


No, it doesn't cover what happened but an expansion DLC released by Bioware would.


What do you mean no? I am right, if you have to wait for whatever Bioware would come up with regarding an expansion in addition to indoc then I am still right. Indoc is not an ending, in that situation whatever extra content outside of the theory is the ending. The theory itself only makes it possible to create a new ending but it is not an ending itself.


Dragoon, that's what I meant, you are right.  I didn't mean "no" in the sense that you were wrong.


Sorry I misunderstood, I thought you meant "no" as in that I was wrong in this specific regard. My bad. :)

#153
liggy002

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aimlessgun wrote...

ChuckieJ wrote...
You even walk slowly towards your choice. It worked perfectly for me. As I was walking toward Control, I realized that this control might not be permanent. I then realized I really had no reason to trust this StarChild. So I turned around and went to Destroy (Shep's original goal!). As long as I was doubting whether Control would be permanent, I might as well doubt whether the Geth will really die.


So if you didn't trust Star Child, why do you take his word that shooting your own superweapon will make it work?

Say I'm Star Child. You don't trust me. I say to you, basically:
"Hey Shepard, if you shoot your superweapon here, that will totally make it work and kill all the reapers. Really I promise! Shooting hi-tech equipment usually makes it function in my experience."

And you believed that?


Exactly.  Believing that the ending is real is equivalent to believing that the Reapers would be willing to play nice with Shepard and give him what he wants.  After that s*** that Harbinger pulled in Mass Effect 2, I have a hard time believing that.  Bioware didn't just indoctrinate Shepard, they indoctrinated the players as well.  Also, lets not forget that Bioware did say that there would be an outcome in which the Reapers would win.  If you combine that with the fact that Harbinger wanted Shepard's body in Mass Effect 2, it's likely that Harbinger was attempting to gain posession of Shepard's mind.  Harbinger had Shepard's body laying right in front of him.  He blasted him and he got what he wanted:  Shepard's body!  Why in the hell would he leave?!  He wouldn't.  It was all a set up to make Shepard think that he won. 

Oh, and that statement that Casey Hudson made about the A, B, and C endings:  that was done purposely to mess with our heads.  It's highly unlikely that he would lie like that and then make an ending that turns out to be exactly that.  Why not make 4 endings, or 5 even?  It would be too obvious that he was lying and that doesn't look good for any company.  Maybe he said that to make us think that the ending was real.  People are distrustful of Bioware/EA after Dragon Age 2, so you can use that distrust to make people think that you are lying.  Therefore, they would be mistaken in thinking that the ending was the real deal.  Just a thought, but I like to think that the glass is half full and he didn't lie to us: that the real ending is coming and has been pre planned.

Modifié par liggy002, 01 avril 2012 - 10:17 .


#154
evisneffo

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I really despair at the number of people prepared to call "genius" upon learning a company is jerking around its paying customers.

Do I like a good joke? Yes. Do I like good story-telling? Yes. But only in the appropriate context. I didn't pay to be tricked or trolled or have a crucial part of the product withheld. This makes absolutely no business sense.

Modifié par evisneffo, 01 avril 2012 - 10:22 .


#155
stysiaq

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Implementing IT is admitting that they sold me an incomplete product. No company would ever do that.

#156
zephyr2025

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I think it's a bit sad that people are applauding Bioware for making an ending so bad and nonsensical that people refuse to believe it actually exists.

#157
CuseGirl

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Mcfly616 wrote...

CuseGirl wrote...


THANK YOU!!! Anybody out here who claims they knew without ANY doubt they were fighting indoctrination once they woke up in the red lit hall of the Citadel is a liar. You took that scene at face value and then after you didn't get the ending you wanted, you had to shoehorn a bunch of little threads of story into a theory. If Bioware intended for us to fight indoctrination at the end, they would have explicitly said so in the game. And then they would have claimed it publicly. But they haven't. So I'm not buying it and giving Bioware an out on this terrible ending.


Umm waking up in red lit citadel? Ummm no...didn't see that scene...I saw him inhale oxygen in concrete rubble on Earth....is this what you're referring to?

And no....I was not mad at the end credits because I didn't take at face value..why? Because of the last scene....of Shep waking up...

I took it at face value, up until that point....and once I saw it I laughed...I thought it was great...


After you get past Marauder Sheilds and walk into the Citadel beam, you wake in a red-lit Citadel hall and Shepard says "it's no part of the Citadel I've ever seen before". People say "this is when the Indoctrination attempt begins". I believe that the LARGE majority of players, even on their 2nd playthru, when they reached that hallway did not conclude they were experiencing this in Shepard's mind. They took this scene and those that followed it at face value.

Also, you can't use the "Shepard breath scene" as true evidence because not everyone had high enough EMS to get that scene. If you didn't have high enough EMS and took the ending scenes at face value, the endings make the least possible sense. 

Modifié par CuseGirl, 01 avril 2012 - 03:32 .


#158
jla0644

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liggy002 wrote...

jla0644 wrote...

Best ending ever if it's true? No thanks, I'd rather have the endings as they are, as horrible as they are, than have the indoctrination theory be true.


Why?


One simple reason is, if it's true, it just feels gimmicky, not up to the standards of Bioware's storytelling.

Another reason is, if it's true, it means that in a series where there's never been a "wrong" decision, just "your" decision, in the end there's suddenly only one right decision where you can destroy the reapers, and two wrong ones where you lose.

And yet another reason is, despite what so many proponents believe, nothing leading up to the end suggests that Shepard is being indoctrinated, or is going to be indoctrinated. If they are going to plan that big of a twist at the end, they have to foreshadow it, give the player some way to understand what's happening. You might say the dream sequences suggest it. But you won't convince me that Shep's dreams are anything other than his guilt over people he has already lost, and his anxiety over the ones he knows he cannot save.

But, I really have no desire to debate the "evidence" of IT, the main reason I don't want it to be true is because if they planned it, and have DLC coming out to finish the ending, then they sold us an incomplete game, and I dont care who you are or what you think about the IT, you should be pissed about that.

#159
evisneffo

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jla0644 wrote...

But, I really have no desire to debate the "evidence" of IT, the main reason I don't want it to be true is because if they planned it, and have DLC coming out to finish the ending, then they sold us an incomplete game, and I dont care who you are or what you think about the IT, you should be pissed about that.


Someone with sense. Good.

#160
CuseGirl

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evisneffo wrote...

jla0644 wrote...

But, I really have no desire to debate the "evidence" of IT, the main reason I don't want it to be true is because if they planned it, and have DLC coming out to finish the ending, then they sold us an incomplete game, and I dont care who you are or what you think about the IT, you should be pissed about that.


Someone with sense. Good.


+2

To except the IT is to except the fact that after you "overcome Indoctrination", all you get is a breath and no opportunity to Kill the Reapers. That's not what I paid for. I paid for a game where I would have an actual opportunity to kill the Reapers and yes, I anticipated retaining the Mass Relay network as well.

#161
ardias89

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No...

#162
The Makr

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Best way forward is IT is true and FREE DLC with a true ending is forthcoming.

Bioware should grab hold of this and run with it.

#163
Innosint

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On indoctrination theory.

Here is the problem I have with the indoctrination theory. While it is nice to believe Bioware has not completely screw up the ending for the ME series. it still doesn't deliver what they promised, difference endings depends on player choices. In the end, we are left with three similar ending, with difference color light shows, and few seconds of scene difference when the explosion hits earth. Unlike ME2, in which your crew and squad mate died or lived depends on your choices. All you see is a short cut scene presenting each member of the galaxy that you have helped out presented in battle. (Not ever everyone of them) Then the battle continues, with the battle unchanged regardless of their participation. This was not what Bioware has promised, this is not a game in which the player's choice matters at the end.

So assume Shepard has being indoctrinated when the beam hits. What now? Assume you are physically there on the Citadel, why does Shepard/your choice even matters at the end? It is very possible that at the end, you are just standing in front of a big red button with "galactic genocide" written on top of it (It is very unlikely the ghost child/Citadel already has three different control stations for you to choose three different endings). For all we know, the Reaper/Ghost Children, is trying to convinced you to press the button via giving you the illusion of having choices. Destroy or flip the switch on the final control panel regardless of what Shepard "thinks" happened. All Shepard did was convincing himself that he saved galaxy, like we players trying to convince our self maybe the ending isn't completely unreasonable.
So in the end, your choice still doesn't matter. In fact, having Shepard stands there and do nothing might results in a better conclusion for the galaxy.

Ok, now let's assume Shepard is still on the ground, he never made it to the Citadel, the whole ending sequence was a dream. Then what happens from this point We played to the end of the game, but in reality (of the game) the Reaper has not been defeated. The war is still going on with Shepard in the rubble, there is no closure to this story. Nothing, the whole ME3 is a man's attempt to rally troops and save the galaxy, and the game ends with player doesn't even know whether he is alive or not, the war has not ended, and we are not even sure if the galaxy is saved, or if your action has helped the final outcome. This ending give no closure to the franchise.

If you accept Shepard is indeed indoctrinated since the beginning of the game, then you are willing to accept the theory that throughout the whole game, a game that core mechanic is on free choices. With a strong emphasis on the Free Will, the free will of Geth, the free will that sentinel beings should not be govern by Reaper, the free will of players to set, shape, and mold the ME universe was all but a fabricated lie. Shepard does not make his own choice. Everything he does and has done are under Reaper's influence. There was never really any hope (another theme of the series) to begin with, since the resistance leader were controlled by the Reaper since the very beginning. So while ME1 and ME2 has being trying to tell everyone that there is always hope even in the most desperate times, ME3 tells you that hope is merely a fragment of your imagination and it does not matters when you confront a being that is more powerful than you.

I guess that will be a fitting ending to the game since in some sense. We, the players were given the illusion of choice by Bioware, but then gets slap around at the end and told us none of what we have expected are unrealistic, and any hope of a better ending is futile.

What's worse about the indoctrination theory is that,
Nothing you ever do in this game matters, because what Shepard has experienced can be anything but what has going on in the reality of the game. The story was anything but brought to an end. No, it doesn't matter if DLC has been release to finish the game. How do you know the DLC is not just another dream inside indoctrination? The moment you buy into the indoctrination theory, nothing you ever do from that point in game matters.

So sure, let's assume this is what the developer has intended, let's assume they intended the indoctrination theory was planned, and some how we are sure Shepard is completely broken out of Reaper's control in the up coming DLC and finished the series.
How is this making the situation any better? Players were promised and expected the ending of a trilogy, yet, we are not even sure if the story has actually ended. If they have planned to release DLC to finish the game by using the indoctrination ending, then Bioware basically sold us an incomplete game with without informing their players and expected us to wait, then cough up more money to get an actual ending?
If this is true, then I can promise you, Bioware won't even sees a penny from me ever again, and I am sure i am not the only one feels this way.

#164
CuseGirl

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If the DLC Ending or Closure DLC comes out with a pricetag, my game gets traded in post haste.

#165
Mcfly616

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stysiaq wrote...

Implementing IT is admitting that they sold me an incomplete product. No company would ever do that.


They've released free content via the Cerberus Network before....ME2: Firewalker missions and Zaeed...both were post release....thats what I think of when you say "rewarding paying customers" that bought the game.

What would you say if they happened to do this with ME3?

Would you still be upset because you were "fooled"?

#166
Mcfly616

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CuseGirl wrote...

Mcfly616 wrote...

CuseGirl wrote...


THANK YOU!!! Anybody out here who claims they knew without ANY doubt they were fighting indoctrination once they woke up in the red lit hall of the Citadel is a liar. You took that scene at face value and then after you didn't get the ending you wanted, you had to shoehorn a bunch of little threads of story into a theory. If Bioware intended for us to fight indoctrination at the end, they would have explicitly said so in the game. And then they would have claimed it publicly. But they haven't. So I'm not buying it and giving Bioware an out on this terrible ending.


Umm waking up in red lit citadel? Ummm no...didn't see that scene...I saw him inhale oxygen in concrete rubble on Earth....is this what you're referring to?

And no....I was not mad at the end credits because I didn't take at face value..why? Because of the last scene....of Shep waking up...

I took it at face value, up until that point....and once I saw it I laughed...I thought it was great...


After you get past Marauder Sheilds and walk into the Citadel beam, you wake in a red-lit Citadel hall and Shepard says "it's no part of the Citadel I've ever seen before". People say "this is when the Indoctrination attempt begins". I believe that the LARGE majority of players, even on their 2nd playthru, when they reached that hallway did not conclude they were experiencing this in Shepard's mind. They took this scene and those that followed it at face value.

Also, you can't use the "Shepard breath scene" as true evidence because not everyone had high enough EMS to get that scene. If you didn't have high enough EMS and took the ending scenes at face value, the endings make the least possible sense.

"Large majority"?! Haha.....no.....Just no....

Making the least sense possible? Well I guess that would be the best way to "fool" you....wouldn't it? Hmm

Modifié par Mcfly616, 02 avril 2012 - 04:15 .


#167
thehomeworld

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Innosint wrote...

On indoctrination theory.

Ok, now let's assume Shepard is still on the ground, he never made it to the Citadel, the whole ending sequence was a dream. Then what happens from this point We played to the end of the game, but in reality (of the game) the Reaper has not been defeated. The war is still going on with Shepard in the rubble, there is no closure to this story. Nothing, the whole ME3 is a man's attempt to rally troops and save the galaxy, and the game ends with player doesn't even know whether he is alive or not, the war has not ended, and we are not even sure if the galaxy is saved, or if your action has helped the final outcome. This ending give no closure to the franchise.

If you accept Shepard is indeed indoctrinated since the beginning of the game, then you are willing to accept the theory that throughout the whole game, a game that core mechanic is on free choices. With a strong emphasis on the Free Will, the free will of Geth, the free will that sentinel beings should not be govern by Reaper, the free will of players to set, shape, and mold the ME universe was all but a fabricated lie. Shepard does not make his own choice. Everything he does and has done are under Reaper's influence. There was never really any hope (another theme of the series) to begin with, since the resistance leader were controlled by the Reaper since the very beginning. So while ME1 and ME2 has being trying to tell everyone that there is always hope even in the most desperate times, ME3 tells you that hope is merely a fragment of your imagination and it does not matters when you confront a being that is more powerful than you.

I guess that will be a fitting ending to the game since in some sense. We, the players were given the illusion of choice by Bioware, but then gets slap around at the end and told us none of what we have expected are unrealistic, and any hope of a better ending is futile.

What's worse about the indoctrination theory is that,
Nothing you ever do in this game matters, because what Shepard has experienced can be anything but what has going on in the reality of the game. The story was anything but brought to an end. No, it doesn't matter if DLC has been release to finish the game. How do you know the DLC is not just another dream inside indoctrination? The moment you buy into the indoctrination theory, nothing you ever do from that point in game matters.


I agree.

How far back do the IT people want to take this really? I could claim when shep woke up in ME2 on the Cerberus table he was infact a cylon and programed only to think he was shep and the reaper tech in him:

indoctrinated his whole crew (even Tali and Garrus from ME)

VS resisted indoctrination in 2 so did Liara but she was well on her way to become a thrawl for shep

Harbi only chased after shep to help further his illusion that he was coming to get him to encourage shep to take out their lackeys the collectors.

Meanwhile the collectors where told by harbi get those humans, make them into goo, and make a reaper baby for me! WAHAHA! So they would further give credence to shep's illusion that the reapers implanted that he was infact saving the galaxy

So he blows up their lackeys to make room for the reapers future lackeys (the humans)

Then we do arrival harbi indoctrinated Kensen made her a plant knowing Hackett would send shep after her. Shep frees the crazy lady then comes to learn she's a thrawl (Kensen was told by harbi they'd use that relay) shep took her word for it and blew it up. Kensen was expendable, the batarians dying was so Earth would be off guard, the relay actually would've gotten anyone using it into darkspace or a new galaxy and the reapers didn't want people fleeing to either location. So shep thought he was stopping the reapers when in reality he was just making sure the exits for his galaxy were blocked.

See how long I could keep going with this? I could twist everything. It would be the ultimate FU mindfrack from the twilightzone and not in a goodway. Play ren, play para it doesn't matter you were a cylon! Really that's not what I want my game to be w/o proper foreshadowing and given we already have detailed accounts by in process thrawls lets see if shep matches up to indoctrinated symptoms:

They dream constantly of their families, worlds, and themselves being destroyed by the reapers (shep: nope dreams of the kid he couldn't save, hears the voice of dead friends never once does he see VS being killed or Tali being slaughtered no foreshadowing there.) But wait don't the prothean images count? No they don't he saw past people being killed not his friends or his people and after arrival shep specifically says the dreams stopped.

They hear voices in their minds while awake (nope shep doesn't say he's hearing voices) 

They feel called to do things (Why did you come back to the consort so and so? I don't know I just felt called. When the Rachni Queens needs me she'll call me to her.) (Nope shep doesn't make comments on that)

They hear buzzing noises (nope shep's never reported that)

Shared memories with other thrawl (nope he's never reported this)

sensory issues with limbs/ limbs acting w/o their users consent (nope)

Seeing shadows while awake ( nope)

they realizes near the end they are being manipulated by a darker force and are powerless to stop it. Some claim they must act fast to destroy the object causing the indoctrination and the thrawls in the area immediately pick up on tis thought and kill the person (nope)

In short the mind of a thrawl being indoctrinated is one of constant chaos they can't sleep well, they're under constant psychological torture day and night, wake or not, their minds are never at rest if BW wanted to make shep into a thrawl they aren't doing a great job at forshadowing this. 

I admit in arrival I could see if BW wanted to use that as the starting line for it but they immediately dumped it in ME3 like a bad habit shep no longer had any questionable points beyond brick moments like not shooting Lang when when he fought thane. But brick moments do not add into indoctrination. Even the end doesn't lend to that because in order to achieve that at the end shep's mind would've lost it rabid indoctrination takes 3 days tops the mind also decays very fast and the thrawl is dead within a week. If the reapers wanted shep to be their new Saren they would've needed him exposed to them for 2 weeks at least. 

Benezia provides the best case of highlevel indoctrination she was as strong mentally as shep was and she succumb within a 1 - 2 week span. She says strong minds can stand for a week and very strong minds take a bit longer but in the end its all the same no one resists. She resisted for 5 - 10 minutes, Saren resisted for 5 minutes long enough to shoot himself in the head, TIM long enough to shoot himself, so will shep fair any better if he chooses the destroy ending? No he'll resist long enough to shoot himself in the head and if BW decides he's the only case to break free of indoctrination 100% it'll be a retcon to the entire 3 game long lore of how this process works and effects the mind.

The only loophole to an indoctrinated shep if you keep him down, kill the reapers but before you do make sure you get some reaper tech on batteries and have it run eternally, then kill the reapers. Said tech will save shep from becoming a mindless thrawl incapable of thought or function. It will allow shep to function to a point but he will live alone in isolation (most likely in a sealed bunker) and that will be how your hero will live with only the holocomm for comfort. Yeah IT really sucks.




 

Modifié par thehomeworld, 02 avril 2012 - 05:34 .


#168
Billabong2011

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Really? Because, personally (I'm not trying to change anyone else's opinion, just stating mine), if I were to find out that the indoctrination theory were true, I would stay pretty much at the same level of rage I'm at now.

#169
ZajoE38

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First time I believed in IDT, or I wanted to. But after my 2nd playthrough I paid attention to every sentence in dialogues. And..finally I rejected the IDT because the real ending makes more sense. The ending is as it is. The game is complete and there is logics. Tough two things are not clear to me. Where and why was Joker helming Normandy in FTL after the Crucible fired, he was supposed to be with Sword. And second -- how did Kaidan get on to the Normandy? He was with me at the beam. Everything else makes sense, there is logic I just didn't see it the first time. But the Normandy scene.. I'm not sure what to think of it. When Shepard got hit by Harby, he could be lying on the ground for some time when he wakes up. That time the Kaidan could have retreated back to FOB and evacuation started because no one knew that he's gonna make it. Some fleets (maybe with Normandy) retired because we didn't see any alliance ships near the Citadel. Ok, I got Shep sacrificed, controlling the Reapers, mass relays down, citadel intact, all worlds and planets survived and their population can rebuild cities. Non-human armies, especially dextro-amino will starve, but they are replaceable. Technology is preserved, they can still use omni-tools and biotics. However they can't communicate via comm buoys. There is hope that quantum entanglement communicators still works because it don't use mass relays comm buoys. Normandy probably has it so she can communicate. However galaxy needs to make new mass relays (protheans did it and in my ending the Reapers could come handy) and that will take millennium. By the time being, the shipwrecked crew died and made a children a generations of them. We can see their offspring during the bonus ending on the Planet they shipwrecked. Ok that's it. Our crew (or part of it) died along with Shep and galaxy can go on. Our heroes are not important. Important is the bigger picture that the cycle is gone and life survived. And will rebuild. On the top of that I don't thing that is the Shepard who woke up under the rubble in red ending. Many soldiers are N7, Shepard always wear BLACK armor and if Bioware wanted us to point that that is Shepard they would do that and show the survivor's face. Sad ending? The beautiful I say. I don't need to see Shep with crew in Purgatory celebrating. My favorite movie is Gladiator, and Maximus died, damn the best emotional epic movie ever. Shepard living would be cliche like hell.

#170
nitefyre410

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CuseGirl wrote...

evisneffo wrote...

jla0644 wrote...

But, I really have no desire to debate the "evidence" of IT, the main reason I don't want it to be true is because if they planned it, and have DLC coming out to finish the ending, then they sold us an incomplete game, and I dont care who you are or what you think about the IT, you should be pissed about that.


Someone with sense. Good.


+2

To except the IT is to except the fact that after you "overcome Indoctrination", all you get is a breath and no opportunity to Kill the Reapers. That's not what I paid for. I paid for a game where I would have an actual opportunity to kill the Reapers and yes, I anticipated retaining the Mass Relay network as well.

  


*this. 

All of you are right... 
 

#171
Joykilledme

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I agree with the title and most thoughts on here.... I'm very very Anti taking current endings at face value but if it were indoctrination all along.... I'd rank Bioware as some of the BEST story tellers.... not the absolute suicidal worst!

#172
Joykilledme

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ZajoE38 wrote...

First time I believed in IDT, or I wanted to. But after my 2nd playthrough I paid attention to every sentence in dialogues. And..finally I rejected the IDT because the real ending makes more sense. The ending is as it is. The game is complete and there is logics. Tough two things are not clear to me. Where and why was Joker helming Normandy in FTL after the Crucible fired, he was supposed to be with Sword. And second -- how did Kaidan get on to the Normandy? He was with me at the beam. Everything else makes sense, there is logic I just didn't see it the first time. But the Normandy scene.. I'm not sure what to think of it. When Shepard got hit by Harby, he could be lying on the ground for some time when he wakes up. That time the Kaidan could have retreated back to FOB and evacuation started because no one knew that he's gonna make it. Some fleets (maybe with Normandy) retired because we didn't see any alliance ships near the Citadel. Ok, I got Shep sacrificed, controlling the Reapers, mass relays down, citadel intact, all worlds and planets survived and their population can rebuild cities. Non-human armies, especially dextro-amino will starve, but they are replaceable. Technology is preserved, they can still use omni-tools and biotics. However they can't communicate via comm buoys. There is hope that quantum entanglement communicators still works because it don't use mass relays comm buoys. Normandy probably has it so she can communicate. However galaxy needs to make new mass relays (protheans did it and in my ending the Reapers could come handy) and that will take millennium. By the time being, the shipwrecked crew died and made a children a generations of them. We can see their offspring during the bonus ending on the Planet they shipwrecked. Ok that's it. Our crew (or part of it) died along with Shep and galaxy can go on. Our heroes are not important. Important is the bigger picture that the cycle is gone and life survived. And will rebuild. On the top of that I don't thing that is the Shepard who woke up under the rubble in red ending. Many soldiers are N7, Shepard always wear BLACK armor and if Bioware wanted us to point that that is Shepard they would do that and show the survivor's face. Sad ending? The beautiful I say. I don't need to see Shep with crew in Purgatory celebrating. My favorite movie is Gladiator, and Maximus died, damn the best emotional epic movie ever. Shepard living would be cliche like hell.


=/ 

I think playing it a second time put you in some sort of weird shell shock... or it melted a very important part of your brain. Or!... not sure is serious!<_<

#173
Avernius

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SwobyJ wrote...

Fulgrim88 wrote...

It's also the biggest ripoff of all time.

Day one dlc AND an incomplete ending? Certainly genius. But only from a sales perspective.
Might end up hurting them more than it gained though


I'm not bothered by a free DLC as long as:
-there's closure and epicness
-it doesn't feel just 'tacked on'


I'm not bothered by a paid DLC of $5-15 as long as:
-it's lengthy (at least 5 hours just for ending material, like Shadow Broker or Arrival)
-it has more than just the ending (more N7/co-op missions, multiplay stuff, weapons, story content to flesh things out)

I'm not bothered by a paid $25 content as long as:
-it's like a freakin mini-expansion, with a whole big fight against the Reapers
-there's clear consequences for ALL of my major choices. War Assets my ass.

So if they want to be 'lazy' about it, go ahead, I'm ok with that. But it has to be free DLC for me to care.


This ^

Still, I'll take being "bothered" over being infuriated (with the ending) like I am right now. Posted Image

#174
kogunenjou

kogunenjou
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Billabong2011 wrote...

Really? Because, personally (I'm not trying to change anyone else's opinion, just stating mine), if I were to find out that the indoctrination theory were true, I would stay pretty much at the same level of rage I'm at now.

And what ending would you like, exactly?

#175
Guest_Sareth Cousland_*

Guest_Sareth Cousland_*
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Well... how do you end a trilogy as massive as this? ANY ending would have evoked rage from the community. Why not pull off something like this (Indoctrination), which will long be remembered as an enormous plot twist, albeit at the expense of players who couldn't give the developer the benefit of the doubt for 4 weeks.

I was disappointed at first. I looked up the IT. Now I'm intrigued by what Bioware will reveal on the 6th. If it fails to meet my expectations, ME ends at ME1. But if the IT is correct and we are in for a huge ending DLC, I agree with the OP and look very much forward to continue adventuring in the ME universe.